X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_playermodel.pas;h=b2f57e6c95997ff2835acc80f58380b4ec6827ca;hb=f4de0d349a282253a43c8dcf7cd69e098657c312;hp=40a3489a1fd7781ae530c2c5d39546a8fa5e0037;hpb=98283c5d58028cf0b5204c44412f51c4a15e98a6;p=d2df-sdl.git diff --git a/src/game/g_playermodel.pas b/src/game/g_playermodel.pas index 40a3489..b2f57e6 100644 --- a/src/game/g_playermodel.pas +++ b/src/game/g_playermodel.pas @@ -19,7 +19,7 @@ unit g_playermodel; interface uses - MAPDEF, g_textures, g_basic, g_weapons, e_graphics, utils, g_gfx, + MAPDEF, g_textures, g_base, g_basic, g_weapons, r_graphics, utils, g_gfx, ImagingTypes, Imaging, ImagingUtility; const @@ -167,7 +167,7 @@ function g_PlayerModel_GetGibs(ModelName: String; var Gibs: TGibsArray): Boolea implementation uses - g_main, g_sound, g_console, SysUtils, g_player, CONFIG, + g_sound, g_console, SysUtils, g_player, CONFIG, e_sound, g_options, g_map, Math, e_log, wadreader; type