X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=b0153192dc5c2c6995922ab13424c190c06f7073;hb=d0c37e245a31713f3207059347ded7e97dfb5564;hp=3f53262185953dc4fc8a1a306df54d3ef49cdd62;hpb=4e51e140c0b57225fddec5c839cecf3f3cdec9cc;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index 3f53262..b015319 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -38,6 +38,9 @@ var glLegacyNPOT: Boolean; glRenderToFBO: Boolean = True; gTextureFilter: Boolean; + gLerpActors: Boolean = True; + gFrameTime: Integer = 5; + gMaxFPS: Integer = 200; gNoSound: Boolean; gSoundLevel: Integer; gMusicLevel: Integer; @@ -59,19 +62,20 @@ var gsSDLSampleRate: Integer; gsSDLBufferSize: Integer; gDefaultMegawadStart: AnsiString; - gBerserkAutoswitch: Boolean; glNPOTOverride: Boolean = false; (* Latched game settings *) gsMap: String; gsGameMode: String; gsTimeLimit: Word; - gsGoalLimit: Word; + gsScoreLimit: Word; gsMaxLives: Byte; gsPlayers: Byte; gsGameFlags: LongWord; gsSpawnInvul: Integer = 0; gsItemRespawnTime: Word = 60; + gsRulezRespawnTime: Word = 60; + gsRulezRespawnRandom: Word = 0; gsWarmupTime: Word = 30; implementation @@ -112,7 +116,7 @@ begin gScreenHeight := 480; gWinSizeX := 640; gWinSizeY := 480; - //gBPP := SDL_BITSPERPIXEL(dispaly.format); + //gBPP := SDL_BITSPERPIXEL(display.format); gBPP := 32; {$IFDEF ANDROID} gFullScreen := True; (* rotation not allowed? *) @@ -251,7 +255,6 @@ begin wadoptFast := False; e_FastScreenshots := True; gDefaultMegawadStart := DF_Default_Megawad_Start; - gBerserkAutoswitch := True; g_dbg_scale := 1.0; gSaveStats := False; @@ -261,17 +264,24 @@ begin gsMap := ''; gsGameMode := _lc[I_MENU_GAME_TYPE_DM]; gsTimeLimit := 0; - gsGoalLimit := 0; + gsScoreLimit := 0; gsMaxLives := 0; gsPlayers := 1; gsSpawnInvul := 0; gsItemRespawnTime := 60; + gsRulezRespawnTime := 60; + gsRulezRespawnRandom := 0; gsGameFlags := GAME_OPTION_ALLOWEXIT or GAME_OPTION_DMKEYS or - GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER; + GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER or + GAME_OPTION_TEAMHITTRACE or GAME_OPTION_TEAMHITPROJECTILE or + GAME_OPTION_ALLOWDROPFLAG or GAME_OPTION_RULEZRANDOM; gsPlayers := 1; + if not gGameOn then + g_Options_ApplyGameSettings; + (* section MasterServer *) - NetMasterList := 'mpms.doom2d.org:25665, deadsoftware.ru:25665'; + NetMasterList := 'mpms.doom2d.org:25665, deadsoftware.ru:25665, terminalcorner.ru:25665'; g_Net_Slist_Set(NetMasterList); (* section Server *) @@ -305,10 +315,12 @@ begin if GameMode = GM_SINGLE then GameMode := GM_COOP; TimeLimit := gsTimeLimit; - GoalLimit := gsGoalLimit; + ScoreLimit := gsScoreLimit; MaxLives := gsMaxLives; SpawnInvul := gsSpawnInvul; ItemRespawnTime := gsItemRespawnTime; + RulezRespawnTime := gsRulezRespawnTime; + RulezRespawnRandom := gsRulezRespawnRandom; WarmupTime := gsWarmupTime; Options := gsGameFlags; end; @@ -327,6 +339,7 @@ initialization conRegVar('r_vsync', @gVSync, '', ''); conRegVar('r_texfilter', @gTextureFilter, '', ''); conRegVar('r_npot', @glNPOTOverride, '', ''); + conRegVar('r_interp', @gLerpActors, '', 'interpolate actors'); (* Sound *) conRegVar('s_nosound', @gNoSound, '', '');