X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=e4dd8875eadb7b4bc62597bf1b4690f950978a10;hb=081ca9c0120de313aae7a94d1fe50b275cf2176d;hp=1644928c89dea12d8de0f22be94800970d6d9a4d;hpb=ca040c47365ab1d900328e3d525def33202c8036;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index 1644928..e4dd887 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -71,6 +71,8 @@ procedure g_Options_Write_Gameplay_Net(FileName: String); procedure g_Options_Write_Net_Server(FileName: String); procedure g_Options_Write_Net_Client(FileName: String); +const DF_Default_Megawad_Start = 'megawads/DOOM2D.WAD:\MAP01'; + var gGameControls: TControls; gScreenWidth: Word = 800; @@ -126,13 +128,13 @@ var gsSDLBufferSize: Integer = 2048; gSFSDebug: Boolean = False; gSFSFastMode: Boolean = False; - gDefaultMegawadStart: AnsiString = 'megawads/DOOM2D.WAD:\MAP01'; + gDefaultMegawadStart: AnsiString = DF_Default_Megawad_Start; implementation uses e_log, e_input, g_window, g_sound, g_gfx, g_player, Math, - g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_textures, + g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, g_items, GL, GLExt, wadreader, e_graphics; procedure g_Options_SetDefault();