X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_playermodel.pas;h=af85837aaa8a16e9c88514b2bdf1e5de26c6be97;hb=92c7868df227201d6914f9f07c9a29ba0e2863cb;hp=5400de6b9b67c34df657353b8f7a09be33f382bd;hpb=3a2594735abd86e583b35da46526b9d16a9cd0ed;p=d2df-sdl.git diff --git a/src/game/g_playermodel.pas b/src/game/g_playermodel.pas index 5400de6..af85837 100644 --- a/src/game/g_playermodel.pas +++ b/src/game/g_playermodel.pas @@ -141,11 +141,7 @@ function g_PlayerModel_GetGibs(ModelName: String; var Gibs: TGibsArray): Boolea implementation uses -{$IFDEF USE_NANOGL} - nanoGL, -{$ELSE} - GL, GLExt, -{$ENDIF} + {$INCLUDE ../nogl/noGLuses.inc} g_main, g_sound, g_console, SysUtils, g_player, CONFIG, e_sound, g_options, g_map, Math, e_log, wadreader;