X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_playermodel.pas;h=c3bfdac266dcd9090cf9df3b418b988364357a22;hb=f4fc3b435118e5d9e4085da37014436d2e063259;hp=be268e299d7d87f7e8aaef28d64b9b3a2a90c40b;hpb=e1c1f7de2d4d90cedb74704518844133b936ff97;p=d2df-sdl.git diff --git a/src/game/g_playermodel.pas b/src/game/g_playermodel.pas index be268e2..c3bfdac 100644 --- a/src/game/g_playermodel.pas +++ b/src/game/g_playermodel.pas @@ -140,8 +140,13 @@ function g_PlayerModel_GetGibs(ModelName: String; var Gibs: TGibsArray): Boolea implementation uses +{$IFDEF USE_NANOGL} + nanoGL, +{$ELSE} + GL, GLExt, +{$ENDIF} g_main, g_sound, g_console, SysUtils, g_player, CONFIG, - GL, GLExt, e_sound, g_options, g_map, Math, e_log, wadreader; + e_sound, g_options, g_map, Math, e_log, wadreader; type TPlayerModelInfo = record