X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=b09e750ab197fa68f9aa7c316638e2dc255ed643;hb=c89c14b5389074760ba6044f504591047eac64d9;hp=ecc30f9b7606d64e9dec8b22579d5609d9d84944;hpb=9908fb47bd6967e6cd8a8641599615385dcb12c9;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index ecc30f9..b09e750 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -77,16 +77,24 @@ var gsItemRespawnTime: Word = 60; gsWarmupTime: Word = 30; +{$IFDEF HEADLESS} + e_NoGraphics: Boolean = True; +{$ELSE} + e_NoGraphics: Boolean = False; +{$ENDIF} + e_FastScreenshots: Boolean = true; // it's REALLY SLOW with `false` + g_dbg_scale: Single = 1.0; + r_pixel_scale: Single = 1.0; + implementation uses - {$INCLUDE ../nogl/noGLuses.inc} {$IFDEF USE_SDL2} SDL2, {$ENDIF} e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math, g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, - g_items, wadreader, e_graphics, g_touch, envvars, g_system; + g_items, wadreader, g_touch, envvars, g_system; var machine: Integer; @@ -270,7 +278,8 @@ begin gsSpawnInvul := 0; gsItemRespawnTime := 60; gsGameFlags := GAME_OPTION_ALLOWEXIT or GAME_OPTION_DMKEYS or - GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER; + GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER or + GAME_OPTION_TEAMHITTRACE or GAME_OPTION_TEAMHITPROJECTILE; gsPlayers := 1; (* section MasterServer *) @@ -331,6 +340,8 @@ initialization conRegVar('r_texfilter', @gTextureFilter, '', ''); conRegVar('r_npot', @glNPOTOverride, '', ''); conRegVar('r_interp', @gLerpActors, '', 'interpolate actors'); + conRegVar('r_scale', @g_dbg_scale, 0.01, 100.0, 'render scale', '', false); + conRegVar('r_resolution_scale', @r_pixel_scale, 0.01, 100.0, 'upscale factor', '', false); (* Sound *) conRegVar('s_nosound', @gNoSound, '', '');