X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=6c250a43f1c8b5d3c20fe7ba9791015e4e70cb0f;hb=5c816a8e702fd39c65d0928a3315d81e979f30fb;hp=3f53262185953dc4fc8a1a306df54d3ef49cdd62;hpb=4e51e140c0b57225fddec5c839cecf3f3cdec9cc;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index 3f53262..6c250a4 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -38,6 +38,9 @@ var glLegacyNPOT: Boolean; glRenderToFBO: Boolean = True; gTextureFilter: Boolean; + gLerpActors: Boolean = True; + gFrameTime: Integer = 5; + gMaxFPS: Integer = 200; gNoSound: Boolean; gSoundLevel: Integer; gMusicLevel: Integer; @@ -77,13 +80,12 @@ var implementation uses - {$INCLUDE ../nogl/noGLuses.inc} {$IFDEF USE_SDL2} SDL2, {$ENDIF} e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math, g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, - g_items, wadreader, e_graphics, g_touch, envvars, g_system; + g_items, wadreader, r_graphics, g_touch, envvars, g_system; var machine: Integer; @@ -267,7 +269,8 @@ begin gsSpawnInvul := 0; gsItemRespawnTime := 60; gsGameFlags := GAME_OPTION_ALLOWEXIT or GAME_OPTION_DMKEYS or - GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER; + GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER or + GAME_OPTION_TEAMHITTRACE or GAME_OPTION_TEAMHITPROJECTILE; gsPlayers := 1; (* section MasterServer *) @@ -327,6 +330,7 @@ initialization conRegVar('r_vsync', @gVSync, '', ''); conRegVar('r_texfilter', @gTextureFilter, '', ''); conRegVar('r_npot', @glNPOTOverride, '', ''); + conRegVar('r_interp', @gLerpActors, '', 'interpolate actors'); (* Sound *) conRegVar('s_nosound', @gNoSound, '', '');