X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmsg.pas;h=4c67d12504ef9f21e14efae0f5afffa3d7840049;hb=0e32b76121dd532a73259cbdbf15c43ffdedd5c9;hp=01708c297bf82b1d108efa9c427d892e90a29c08;hpb=50bcbff58fb1ed4fc9324b41ac3d60aa2e5f5eb6;p=d2df-sdl.git diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas index 01708c2..4c67d12 100644 --- a/src/game/g_netmsg.pas +++ b/src/game/g_netmsg.pas @@ -555,6 +555,14 @@ end; procedure MH_RECV_FullStateRequest(C: pTNetClient; var M: TMsg); begin //e_LogWritefln('*** client #%u (cid #%u) full state request', [C.ID, C.Player]); + + if C^.FullUpdateSent then + begin + // FullStateRequest spam? + g_Net_Penalize(C, 'duplicate full state request'); + exit; + end; + if gGameOn then begin MH_SEND_Everything((C^.State = NET_STATE_AUTH), C^.ID) @@ -894,11 +902,14 @@ procedure MH_SEND_Everything(CreatePlayers: Boolean {= False}; ID: Integer {= NE var I: Integer; begin - if (ID >= 0) and (ID < length(NetClients)) then - begin - e_LogWritefln('*** client #%u (cid #%u) will get everything', [ID, NetClients[ID].Player]); - MH_ProcessFirstSpawn(@NetClients[ID]); - end; + if (ID < 0) or (ID >= Length(NetClients)) then + exit; // bogus client, this shouldn't happen + + NetClients[ID].FullUpdateSent := True; + + e_LogWritefln('*** client #%u (cid #%u) will get everything', [ID, NetClients[ID].Player]); + + MH_ProcessFirstSpawn(@NetClients[ID]); if gPlayers <> nil then begin