X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=ace71914663e7a139ae5f705149984909cec83cc;hb=3b7ef59c450d979b7011cdeaadd6d8e59c34f197;hp=ecc30f9b7606d64e9dec8b22579d5609d9d84944;hpb=b9615dc5473b0eadac9f3298714b440ff406d322;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index ecc30f9..ace7191 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -62,14 +62,13 @@ var gsSDLSampleRate: Integer; gsSDLBufferSize: Integer; gDefaultMegawadStart: AnsiString; - gBerserkAutoswitch: Boolean; glNPOTOverride: Boolean = false; (* Latched game settings *) gsMap: String; gsGameMode: String; gsTimeLimit: Word; - gsGoalLimit: Word; + gsScoreLimit: Word; gsMaxLives: Byte; gsPlayers: Byte; gsGameFlags: LongWord; @@ -115,7 +114,7 @@ begin gScreenHeight := 480; gWinSizeX := 640; gWinSizeY := 480; - //gBPP := SDL_BITSPERPIXEL(dispaly.format); + //gBPP := SDL_BITSPERPIXEL(display.format); gBPP := 32; {$IFDEF ANDROID} gFullScreen := True; (* rotation not allowed? *) @@ -254,7 +253,6 @@ begin wadoptFast := False; e_FastScreenshots := True; gDefaultMegawadStart := DF_Default_Megawad_Start; - gBerserkAutoswitch := True; g_dbg_scale := 1.0; gSaveStats := False; @@ -264,17 +262,22 @@ begin gsMap := ''; gsGameMode := _lc[I_MENU_GAME_TYPE_DM]; gsTimeLimit := 0; - gsGoalLimit := 0; + gsScoreLimit := 0; gsMaxLives := 0; gsPlayers := 1; gsSpawnInvul := 0; gsItemRespawnTime := 60; gsGameFlags := GAME_OPTION_ALLOWEXIT or GAME_OPTION_DMKEYS or - GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER; + GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER or + GAME_OPTION_TEAMHITTRACE or GAME_OPTION_TEAMHITPROJECTILE or + GAME_OPTION_ALLOWDROPFLAG; gsPlayers := 1; + if not gGameOn then + g_Options_ApplyGameSettings; + (* section MasterServer *) - NetMasterList := 'mpms.doom2d.org:25665, deadsoftware.ru:25665'; + NetMasterList := 'mpms.doom2d.org:25665, deadsoftware.ru:25665, terminalcorner.ru:25665'; g_Net_Slist_Set(NetMasterList); (* section Server *) @@ -308,7 +311,7 @@ begin if GameMode = GM_SINGLE then GameMode := GM_COOP; TimeLimit := gsTimeLimit; - GoalLimit := gsGoalLimit; + ScoreLimit := gsScoreLimit; MaxLives := gsMaxLives; SpawnInvul := gsSpawnInvul; ItemRespawnTime := gsItemRespawnTime;