X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=651675a2572865cb3fc2feeaeb657f963a9efbb5;hb=8d318aca88d4253961e698b0cd05399989efe252;hp=cbc10281f3f8df5809a1971fb1999830816223b7;hpb=844441154d1220d6c83f75043300c2851ec87109;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index cbc1028..651675a 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -1,3 +1,19 @@ +(* Copyright (C) DooM 2D:Forever Developers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + *) +{$MODE DELPHI} unit g_window; interface @@ -43,8 +59,10 @@ var wLoadingProgress: Boolean = False; wLoadingQuit: Boolean = False; {wWinPause: Byte = 0;} +{$IFNDEF WINDOWS} ticksOverflow: Int64 = -1; lastTicks: Uint32 = 0; // to detect overflow +{$ENDIF} const // TODO: move this to a separate file @@ -78,7 +96,7 @@ begin Result := True; Exit; {$ENDIF} - + Result := False; e_WriteLog('Setting display mode...', MSG_NOTIFY); @@ -86,13 +104,13 @@ begin wFlags := SDL_WINDOW_OPENGL or SDL_WINDOW_RESIZABLE; if gFullscreen then wFlags := wFlags or SDL_WINDOW_FULLSCREEN; if gWinMaximized then wFlags := wFlags or SDL_WINDOW_MAXIMIZED; - + if h_Wnd <> nil then begin SDL_DestroyWindow(h_Wnd); h_Wnd := nil; end; - + if gFullscreen then begin mode.w := gScreenWidth; @@ -114,7 +132,7 @@ begin h_Wnd := SDL_CreateWindow(PChar(wTitle), gWinRealPosX, gWinRealPosY, gScreenWidth, gScreenHeight, wFlags); if h_Wnd = nil then Exit; - + SDL_GL_MakeCurrent(h_Wnd, h_GL); SDL_ShowCursor(SDL_DISABLE); @@ -205,7 +223,7 @@ begin Result := False; wActivate := False; wDeactivate := False; - + case ev.event of SDL_WINDOWEVENT_MOVED: begin @@ -215,7 +233,7 @@ begin gWinRealPosY := ev.data2; end; end; - + SDL_WINDOWEVENT_MINIMIZED: begin if not wMinimized then @@ -231,7 +249,7 @@ begin wDeactivate := True; end; end; - + SDL_WINDOWEVENT_RESIZED: begin gScreenWidth := ev.data1; @@ -244,10 +262,10 @@ begin e_WriteLog('[DEBUG] WinMsgs: Resized to ' + IntToStr(ev.data1) + 'x' + IntToStr(ev.data2), MSG_NOTIFY); end; end; - + SDL_WINDOWEVENT_EXPOSED: SwapBuffers(); - + SDL_WINDOWEVENT_MAXIMIZED: begin if wMinimized then @@ -266,7 +284,7 @@ begin end; end; end; - + SDL_WINDOWEVENT_RESTORED: begin if wMinimized then @@ -375,7 +393,7 @@ begin key := ev.key.keysym.scancode; KeyPress(key); end; - + SDL_TEXTINPUT: begin Utf8ToUnicode(@uc, PChar(ev.text.text), 1); @@ -550,11 +568,11 @@ begin if wNeedTimeReset then begin - Time_Delta := (27777 div 1000); + Time_Delta := 28{(27777 div 1000)}; wNeedTimeReset := False; end; - t := Time_Delta div (27777 div 1000); + t := Time_Delta div 28{(27777 div 1000)}; if t > 0 then begin flag := True; @@ -586,7 +604,7 @@ begin // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ: if flag then begin - Time_Old := Time - (Time_Delta mod (27777 div 1000)); + Time_Old := Time - (Time_Delta mod 28{(27777 div 1000)}); if (not wMinimized) then begin Draw(); @@ -628,6 +646,9 @@ begin e_NoGraphics := True; {$ENDIF} + e_WriteLog('Initializing OpenGL', MSG_NOTIFY); + InitOpenGL(gVSync); + e_WriteLog('Creating GL window', MSG_NOTIFY); if not CreateGLWindow(PChar(Format('Doom 2D: Forever %s', [GAME_VERSION]))) then begin @@ -635,9 +656,6 @@ begin exit; end; - e_WriteLog('Initializing OpenGL', MSG_NOTIFY); - InitOpenGL(gVSync); - {EnumDisplayModes();} Init();