X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_saveload.pas;h=2d91494b1e50b13806bb4c193b319b0ed7e7c2af;hb=refs%2Fheads%2Fmaster;hp=9ab49931944e1b9e8a2051d68083ba1699a8642e;hpb=99a57df78284d22ac1f888471a63e730a8a157d4;p=d2df-sdl.git diff --git a/src/game/g_saveload.pas b/src/game/g_saveload.pas index 9ab4993..2d91494 100644 --- a/src/game/g_saveload.pas +++ b/src/game/g_saveload.pas @@ -194,7 +194,7 @@ begin // Ëèìèò âðåìåíè utils.writeInt(st, Word(gGameSettings.TimeLimit)); // Ëèìèò î÷êîâ - utils.writeInt(st, Word(gGameSettings.GoalLimit)); + utils.writeInt(st, Word(gGameSettings.ScoreLimit)); // Ëèìèò æèçíåé utils.writeInt(st, Byte(gGameSettings.MaxLives)); // Èãðîâûå îïöèè @@ -291,7 +291,7 @@ var WAD_Path, Map_Name: AnsiString; nPlayers: Integer; Game_Type, Game_Mode, Game_MaxLives: Byte; - Game_TimeLimit, Game_GoalLimit: Word; + Game_TimeLimit, Game_ScoreLimit: Word; Game_Time, Game_Options: Cardinal; Game_CoopMonstersKilled, Game_CoopSecretsFound, @@ -353,7 +353,7 @@ begin // Ëèìèò âðåìåíè Game_TimeLimit := utils.readWord(st); // Ëèìèò î÷êîâ - Game_GoalLimit := utils.readWord(st); + Game_ScoreLimit := utils.readWord(st); // Ëèìèò æèçíåé Game_MaxLives := utils.readByte(st); // Èãðîâûå îïöèè @@ -375,30 +375,17 @@ begin ///// ///// // Çàãðóæàåì êàðòó: - ZeroMemory(@gGameSettings, sizeof(TGameSettings)); + gGameSettings := Default(TGameSettings); gAimLine := false; gShowMap := false; - if (Game_Type = GT_NONE) or (Game_Type = GT_SINGLE) then - begin - // Íàñòðîéêè èãðû - gGameSettings.GameType := GT_SINGLE; - gGameSettings.MaxLives := 0; - gGameSettings.Options := gGameSettings.Options+GAME_OPTION_ALLOWEXIT; - gGameSettings.Options := gGameSettings.Options+GAME_OPTION_MONSTERS; - gGameSettings.Options := gGameSettings.Options+GAME_OPTION_BOTVSMONSTER; - gSwitchGameMode := GM_SINGLE; - end - else - begin - // Íàñòðîéêè èãðû - gGameSettings.GameType := GT_CUSTOM; - gGameSettings.GameMode := Game_Mode; - gSwitchGameMode := Game_Mode; - gGameSettings.TimeLimit := Game_TimeLimit; - gGameSettings.GoalLimit := Game_GoalLimit; - gGameSettings.MaxLives := IfThen(Game_Mode = GM_CTF, 0, Game_MaxLives); - gGameSettings.Options := Game_Options; - end; + // Íàñòðîéêè èãðû + gGameSettings.GameType := Game_Type; + gGameSettings.GameMode := Game_Mode; + gGameSettings.TimeLimit := Game_TimeLimit; + gGameSettings.ScoreLimit := Game_ScoreLimit; + gGameSettings.MaxLives := Game_MaxLives; + gGameSettings.Options := TGameOptions(Game_Options); + gSwitchGameMode := Game_Mode; g_Game_ExecuteEvent('ongamestart'); // Óñòàíîâêà ðàçìåðîâ îêîí èãðîêîâ