X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_player.pas;h=355ecf323985108f69d23d047c3a34399fb77dcc;hb=8d99e158428b4ed90b09ee17933c9a2a48532157;hp=0522063cc24e07670a0c095dc391e2fadc56b3b8;hpb=f4fc3b435118e5d9e4085da37014436d2e063259;p=d2df-sdl.git diff --git a/src/game/g_player.pas b/src/game/g_player.pas index 0522063..355ecf3 100644 --- a/src/game/g_player.pas +++ b/src/game/g_player.pas @@ -588,15 +588,14 @@ procedure g_Bot_RemoveAll(); implementation uses -{$IFDEF USE_NANOGL} - nanoGL, -{$ELSE} - GL, +{$INCLUDE ../nogl/noGLuses.inc} +{$IFDEF ENABLE_HOLMES} + g_holmes, {$ENDIF} e_log, g_map, g_items, g_console, g_gfx, Math, g_options, g_triggers, g_menu, g_game, g_grid, wadreader, g_main, g_monsters, CONFIG, g_language, - g_net, g_netmsg, g_window, g_holmes, + g_net, g_netmsg, g_window, utils, xstreams; const PLR_SAVE_VERSION = 0; @@ -2414,10 +2413,13 @@ procedure TPlayer.DrawAim(); var ex, ey: Integer; begin + +{$IFDEF ENABLE_HOLMES} if isValidViewPort and (self = gPlayer1) then begin g_Holmes_plrLaser(ax0, ay0, ax1, ay1); end; +{$ENDIF} e_DrawLine(sz, ax0, ay0, ax1, ay1, 255, 0, 0, 96); if (g_Map_traceToNearestWall(ax0, ay0, ax1, ay1, @ex, @ey) <> nil) then @@ -4342,6 +4344,12 @@ var Anim: TAnimation; ID: DWORD; begin + FIncCam := 0; + FBFGFireCounter := -1; + FShellTimer := -1; + FPain := 0; + FLastHit := 0; + if not g_Game_IsServer then Exit; if FDummy then @@ -4446,12 +4454,6 @@ begin else FAngle := 0; - FIncCam := 0; - FBFGFireCounter := -1; - FShellTimer := -1; - FPain := 0; - FLastHit := 0; - SetAction(A_STAND, True); FModel.Direction := FDirection;