X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_player.pas;h=75d1f403075ba293b9e629c0697b097285ff3805;hb=b4e158834e92ec5c007a8af5a116855b8062c82d;hp=200435be89796d52fbc028565d55d80e0a2b6a4c;hpb=0361545117c9f1e9c4e719f2250c48f69879de4a;p=d2df-sdl.git diff --git a/src/game/g_player.pas b/src/game/g_player.pas index 200435b..75d1f40 100644 --- a/src/game/g_player.pas +++ b/src/game/g_player.pas @@ -21,7 +21,7 @@ interface uses SysUtils, Classes, {$IFDEF USE_MEMPOOL}mempool,{$ENDIF} - g_base, g_playermodel, g_basic, g_textures, + g_base, g_playermodel, g_basic, g_weapons, g_phys, g_sound, g_saveload, MAPDEF, g_panel; @@ -185,7 +185,7 @@ type FSavedStateNum: Integer; FModel: TPlayerModel; - FPunchAnim: TAnimationState; + FPunchTime: LongWord; FActionPrior: Byte; FActionAnim: Byte; FActionForce: Boolean; @@ -414,7 +414,7 @@ type property Berserk: Integer read FBerserk; property Pain: Integer read FPain; property Pickup: Integer read FPickup; - property PunchAnim: TAnimationState read FPunchAnim write FPunchAnim; + property PunchTime: LongWord read FPunchTime; property SpawnInvul: Integer read FSpawnInvul; property Ghost: Boolean read FGhost; @@ -572,7 +572,7 @@ uses {$IFDEF ENABLE_MENU} g_menu, {$ENDIF} - {$IFNDEF HEADLESS} + {$IFDEF ENABLE_RENDER} r_render, {$ENDIF} {$IFDEF ENABLE_GFX} @@ -1644,8 +1644,7 @@ begin FNetTime := 0; FWaitForFirstSpawn := false; - FPunchAnim := TAnimationState.Create(False, 1, 4); - FPunchAnim.Disable; + FPunchTime := 0; resetWeaponQueue(); end; @@ -1799,15 +1798,14 @@ begin FJetSoundOn.Free(); FJetSoundOff.Free(); FModel.Free(); - FPunchAnim.Free(); + FPunchTime := 0; inherited; end; procedure TPlayer.DoPunch(); begin - FPunchAnim.Reset; - FPunchAnim.Enable; + FPunchTime := gTime; end; procedure TPlayer.Fire(); @@ -3869,11 +3867,6 @@ begin FLoss := 0; end; - if FAlive then - FPunchAnim.Update; - if FPunchAnim.played then - FPunchAnim.Disable; - if FAlive and (gFly or FJetpack) then FlySmoke();