X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_panel.pas;h=8897c47f555b88b6dc6dbf70e081cff205b5372c;hb=0a0eae3ded9e0155ed17dc6990edf8fa836300c0;hp=9672be8f5834b37e169c9410123a4cf9bb6ac510;hpb=09467203d8397e1bc198c7b88d957b70b1413aa0;p=d2df-sdl.git diff --git a/src/game/g_panel.pas b/src/game/g_panel.pas index 9672be8..8897c47 100644 --- a/src/game/g_panel.pas +++ b/src/game/g_panel.pas @@ -1,3 +1,19 @@ +(* Copyright (C) DooM 2D:Forever Developers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + *) +{$MODE DELPHI} unit g_panel; interface @@ -35,6 +51,7 @@ type SaveIt: Boolean; // Ñîõðàíÿòü ïðè SaveState? Enabled: Boolean; Door: Boolean; + Moved: Boolean; LiftType: Byte; LastAnimLoop: Byte; @@ -85,6 +102,7 @@ begin FCurFrame := 0; FCurFrameCount := 0; LastAnimLoop := 0; + Moved := False; // Òèï ïàíåëè: PanelType := PanelRec.PanelType; @@ -200,6 +218,10 @@ begin if PanelRec.TextureNum > High(Textures) then begin e_WriteLog(Format('WTF?! PanelRec.TextureNum is out of limits! (%d : %d)', [PanelRec.TextureNum, High(Textures)]), MSG_FATALERROR); + FTextureWidth := 2; + FTextureHeight := 2; + FAlpha := 0; + FBlending := ByteBool(0); end else if not g_Map_IsSpecialTexture(Textures[PanelRec.TextureNum].TextureName) then begin @@ -447,6 +469,9 @@ begin Mem.WriteByte(LiftType); // Íîìåð òåêóùåé òåêñòóðû: Mem.WriteInt(FCurTexture); +// Êîîðäû + Mem.WriteInt(X); + Mem.WriteInt(Y); // Àíèìèðîâàííàÿ ëè òåêóùàÿ òåêñòóðà: if (FCurTexture >= 0) and (FTextureIDs[FCurTexture].Anim) then begin @@ -482,6 +507,9 @@ begin Mem.ReadByte(LiftType); // Íîìåð òåêóùåé òåêñòóðû: Mem.ReadInt(FCurTexture); +// Êîîðäû + Mem.ReadInt(X); + Mem.ReadInt(Y); // Àíèìèðîâàííàÿ ëè òåêóùàÿ òåêñòóðà: Mem.ReadBoolean(anim); // Åñëè äà - çàãðóæàåì àíèìàöèþ: