X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=a1397a80e949d2b70bfb89ad91b13b4c4db316b6;hb=3424d00c1df01d4ccef05c7436345e61c16c22ff;hp=18debdd9a80fc0ad0f58b628d92b5cd052dd6289;hpb=563e770b462d67b2c8265b0e2b53384152afb7c1;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index 18debdd..a1397a8 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -134,9 +134,14 @@ var implementation uses +{$IFDEF USE_NANOGL} + nanoGL, +{$ELSE} + GL, GLExt, +{$ENDIF} e_log, e_input, g_window, g_sound, g_gfx, g_player, Math, g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, - g_items, GL, GLExt, wadreader, e_graphics; + g_items, wadreader, e_graphics; procedure g_Options_SetDefault(); var @@ -147,6 +152,7 @@ begin gMuteWhenInactive := False; gAnnouncer := ANNOUNCE_MEPLUS; gSoundEffectsDF := True; + gUseChatSounds := True; g_GFX_SetMax(2000); g_Gibs_SetMax(150); g_Corpses_SetMax(20); @@ -160,6 +166,7 @@ begin gDrawBackGround := True; gShowMessages := True; gRevertPlayers := False; + g_dbg_scale := 1.0; for i := 0 to e_MaxJoys-1 do e_JoystickDeadzones[i] := 8192; @@ -184,21 +191,24 @@ begin KeyPrevWeapon := 71; KeyOpen := 54; KeyStrafe := 0; - for i := 0 to High(KeyWeapon) do + for i := 0 to 9 do + KeyWeapon[i] := 30 + i; + KeyWeapon[10] := 45; + for i := 10 to High(KeyWeapon) do KeyWeapon[i] := 0; - KeyRight2 := 0; - KeyLeft2 := 0; - KeyUp2 := 0; - KeyDown2 := 0; - KeyFire2 := 0; - KeyJump2 := 0; - KeyNextWeapon2 := 0; - KeyPrevWeapon2 := 0; - KeyOpen2 := 0; - KeyStrafe2 := 0; + KeyRight2 := VK_RIGHT; + KeyLeft2 := VK_LEFT; + KeyUp2 := VK_UP; + KeyDown2 := VK_DOWN; + KeyFire2 := VK_FIRE; + KeyJump2 := VK_JUMP; + KeyNextWeapon2 := VK_NEXT; + KeyPrevWeapon2 := VK_PREV; + KeyOpen2 := VK_OPEN; + KeyStrafe2 := VK_STRAFE; for i := 0 to High(KeyWeapon2) do - KeyWeapon2[i] := 0; + KeyWeapon2[i] := VK_0 + i; end; with gGameControls.P2Control do @@ -251,6 +261,7 @@ begin end; NetUseMaster := True; + NetForwardPorts := False; g_Net_Slist_Set('mpms.doom2d.org', 25665); end; @@ -291,12 +302,12 @@ begin gScreenHeight := config.ReadInt('Video', 'ScreenHeight', 600); if gScreenHeight < 480 then gScreenHeight := 480; - gWinRealPosX := config.ReadInt('Video', 'WinPosX', 0); + gWinRealPosX := config.ReadInt('Video', 'WinPosX', 60); if gWinRealPosX < 0 then - gWinRealPosX := 0; - gWinRealPosY := config.ReadInt('Video', 'WinPosY', 0); + gWinRealPosX := 60; + gWinRealPosY := config.ReadInt('Video', 'WinPosY', 60); if gWinRealPosY < 0 then - gWinRealPosY := 0; + gWinRealPosY := 60; gFullScreen := config.ReadBool('Video', 'Fullscreen', False); gWinMaximized := config.ReadBool('Video', 'Maximized', False); gBPP := config.ReadInt('Video', 'BPP', 32); @@ -312,6 +323,7 @@ begin gMuteWhenInactive := config.ReadBool('Sound', 'MuteInactive', False); gAnnouncer := Min(Max(config.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS), ANNOUNCE_NONE), ANNOUNCE_ALL); gSoundEffectsDF := config.ReadBool('Sound', 'SoundEffectsDF', True); + gUseChatSounds := config.ReadBool('Sound', 'ChatSounds', True); gsSDLSampleRate := Min(Max(config.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000); gsSDLBufferSize := Min(Max(config.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384); @@ -436,8 +448,9 @@ begin gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False); wadoptFast := gSFSFastMode; e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True); - gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', 'megawads/DOOM2D.WAD:\MAP01'); + gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start); gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitching', True); + g_dbg_scale := Max(config.ReadInt('Game', 'Scale', 1), 1); // Ãåéìïëåé â ñâîåé èãðå gcMap := config.ReadStr('GameplayCustom', 'Map', ''); @@ -508,6 +521,7 @@ begin NetUpdateRate := Max(0, config.ReadInt('Server', 'UpdateInterval', 0)); NetRelupdRate := Max(0, config.ReadInt('Server', 'ReliableUpdateInterval', 18)); NetMasterRate := Max(1, config.ReadInt('Server', 'MasterSyncInterval', 60000)); + NetForwardPorts := config.ReadBool('Server', 'ForwardPorts', False); // Êëèåíò NetInterpLevel := Max(0, config.ReadInt('Client', 'InterpolationSteps', 2)); @@ -559,6 +573,7 @@ begin config.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive); config.WriteInt('Sound', 'Announcer', gAnnouncer); config.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF); + config.WriteBool('Sound', 'ChatSounds', gUseChatSounds); config.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate); config.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize); @@ -673,6 +688,7 @@ begin config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots); config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart); config.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch); + config.WriteInt('Game', 'Scale', Round(g_dbg_scale)); config.WriteStr ('GameplayCustom', 'Map', gcMap); config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode); @@ -708,6 +724,7 @@ begin config.WriteBool('Server', 'RCON', NetAllowRCON); config.WriteStr ('Server', 'RCONPassword', NetRCONPassword); config.WriteBool('Server', 'SyncWithMaster', NetUseMaster); + config.WriteBool('Server', 'ForwardPorts', NetForwardPorts); config.WriteInt ('Server', 'UpdateInterval', NetUpdateRate); config.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate); config.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate); @@ -753,6 +770,7 @@ begin sW := gScreenWidth; sH := gScreenHeight; end; + e_LogWritefln(' (ws=%dx%d) (ss=%dx%d)', [gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight]); config.WriteInt('Video', 'ScreenWidth', sW); config.WriteInt('Video', 'ScreenHeight', sH); @@ -826,6 +844,7 @@ begin config.WriteInt ('Server', 'Port', NetPort); config.WriteInt ('Server', 'MaxClients', NetMaxClients); config.WriteBool('Server', 'SyncWithMaster', NetUseMaster); + config.WriteBool('Server', 'ForwardPorts', NetForwardPorts); config.SaveFile(FileName); config.Free();