X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_options.pas;h=493e07cb48c9475bd4043c04ddbc253a1756cf3b;hb=8d99e158428b4ed90b09ee17933c9a2a48532157;hp=dc7305f9baecaa97b32195ce45391184986f8d38;hpb=094b22a41d34e3ed5b8d122efa9c9e9289b98355;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index dc7305f..493e07c 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -134,11 +134,7 @@ var implementation uses -{$IFDEF USE_NANOGL} - nanoGL, -{$ELSE} - GL, GLExt, -{$ENDIF} + {$INCLUDE ../nogl/noGLuses.inc} e_log, e_input, g_window, g_sound, g_gfx, g_player, Math, g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture, g_items, wadreader, e_graphics, g_touch, SDL2; @@ -146,12 +142,12 @@ uses procedure g_Options_SetDefaultVideo; {$IF DEFINED(ANDROID)} var - display: PSDL_DisplayMode; + display: TSDL_DisplayMode; {$ENDIF} begin {$IF DEFINED(ANDROID)} (* On android set max screen size *) - SDL_GetCurrentDisplayMode(0, display); + SDL_GetCurrentDisplayMode(0, @display); gScreenWidth := display.w; gScreenHeight := display.h; gWinRealPosX := 0; @@ -175,6 +171,7 @@ begin gTextureFilter := True; glLegacyNPOT := False; {$ENDIF} + e_LogWriteLn('g_Options_SetDefaultVideo: w = ' + IntToStr(gScreenWidth) + ' h = ' + IntToStr(gScreenHeight)); end; procedure g_Options_SetDefault(); @@ -199,7 +196,7 @@ begin with gGameControls.GameControls do begin TakeScreenshot := SDL_SCANCODE_F12; - Stat := SDL_SCANCODE_L; + Stat := SDL_SCANCODE_TAB; Chat := SDL_SCANCODE_T; TeamChat := SDL_SCANCODE_Y; end; @@ -213,8 +210,8 @@ begin KeyDown := SDL_SCANCODE_KP_5; KeyFire := SDL_SCANCODE_SLASH; KeyJump := SDL_SCANCODE_RCTRL; - KeyNextWeapon := SDL_SCANCODE_KP_7; - KeyPrevWeapon := SDL_SCANCODE_KP_9; + KeyNextWeapon := SDL_SCANCODE_KP_9; + KeyPrevWeapon := SDL_SCANCODE_KP_7; KeyOpen := SDL_SCANCODE_RSHIFT; KeyStrafe := SDL_SCANCODE_PERIOD; @@ -401,11 +398,6 @@ var v := Max(Min(config.ReadInt(section, param, v), maxv), minv) end; - procedure ReadInteger (VAR v: Single; param: String; minv: Integer = Low(Integer); maxv: Integer = High(Integer)); overload; - begin - v := Max(Min(config.ReadInt(section, param, Integer(v)), maxv), minv) - end; - procedure ReadInteger (VAR v: LongWord; param: String; minv: LongWord = Low(LongWord); maxv: LongWord = High(LongWord)); overload; begin v := Max(Min(config.ReadInt(section, param, v), maxv), minv) @@ -584,9 +576,9 @@ begin end; section := 'Touch'; - ReadInteger(g_touch_size, 'Size', 0); g_touch_size := g_touch_size / 10; + i := Trunc(g_touch_size * 10); ReadInteger(i, 'Size', 0); g_touch_size := i / 10; ReadBoolean(g_touch_fire, 'Fire'); - ReadInteger(g_touch_offset, 'Offset', 0, 100); + i := Round(g_touch_offset); ReadInteger(i, 'Offset', 0, 100); g_touch_offset := i; ReadBoolean(g_touch_alt, 'Alt'); section := 'Game'; @@ -602,7 +594,7 @@ begin 3: gGibsCount := 32; else gGibsCount := 48; end; - ReadInteger(ITEM_RESPAWNTIME, 'ItemRespawnTime', 0); ITEM_RESPAWNTIME := ITEM_RESPAWNTIME * 36; + i := ITEM_RESPAWNTIME div 36; ReadInteger(i, 'ItemRespawnTime', 0); ITEM_RESPAWNTIME := i * 36; ReadInteger(gBloodCount, 'BloodCount', 0, 4); ReadBoolean(gAdvBlood, 'AdvancesBlood'); ReadBoolean(gAdvCorpses, 'AdvancesCorpses'); @@ -617,7 +609,7 @@ begin ReadBoolean(e_FastScreenshots, 'FastScreenshots'); ReadString(gDefaultMegawadStart, 'DefaultMegawadStart'); ReadBoolean(gBerserkAutoswitch, 'BerserkAutoswitching'); - ReadInteger(g_dbg_scale, 'Scale', 1); g_dbg_scale := g_dbg_scale / 100; + i := Trunc(g_dbg_scale * 100); ReadInteger(i, 'Scale', 100); g_dbg_scale := i / 100; ReadString(gLanguage, 'Language'); if (gLanguage = LANGUAGE_RUSSIAN) or (gLanguage = LANGUAGE_ENGLISH) then gAskLanguage := False