X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=0649801b4c86fe66fc1fb5e3ec59dd5e59e35e09;hb=94590b18ecb2eeb8b0527d1eee20c7f85ada60b7;hp=7774c0a34c0c03b2bda5fd5418ece817dc492963;hpb=e452d337f0620b50d8d978b534437b2732134d8f;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 7774c0a..0649801 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -22,10 +22,9 @@ uses function SDLMain (): Integer; procedure ResetTimer (); -procedure ProcessLoading (forceUpdate: Boolean=false); +procedure ProcessLoading (forceUpdate: Boolean = False); var - gwin_dump_extensions: Boolean = false; gwin_has_stencil: Boolean = false; gwin_k8_enable_light_experiments: Boolean = false; g_dbg_aimline_on: Boolean = false; @@ -52,6 +51,7 @@ const var Time, Time_Delta, Time_Old: Int64; + Frame: Int64; flag: Boolean; wNeedTimeReset: Boolean = false; wMinimized: Boolean = false; @@ -67,7 +67,7 @@ var prevLoadingUpdateTime: UInt64 = 0; {$ENDIF} -procedure ProcessLoading (forceUpdate: Boolean=false); +procedure ProcessLoading (forceUpdate: Boolean); {$IFNDEF HEADLESS} var stt: UInt64; @@ -87,11 +87,18 @@ begin if forceUpdate then begin + e_SetRendertarget(True); + e_SetViewPort(0, 0, gScreenWidth, gScreenHeight); + DrawMenuBackground('INTER'); e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150); - DrawLoadingStat(); g_Console_Draw(True); + + e_SetRendertarget(False); + e_SetViewPort(0, 0, gWinSizeX, gWinSizeY); + e_BlitFramebuffer(gWinSizeX, gWinSizeY); + sys_Repaint; prevLoadingUpdateTime := getTimeMilli(); end; @@ -100,14 +107,13 @@ begin e_SoundUpdate(); - if NetMode = NET_SERVER then - begin - g_Net_Host_Update(); - end - else - begin - if (NetMode = NET_CLIENT) and (NetState <> NET_STATE_AUTH) then g_Net_Client_UpdateWhileLoading(); - end; + // TODO: At the moment, I left here only host network processing, because the client code must + // handle network events on its own. Otherwise separate network cases that use different calls to + // enet_host_service() WILL lose their packets (for example, resource downloading). So they have + // to handle everything by themselves. But in general, this MUST be removed completely, since + // updating the window should never affect the network. Use single enet_host_service(), period. + if NetMode = NET_SERVER + then g_Net_Host_Update(); end; @@ -124,6 +130,7 @@ begin if wNeedTimeReset then begin + Frame := 0; Time_Delta := 28; wNeedTimeReset := false; end; @@ -136,20 +143,9 @@ begin begin flag := true; for i := 1 to t do - begin - if (NetMode = NET_SERVER) then g_Net_Host_Update() - else if (NetMode = NET_CLIENT) then g_Net_Client_Update(); Update(); - end; - end - else - begin - if (NetMode = NET_SERVER) then g_Net_Host_Update() - else if (NetMode = NET_CLIENT) then g_Net_Client_Update(); end; - if NetMode = NET_SERVER then g_Net_Flush(); - g_Map_ProfilersEnd(); g_Mons_ProfilersEnd(); @@ -167,18 +163,27 @@ begin // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ if flag then - begin Time_Old := Time - (Time_Delta mod 28); + + // don't wait if VSync is on, GL already probably waits enough + if gLerpActors then + flag := (Time - Frame >= gFrameTime) or gVSync; + + if flag then + begin if (not wMinimized) then begin + if gPause or (not gLerpActors) or (gState = STATE_FOLD) then + gLerpFactor := 1.0 + else + gLerpFactor := nmin(1.0, (Time - Time_Old) / 28.0); Draw; sys_Repaint - end + end; + Frame := Time end else - begin - sys_Delay(1) // release time slice, so we won't eat 100% CPU - end; + sys_Delay(1); e_SoundUpdate(); end; @@ -250,8 +255,6 @@ begin begin arg := ParamStr(idx); Inc(idx); - if arg = '--opengl-dump-exts' then gwin_dump_extensions := true; - //if arg = '--twinkletwinkle' then gwin_k8_enable_light_experiments := true; if arg = '--jah' then g_profile_history_size := 100; if arg = '--no-particles' then gpart_dbg_enabled := false; if arg = '--no-los' then gmon_dbg_los_enabled := false; @@ -354,7 +357,6 @@ begin if (glLegacyNPOT) then e_logWriteln('NPOT texture emulation: enabled') else e_logWriteln('NPOT texture emulation: disabled'); end; - gwin_dump_extensions := false; Init; Time_Old := sys_GetTicks();