X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_weapons.pas;h=bcbf4c16352e7c35a3f173e0fddf781f51760538;hb=5b3da92681d54bd987d55c4a2649da65ebeb70ba;hp=e8f855d1c6005fd1a5dc262c81d461d3e039c899;hpb=68c42628e70ba676bb438d90a7f77b51b20314e1;p=d2df-sdl.git diff --git a/src/game/g_weapons.pas b/src/game/g_weapons.pas index e8f855d..bcbf4c1 100644 --- a/src/game/g_weapons.pas +++ b/src/game/g_weapons.pas @@ -1,3 +1,19 @@ +(* Copyright (C) DooM 2D:Forever Developers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + *) +{$MODE DELPHI} unit g_weapons; interface @@ -1933,7 +1949,7 @@ begin e_Draw(TextureID, Obj.X, Obj.Y, 0, True, False); end; - if g_debug_Frames then + if g_debug_Frames then begin e_DrawQuad(Obj.X+Obj.Rect.X, Obj.Y+Obj.Rect.Y,