X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=7d9ec78b5baffe5a78bb694e1c15008af40eeb53;hb=31fadda69508ddb1f225a2a471c1be888148ffac;hp=9d27d57e974d056eb6910c4e71abea088d66d9d5;hpb=05aba7adb84afae3a6e495d593466468e54cc1c9;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 9d27d57..7d9ec78 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -13,7 +13,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . *) -{$MODE DELPHI} +{$INCLUDE ../shared/a_modes.inc} unit g_window; interface @@ -38,6 +38,8 @@ function g_Window_SetSize(W, H: Word; FScreen: Boolean): Boolean; var gwin_dump_extensions: Boolean = false; + gwin_has_stencil: Boolean = false; + gwin_k8_enable_light_experiments: Boolean = false; implementation @@ -45,7 +47,8 @@ uses {$IFDEF WINDOWS}Windows,{$ENDIF} SDL2, GL, GLExt, e_graphics, e_log, g_main, g_console, SysUtils, e_input, g_options, g_game, - g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net; + g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net, + g_map; var h_Wnd: PSDL_Window; @@ -575,6 +578,8 @@ begin wNeedTimeReset := False; end; + g_Map_ProfilersBegin(); + t := Time_Delta div 28{(27777 div 1000)}; if t > 0 then begin @@ -592,6 +597,8 @@ begin else if NetMode = NET_CLIENT then g_Net_Client_Update(); end; + g_Map_ProfilersEnd(); + if wLoadingQuit then begin g_Game_Free(); @@ -640,6 +647,10 @@ begin SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + if gwin_k8_enable_light_experiments then + begin + SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 1); // lights; it is enough to have 1-bit stencil buffer for lighting + end; SDL_GL_SetSwapInterval(v); end; @@ -687,11 +698,29 @@ end; function SDLMain(): Integer; var idx: Integer; + ltmp: Integer; begin {$IFDEF HEADLESS} e_NoGraphics := True; {$ENDIF} + for idx := 1 to ParamCount do + begin + if ParamStr(idx) = '--opengl-dump-exts' then gwin_dump_extensions := true; + if ParamStr(idx) = '--twinkletwinkle' then gwin_k8_enable_light_experiments := true; + if ParamStr(idx) = '--jah' then g_profile_history_size := 100; + if ParamStr(idx) = '--tree-draw' then gdbg_map_use_tree_draw := true; + if ParamStr(idx) = '--grid-draw' then gdbg_map_use_tree_draw := false; + if ParamStr(idx) = '--tree-coldet' then gdbg_map_use_tree_coldet := true; + if ParamStr(idx) = '--grid-coldet' then gdbg_map_use_tree_coldet := false; + end; + + if gdbg_map_use_tree_draw then e_WriteLog('using TREE renderer', MSG_NOTIFY); + if not gdbg_map_use_tree_draw then e_WriteLog('using GRID renderer', MSG_NOTIFY); + + if gdbg_map_use_tree_coldet then e_WriteLog('using TREE coldet', MSG_NOTIFY); + if not gdbg_map_use_tree_coldet then e_WriteLog('using GRID coldet', MSG_NOTIFY); + e_WriteLog('Initializing OpenGL', MSG_NOTIFY); InitOpenGL(gVSync); @@ -704,9 +733,15 @@ begin {EnumDisplayModes();} - for idx := 1 to ParamCount do + if gwin_k8_enable_light_experiments then begin - if ParamStr(idx) = '--opengl-dump-exts' then gwin_dump_extensions := true; + SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, @ltmp); + e_WriteLog(Format('stencil buffer size: %d', [ltmp]), MSG_WARNING); + gwin_has_stencil := (ltmp > 0); + end + else + begin + gwin_has_stencil := false; end; if not glHasExtension('GL_ARB_texture_non_power_of_two') then