X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_phys.pas;h=41fdfddc5d2517d45849265c1da176e17bd23920;hb=a7daeef3855f07c8302a60ab31cb20ab74aefc45;hp=a16abeef71f0a1341d554f97275dacf24fdb7561;hpb=bab60f8ad58f03e8a35dbb44aba77bb9ff9201f9;p=d2df-sdl.git diff --git a/src/game/g_phys.pas b/src/game/g_phys.pas index a16abee..41fdfdd 100644 --- a/src/game/g_phys.pas +++ b/src/game/g_phys.pas @@ -138,7 +138,7 @@ begin for plr in gPlayers do begin if (plr = nil) then continue; - if not plr.Live then continue; + if not plr.alive then continue; with plr do begin if g_Collide(GameX+PLAYER_RECT.X, GameY+PLAYER_RECT.Y,