X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmsg.pas;h=f77bdcadd97dbafa8ea20c15c44e4f473ce80806;hb=a4f25c41dfd783a925aa2dab4b9b84753d5c3f18;hp=213669e57aca2a89a5a93814f88e735080dc2264;hpb=1b0f87b9a64f04be222df8d8d2de059cb139c98d;p=d2df-sdl.git diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas index 213669e..f77bdca 100644 --- a/src/game/g_netmsg.pas +++ b/src/game/g_netmsg.pas @@ -634,7 +634,7 @@ procedure MH_SEND_Everything(CreatePlayers: Boolean = False; ID: Integer = NET_E MH_SEND_ItemSpawn(True, it.myid, ID); end; - function sendMonSpawn (monidx: Integer; mon: TMonster): Boolean; + function sendMonSpawn (mon: TMonster): Boolean; begin result := false; // don't stop MH_SEND_MonsterSpawn(mon.UID, ID); @@ -2517,10 +2517,10 @@ begin begin if SPlaying then begin - if Data.Local then - Sound.PlayVolumeAt(X+(Width div 2), Y+(Height div 2), Data.Volume/255.0) + if trigData.trigLocal then + Sound.PlayVolumeAt(X+(Width div 2), Y+(Height div 2), trigData.trigVolume/255.0) else - Sound.PlayPanVolume((Data.Pan-127.0)/128.0, Data.Volume/255.0); + Sound.PlayPanVolume((trigData.trigPan-127.0)/128.0, trigData.trigVolume/255.0); Sound.SetPosition(SPos); end else