X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_saveload.pas;h=d603440d839241a9c3513f59140ae34d0ca755ba;hb=c7f0b67e60e7e48d12889ad331ee5d24d289a81e;hp=eb1a79a8db17dd725634f3e4f8ae28319a6e2493;hpb=f356426288dc03a804636aaa21c0d7e049e628ac;p=d2df-sdl.git diff --git a/src/game/g_saveload.pas b/src/game/g_saveload.pas index eb1a79a..d603440 100644 --- a/src/game/g_saveload.pas +++ b/src/game/g_saveload.pas @@ -38,9 +38,9 @@ implementation uses MAPDEF, utils, xstreams, g_game, g_items, g_map, g_monsters, g_triggers, - g_basic, g_main, Math, wadreader, + g_basic, Math, wadreader, g_weapons, g_player, g_console, - e_log, e_res, g_language; + e_log, e_res, g_language, g_options; const SAVE_SIGNATURE = $56534644; // 'DFSV' @@ -398,9 +398,6 @@ begin end; g_Game_ExecuteEvent('ongamestart'); - // Óñòàíîâêà ðàçìåðîâ îêîí èãðîêîâ - g_Game_SetupScreenSize(); - // Çàãðóçêà è çàïóñê êàðòû //FIXME: save/load `asMegawad` if not g_Game_StartMap(false{asMegawad}, WAD_Path+':\'+Map_Name, True, curmapfile) then