X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmsg.pas;h=64377a61057e6bdb31f473bf08f0d88fd07a94b0;hb=acb0517dd9d37fbde03c99d2bdb277d6787119b7;hp=1b80ddd13aba6f9a9d031aa5ff3a172ed3002c92;hpb=386dec8dac5d12bacc6f1ccf216cd015ff583457;p=d2df-sdl.git diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas index 1b80ddd..64377a6 100644 --- a/src/game/g_netmsg.pas +++ b/src/game/g_netmsg.pas @@ -2805,10 +2805,9 @@ begin begin // new strafe mechanics if (strafeDir = 0) then strafeDir := P1MoveButton; // start strafing - // now set direction according to strafe - if (strafeDir = 1) then gPlayer1.SetDirection(D_LEFT) - else if (strafeDir = 2) then gPlayer1.SetDirection(D_RIGHT) - else gPlayer1.SetDirection(TDirection(P1MoveButton-1)); + // now set direction according to strafe (reversed) + if (strafeDir = 2) then gPlayer1.SetDirection(D_LEFT) + else if (strafeDir = 1) then gPlayer1.SetDirection(D_RIGHT); end else begin