X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=e4dd8875eadb7b4bc62597bf1b4690f950978a10;hb=31fadda69508ddb1f225a2a471c1be888148ffac;hp=5caaf40f9520fe1659381f53515e480b10f11934;hpb=7cd1c130359bef86087eaefe317526775e8ad4f8;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index 5caaf40..e4dd887 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -13,13 +13,13 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . *) -{$MODE DELPHI} +{$INCLUDE ../shared/a_modes.inc} unit g_options; interface uses - g_language; + g_language, g_weapons; type TPlayerControl = record @@ -33,7 +33,7 @@ type KeyPrevWeapon: Word; KeyOpen: Word; KeyStrafe: Word; - KeyWeapon: array [0..9] of Word; + KeyWeapon: array [WP_FIRST..WP_LAST] of Word; KeyRight2: Word; KeyLeft2: Word; @@ -45,7 +45,7 @@ type KeyPrevWeapon2: Word; KeyOpen2: Word; KeyStrafe2: Word; - KeyWeapon2: array [0..9] of Word; + KeyWeapon2: array [WP_FIRST..WP_LAST] of Word; end; TGameControls = record @@ -71,6 +71,8 @@ procedure g_Options_Write_Gameplay_Net(FileName: String); procedure g_Options_Write_Net_Server(FileName: String); procedure g_Options_Write_Net_Client(FileName: String); +const DF_Default_Megawad_Start = 'megawads/DOOM2D.WAD:\MAP01'; + var gGameControls: TControls; gScreenWidth: Word = 800; @@ -126,12 +128,13 @@ var gsSDLBufferSize: Integer = 2048; gSFSDebug: Boolean = False; gSFSFastMode: Boolean = False; + gDefaultMegawadStart: AnsiString = DF_Default_Megawad_Start; implementation uses e_log, e_input, g_window, g_sound, g_gfx, g_player, Math, - g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_textures, + g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, g_items, GL, GLExt, wadreader, e_graphics; procedure g_Options_SetDefault(); @@ -432,6 +435,7 @@ begin gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False); wadoptFast := gSFSFastMode; e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True); + gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', 'megawads/DOOM2D.WAD:\MAP01'); // Ãåéìïëåé â ñâîåé èãðå gcMap := config.ReadStr('GameplayCustom', 'Map', ''); @@ -668,6 +672,7 @@ begin config.WriteBool('Game', 'SFSDebug', gSFSDebug); config.WriteBool('Game', 'SFSFastMode', gSFSFastMode); config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots); + config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart); config.WriteStr ('GameplayCustom', 'Map', gcMap); config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);