X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_panel.pas;h=71c653e29e8330a6924f182ceef8a485d5537ef8;hb=b01cc2e9192a8deb3ab6a64d9cbed29ad2baeb9c;hp=9d08ba32f7e97d1f3a956ca2c72bbfae161b2f60;hpb=bf2b6c0e1c85ff864d7fe018903c372ee5d06abf;p=d2df-sdl.git diff --git a/src/game/g_panel.pas b/src/game/g_panel.pas index 9d08ba3..71c653e 100644 --- a/src/game/g_panel.pas +++ b/src/game/g_panel.pas @@ -25,7 +25,6 @@ uses type TAddTextureArray = array of record Texture: Cardinal; // Textures[Texture] - Anim: Boolean; end; ATextureID = array of record @@ -41,8 +40,6 @@ type const private mGUID: Integer; // will be assigned in "g_map.pas" - FTextureWidth: Word; - FTextureHeight: Word; FAlpha: Byte; FBlending: Boolean; FTextureIDs: ATextureID; @@ -195,8 +192,6 @@ type (* private state *) property Alpha: Byte read FAlpha; - property TextureWidth: Word read FTextureWidth; - property TextureHeight: Word read FTextureHeight; property Blending: Boolean read FBlending; property TextureIDs: ATextureID read FTextureIDs; @@ -348,7 +343,7 @@ begin for i := 0 to Length(FTextureIDs)-1 do begin FTextureIDs[i].Texture := AddTextures[i].Texture; - FTextureIDs[i].Anim := AddTextures[i].Anim; + FTextureIDs[i].Anim := Textures[AddTextures[i].Texture].FramesCount > 0; if FTextureIDs[i].Anim then begin // Àíèìèðîâàííàÿ òåêñòóðà FTextureIDs[i].AnTex := TAnimationState.Create(True, Textures[AddTextures[i].Texture].Speed, Textures[AddTextures[i].Texture].FramesCount); @@ -367,15 +362,11 @@ begin if ({PanelRec.TextureNum}tnum > High(Textures)) then begin e_WriteLog(Format('WTF?! tnum is out of limits! (%d : %d)', [tnum, High(Textures)]), TMsgType.Warning); - FTextureWidth := 2; - FTextureHeight := 2; FAlpha := 0; FBlending := ByteBool(0); end else if not g_Map_IsSpecialTexture(Textures[{PanelRec.TextureNum}tnum].TextureName) then begin - FTextureWidth := Textures[{PanelRec.TextureNum}tnum].Width; - FTextureHeight := Textures[{PanelRec.TextureNum}tnum].Height; FAlpha := PanelRec.Alpha; FBlending := ByteBool(PanelRec.Flags and PANEL_FLAG_BLENDING); end; @@ -950,12 +941,12 @@ end; function TPanel.GetTextureID(): DWORD; begin Result := LongWord(TEXTURE_NONE); - if (FCurTexture >= 0) then - begin - if FTextureIDs[FCurTexture].Anim then - Result := Textures[FTextureIDs[FCurTexture].Texture].FramesID - else - Result := Textures[FTextureIDs[FCurTexture].Texture].TextureID +// if (FCurTexture >= 0) then +// begin +// if FTextureIDs[FCurTexture].Anim then +// Result := Textures[FTextureIDs[FCurTexture].Texture].FramesID +// else +// Result := Textures[FTextureIDs[FCurTexture].Texture].TextureID { // !!! old behavior if FTextureIDs[FCurTexture].Anim then @@ -963,7 +954,7 @@ begin else Result := FTextureIDs[FCurTexture].Tex; } - end +// end end; function TPanel.GetTextureCount(): Integer;