X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_touch.pas;h=d98d2df6074f17085969945cf8b184f5b2ef11b2;hb=b3e0744eff5ea17aaa2be71bde9bddba7f8d4f60;hp=8519f0d4c1dc3dc7d120103e1df23ecb49b50dc7;hpb=bd535b1c437803056de055f285e1d12ae4c3d993;p=d2df-sdl.git diff --git a/src/game/g_touch.pas b/src/game/g_touch.pas index 8519f0d..d98d2df 100644 --- a/src/game/g_touch.pas +++ b/src/game/g_touch.pas @@ -22,8 +22,9 @@ interface SDL2; var - g_touch_size: Single; - g_touch_fire: Boolean; + g_touch_size: Single = 1.0; + g_touch_offset: Single = 50; + g_touch_fire: Boolean = True; procedure g_Touch_Init; procedure g_Touch_ShowKeyboard(yes: Boolean); @@ -84,21 +85,21 @@ implementation end else begin - x := 0; y := 0; w := sz; h := sz; + x := 0; y := Round(sh * g_touch_offset / 100); w := sz; h := sz; case key of - VK_LSTRAFE: begin x := 0; y := sh div 2 - h div 2; w := w div 2 end; - VK_LEFT: begin x := w div 2; y := sh div 2 - h div 2 end; - VK_RIGHT: begin x := w div 2 + 1*w;y := sh div 2 - h div 2 end; - VK_RSTRAFE: begin x := w div 2 + 2*w;y := sh div 2 - h div 2; w := w div 2 end; - VK_UP: begin x := sw - w - 1; y := sh div 2 - h div 2 - h end; - VK_FIRE: begin x := sw - 1*w - 1; y := sh div 2 - h div 2 end; - VK_DOWN: begin x := sw - w - 1; y := sh div 2 - h div 2 + h end; - VK_NEXT: begin x := sw - 2*w - 1; y := sh div 2 - h div 2 - h end; - VK_JUMP: begin x := sw - 2*w - 1; y := sh div 2 - h div 2 end; - VK_PREV: begin x := sw - 3*w - 1; y := sh div 2 - h div 2 - h end; - VK_OPEN: begin x := sw - 3*w - 1; y := sh div 2 - h div 2 end; + VK_LSTRAFE: begin x := 0; y := y - h div 2; w := w div 2 end; + VK_LEFT: begin x := w div 2; y := y - h div 2 end; + VK_RIGHT: begin x := w div 2 + 1*w; y := y - h div 2 end; + VK_RSTRAFE: begin x := w div 2 + 2*w; y := y - h div 2; w := w div 2 end; + VK_UP: begin x := sw - w - 1; y := y - h div 2 - h end; + VK_FIRE: begin x := sw - 1*w - 1; y := y - h div 2 end; + VK_DOWN: begin x := sw - w - 1; y := y - h div 2 + h end; + VK_NEXT: begin x := sw - 2*w - 1; y := y - h div 2 - h end; + VK_JUMP: begin x := sw - 2*w - 1; y := y - h div 2 end; + VK_PREV: begin x := sw - 3*w - 1; y := y - h div 2 - h end; + VK_OPEN: begin x := sw - 3*w - 1; y := y - h div 2 end; else - w := sz div 2; h := sz div 2; + x := 0; y := 0; w := sz div 2; h := sz div 2; case key of VK_0: begin x := sw div 2 - w div 2 - 5*w - 1; y := sh - 1*h - 1 end; VK_1: begin x := sw div 2 - w div 2 - 4*w - 1; y := sh - 1*h - 1 end; @@ -317,6 +318,7 @@ initialization conRegVar('touch_enable', @enabled, 'enable/disable virtual buttons', 'draw buttons'); conRegVar('touch_fire', @g_touch_fire, 'enable/disable fire when press virtual up/down', 'fire when press up/down'); conRegVar('touch_size', @g_touch_size, 0.1, 10, 'size of virtual buttons', 'button size'); + conRegVar('touch_offset', @g_touch_offset, 0, 100, '', ''); conRegVar('touch_alt', @jab, 'althernative virtual buttons layout', 'althernative layout'); end.