X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=245efa3a1ee2d425efcd2e100f10db90cab708bd;hb=00d0916c734ba21be4aa008b39dea80db7a419da;hp=8336ea9b82cb39b11cd0b5b95c8e992e8cc3b0dd;hpb=dc74c1c884773d0133ab79bcaa29b309c85d2603;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 8336ea9..245efa3 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -84,7 +84,7 @@ var ticksOverflow: Int64 = -1; lastTicks: Uint32 = 0; // to detect overflow {$ENDIF} - + JoystickHatState: array [0..e_MaxJoyHats, HAT_LEFT..HAT_DOWN] of Boolean; procedure KillGLWindow (preserveGL: Boolean); begin @@ -314,8 +314,6 @@ begin SDL_WINDOWEVENT_MINIMIZED: begin e_UnpressAllKeys(); - if (gPlayer1 <> nil) then gPlayer1.releaseAllWeaponSwitchKeys(); - if (gPlayer2 <> nil) then gPlayer2.releaseAllWeaponSwitchKeys(); if not wMinimized then begin e_ResizeWindow(0, 0); @@ -404,8 +402,6 @@ begin begin wDeactivate := true; e_UnpressAllKeys(); - if (gPlayer1 <> nil) then gPlayer1.releaseAllWeaponSwitchKeys(); - if (gPlayer2 <> nil) then gPlayer2.releaseAllWeaponSwitchKeys(); //e_WriteLog('window lost focus!', MSG_NOTIFY); end; end; @@ -468,9 +464,11 @@ end; function EventHandler (var ev: TSDL_Event): Boolean; var - key, keychr: Word; + key, keychr, minuskey: Word; uc: UnicodeChar; down: Boolean; + i: Integer; + hat: array [HAT_LEFT..HAT_DOWN] of Boolean; begin result := false; @@ -509,10 +507,95 @@ begin exit; end; {$ENDIF} - e_KeyUpDown(key, down); + if ev.key._repeat = 0 then + begin + e_KeyUpDown(key, down); + g_Console_ProcessBind(key, down) + end; if down then KeyPress(key); end; + SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP: + if (ev.jbutton.which < e_MaxJoys) and (ev.jbutton.button < e_MaxJoyBtns) then + begin + key := e_JoyButtonToKey(ev.jbutton.which, ev.jbutton.button); + down := ev.type_ = SDL_JOYBUTTONDOWN; + e_KeyUpDown(key, down); + g_Console_ProcessBind(key, down); + if down then KeyPress(key) + end; + + SDL_JOYAXISMOTION: + if (ev.jaxis.which < e_MaxJoys) and (ev.jaxis.axis < e_MaxJoyAxes) then + begin + key := e_JoyAxisToKey(ev.jaxis.which, ev.jaxis.axis, AX_PLUS); + minuskey := e_JoyAxisToKey(ev.jaxis.which, ev.jaxis.axis, AX_MINUS); + + if ev.jaxis.value < Joysticks[ev.jaxis.which].AxisZero[ev.jaxis.axis] - e_JoystickDeadzones[ev.jaxis.which] then + begin + if (e_KeyPressed(key)) then + begin + e_KeyUpDown(key, False); + g_Console_ProcessBind(key, False); + end; + e_KeyUpDown(minuskey, True); + g_Console_ProcessBind(minuskey, True); + KeyPress(minuskey); + end + else if ev.jaxis.value > Joysticks[ev.jaxis.which].AxisZero[ev.jaxis.axis] + e_JoystickDeadzones[ev.jaxis.which] then + begin + if (e_KeyPressed(minuskey)) then + begin + e_KeyUpDown(minuskey, False); + g_Console_ProcessBind(minuskey, False); + end; + e_KeyUpDown(key, True); + g_Console_ProcessBind(key, True); + KeyPress(key); + end + else + begin + if (e_KeyPressed(minuskey)) then + begin + e_KeyUpDown(minuskey, False); + g_Console_ProcessBind(minuskey, False); + end; + if (e_KeyPressed(key)) then + begin + e_KeyUpDown(key, False); + g_Console_ProcessBind(key, False); + end; + end; + end; + + SDL_JOYHATMOTION: + if (ev.jhat.which < e_MaxJoys) and (ev.jhat.hat < e_MaxJoyHats) then + begin + hat[HAT_UP] := LongBool(ev.jhat.value and SDL_HAT_UP); + hat[HAT_DOWN] := LongBool(ev.jhat.value and SDL_HAT_DOWN); + hat[HAT_LEFT] := LongBool(ev.jhat.value and SDL_HAT_LEFT); + hat[HAT_RIGHT] := LongBool(ev.jhat.value and SDL_HAT_RIGHT); + for i := HAT_LEFT to HAT_DOWN do + begin + if JoystickHatState[ev.jhat.which, i] <> hat[i] then + begin + down := hat[i]; + key := e_JoyHatToKey(ev.jhat.which, ev.jhat.hat, i); + e_KeyUpDown(key, down); + g_Console_ProcessBind(key, down); + if down then KeyPress(key) + end + end; + JoystickHatState[ev.jhat.which] := hat + end; + +(* + SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED: + begin + // TODO update menu here + end +*) + {$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONUP, SDL_MOUSEWHEEL, SDL_MOUSEMOTION: fuiOnSDLEvent(ev); @@ -663,7 +746,7 @@ begin EventHandler(ev); if (ev.type_ = SDL_QUITEV) then break; end; - e_PollJoysticks(); + //e_PollJoysticks(); if (ev.type_ = SDL_QUITEV) or (gExit = EXIT_QUIT) then begin @@ -730,7 +813,7 @@ begin result := EventHandler(ev); if (ev.type_ = SDL_QUITEV) then exit; end; - e_PollJoysticks(); + //e_PollJoysticks(); end;