X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=2b20517baa9466c43bc29df4d79a2d95326665d8;hb=16f3b052ce6fc16344961a11ab066795f7df7711;hp=ab211a961557b09ee4cdb772a5b2a8124201dfe2;hpb=3f9f9afcc6f00317e2cac5512e88ca538ff9b903;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index ab211a9..2b20517 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -25,7 +25,7 @@ implementation {$IFDEF ENABLE_RENDER} r_render, {$ENDIF} - {$IFNDEF HEADLESS} + {$IFDEF ENABLE_SYSTEM} g_system, {$ENDIF} e_sound, g_net @@ -34,10 +34,10 @@ implementation procedure ProcessLoading (forceUpdate: Boolean = False); var update: Boolean; begin - {$IFDEF HEADLESS} - update := True; - {$ELSE} + {$IFDEF ENABLE_SYSTEM} update := sys_HandleInput() = False; + {$ELSE} + update := True; {$ENDIF} if update then begin