X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmsg.pas;h=01708c297bf82b1d108efa9c427d892e90a29c08;hb=251b8e917e5ec31d8fc2d0f0f98a427d37eb6946;hp=55b99b3705acbc0ddbe05e00b04ba3657ea2c9fd;hpb=4204edd3c7df01198a2289af4896be0575fff15c;p=d2df-sdl.git diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas index 55b99b3..01708c2 100644 --- a/src/game/g_netmsg.pas +++ b/src/game/g_netmsg.pas @@ -383,6 +383,7 @@ var WeapSwitch: Byte; TmpPrefArray: Array [WP_FIRST .. WP_LAST + 1] of Byte; SwitchEmpty: Byte; + SkipF: Byte; PID: Word; Color: TRGB; I: Integer; @@ -399,10 +400,10 @@ begin B := M.ReadByte(); T := M.ReadByte(); WeapSwitch := M.ReadByte(); - if (WeapSwitch = 2) then - for I := WP_FIRST to WP_LAST + 1 do - TmpPrefArray[I] := M.ReadByte(); + for I := WP_FIRST to WP_LAST + 1 do + TmpPrefArray[I] := M.ReadByte(); SwitchEmpty := M.ReadByte(); + SkipF := M.ReadByte(); except Err := True; end; @@ -459,9 +460,9 @@ begin begin Name := PName; WeapSwitchMode := WeapSwitch; - if (WeapSwitch = 2) then - SetWeaponPrefs(TmpPrefArray); + SetWeaponPrefs(TmpPrefArray); SwitchToEmpty := SwitchEmpty; + SkipFist := SkipF; Reset(True); end; @@ -715,6 +716,7 @@ var TmpWeapSwitch: Byte; TmpPrefArray: Array [WP_FIRST .. WP_LAST + 1] of Byte; TmpSwEmpty: Byte; + TmpSkipF: Byte; I: Integer; Pl: TPlayer; Err: Boolean; @@ -728,10 +730,10 @@ begin TmpColor.B := M.ReadByte(); TmpTeam := M.ReadByte(); TmpWeapSwitch := M.ReadByte(); - if (TmpWeapSwitch = 2) then - for I := WP_FIRST to WP_LAST + 1 do - TmpPrefArray[I] := M.ReadByte(); + for I := WP_FIRST to WP_LAST + 1 do + TmpPrefArray[I] := M.ReadByte(); TmpSwEmpty := M.ReadByte(); + TmpSkipF := M.ReadByte(); except Err := True; end; @@ -758,11 +760,13 @@ begin if (TmpWeapSwitch <> Pl.WeapSwitchMode) then Pl.WeapSwitchMode := TmpWeapSwitch; - if (TmpWeapSwitch = 2) then - Pl.SetWeaponPrefs(TmpPrefArray); - + Pl.SetWeaponPrefs(TmpPrefArray); if (TmpSwEmpty <> Pl.SwitchToEmpty) then Pl.SwitchToEmpty := TmpSwEmpty; + + if (TmpSkipF <> Pl.SkipFist) then + Pl.SkipFist := TmpSkipF; + MH_SEND_PlayerSettings(Pl.UID, TmpModel); end; @@ -2676,7 +2680,6 @@ var TmpModel: string; TmpColor: TRGB; TmpTeam: Byte; - i: Integer; Pl: TPlayer; PID: Word; begin @@ -3155,10 +3158,10 @@ begin NetOut.Write(gPlayer1Settings.Color.B); NetOut.Write(gPlayer1Settings.Team); NetOut.Write(gPlayer1Settings.WeaponSwitch); - if (gPlayer1Settings.WeaponSwitch = 2) then - for i := WP_FIRST to WP_LAST + 1 do - NetOut.Write(gPlayer1Settings.WeaponPreferences[i]); + for i := WP_FIRST to WP_LAST + 1 do + NetOut.Write(gPlayer1Settings.WeaponPreferences[i]); NetOut.Write(gPlayer1Settings.SwitchToEmpty); + NetOut.Write(gPlayer1Settings.SkipFist); g_Net_Client_Send(True, NET_CHAN_SERVICE); end; @@ -3308,10 +3311,11 @@ begin NetOut.Write(gPlayer1Settings.Color.B); NetOut.Write(gPlayer1Settings.Team); NetOut.Write(gPlayer1Settings.WeaponSwitch); - if (gPlayer1Settings.WeaponSwitch = 2) then - for i := WP_FIRST to WP_LAST + 1 do - NetOut.Write(gPlayer1Settings.WeaponPreferences[i]); + for i := WP_FIRST to WP_LAST + 1 do + NetOut.Write(gPlayer1Settings.WeaponPreferences[i]); NetOut.Write(gPlayer1Settings.SwitchToEmpty); + NetOut.Write(gPlayer1Settings.SkipFist); + g_Net_Client_Send(True, NET_CHAN_IMPORTANT); end;