X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmaster.pas;h=f8246d64bf04c85ec4533c5e2204e431da5a8a40;hb=2304c541d7bdbf7de389437482ecdff37fc7fbd5;hp=41478f1cb94b74b6c0c8ef0b4b780366cd35fc99;hpb=91a5ffe08943e28ecdcf8bb6752f88ff220a4cd9;p=d2df-sdl.git diff --git a/src/game/g_netmaster.pas b/src/game/g_netmaster.pas index 41478f1..f8246d6 100644 --- a/src/game/g_netmaster.pas +++ b/src/game/g_netmaster.pas @@ -2,8 +2,7 @@ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +17,8 @@ unit g_netmaster; interface -uses ENet; +uses + ENet, SysUtils, e_msg; const NET_MCHANS = 2; @@ -45,48 +45,727 @@ type PingAddr: ENetAddress; end; pTNetServer = ^TNetServer; + TNetServerRow = record + Indices: Array of Integer; + Current: Integer; + end; TNetServerList = array of TNetServer; pTNetServerList = ^TNetServerList; + TNetServerTable = array of TNetServerRow; -var - NetMHost: pENetHost = nil; - NetMPeer: pENetPeer = nil; +type + TMasterHost = record + public + hostName: AnsiString; + hostPort: Word; + + public + //host: pENetHost; + peer: pENetPeer; + event: ENetEvent; + enetAddr: ENetAddress; + // inside the game, calling `connect()` is disasterous, as it is blocking. + // so we'll use this variable to indicate if "connected" event is received. + NetHostConnected: Boolean; + NetHostConReqTime: Int64; // to timeout `connect` + NetUpdatePending: Boolean; // should we send an update after connection completes? + updateSent: Boolean; + lastUpdateTime: Int64; + addressInited: Boolean; + + private + netmsg: TMsg; + + private + function processPendingConnection (timeout: Integer=0): Boolean; + + public + constructor Create (hostandport: AnsiString); + + procedure clear (); + + function setAddress (hostandport: AnsiString): Boolean; + + function isValid (): Boolean; + function isAlive (): Boolean; // not disconnected + function isConnecting (): Boolean; // is connection in progress? + function isConnected (): Boolean; + + // returns `false` if connection failed + function waitForConnection (): Boolean; + + // call as often as you want, the object will do the rest + // but try to call this at least once in 100 msecs + // returns `true` if we got a packet (it won't be parsed to TMsg) + function service (timeout: Integer=0): Boolean; + + procedure disconnect (spamConsole: Boolean=false); + function connect (): Boolean; + procedure update (immediateSend: Boolean=true); + procedure remove (); + + class procedure writeInfo (var msg: TMsg); static; + + // call only if `service()` returned `true`! + procedure clearPacket (); + end; + + +var slCurrent: TNetServerList = nil; + slTable: TNetServerTable = nil; slWaitStr: string = ''; slReturnPressed: Boolean = True; -procedure g_Net_Slist_Set(IP: string; Port: Word); -function g_Net_Slist_Fetch(var SL: TNetServerList): Boolean; -procedure g_Net_Slist_Update(); -procedure g_Net_Slist_Remove(); -function g_Net_Slist_Connect(): Boolean; -procedure g_Net_Slist_Check(); -procedure g_Net_Slist_Disconnect(); -procedure g_Net_Slist_WriteInfo(); + slMOTD: string = ''; + slUrgent: string = ''; + +procedure g_Net_Slist_Set (IP: string; Port: Word); +function g_Net_Slist_Fetch (var SL: TNetServerList): Boolean; + +{ +procedure g_Net_Slist_Update (immediateSend: Boolean=true); +procedure g_Net_Slist_Remove (); +function g_Net_Slist_Connect (blocking: Boolean=True): Boolean; +procedure g_Net_Slist_Check (); +procedure g_Net_Slist_Disconnect (spamConsole: Boolean=true); +procedure g_Net_Slist_WriteInfo (); + +function g_Net_Slist_IsConnectionActive (): Boolean; // returns `false` if totally disconnected +function g_Net_Slist_IsConnectionInProgress (): Boolean; +} + +// make this server private +procedure g_Net_Slist_Private (); + +// called on network mode init +procedure g_Net_Slist_NetworkStarted (); +// called on network mode shutdown +procedure g_Net_Slist_NetworkStopped (); + +procedure g_Net_Slist_Pulse (); + +procedure g_Serverlist_GenerateTable (SL: TNetServerList; var ST: TNetServerTable); +procedure g_Serverlist_Draw (var SL: TNetServerList; var ST: TNetServerTable); +procedure g_Serverlist_Control (var SL: TNetServerList; var ST: TNetServerTable); + +function GetTimerMS (): Int64; -procedure g_Serverlist_Draw(var SL: TNetServerList); -procedure g_Serverlist_Control(var SL: TNetServerList); implementation uses - SysUtils, e_msg, e_input, e_graphics, e_log, g_window, g_net, g_console, - g_map, g_game, g_sound, g_gui, g_menu, g_options, g_language, wadreader; + e_input, e_graphics, e_log, g_window, g_net, g_console, + g_map, g_game, g_sound, g_gui, g_menu, g_options, g_language, g_basic, + wadreader, g_system, utils; + +// make this server private +procedure g_Net_Slist_Private (); +begin +end; + + +// called on network mode init +procedure g_Net_Slist_NetworkStarted (); +begin +end; + +// called on network mode shutdown +procedure g_Net_Slist_NetworkStopped (); +begin +end; + + +var + NetMHost: pENetHost = nil; + mlist: array of TMasterHost = nil; + + slSelection: Byte = 0; + slFetched: Boolean = False; + slDirPressed: Boolean = False; + slReadUrgent: Boolean = False; + { + NetMHost: pENetHost = nil; + NetMPeer: pENetPeer = nil; + NetMEvent: ENetEvent; + // inside the game, calling `g_Net_Slist_Connect()` is disasterous, as it is blocking. + // so we'll use this variable to indicate if "connected" event is received. + NetHostConnected: Boolean = false; + NetHostConReqTime: Int64 = 0; // to timeout `connect` + NetUpdatePending: Boolean = false; + } + + +//========================================================================== +// +// GetTimerMS +// +//========================================================================== +function GetTimerMS (): Int64; +begin + Result := sys_GetTicks() {div 1000}; +end; + + +//========================================================================== +// +// TMasterHost.Create +// +//========================================================================== +constructor TMasterHost.Create (hostandport: AnsiString); +begin + //host := nil; + peer := nil; + ZeroMemory(@event, sizeof(event)); + NetHostConnected := false; + NetHostConReqTime := 0; + NetUpdatePending := false; + updateSent := false; + hostName := ''; + hostPort := 25665; + netmsg.Alloc(NET_BUFSIZE); + setAddress(hostandport); +end; + + +//========================================================================== +// +// TMasterHost.clear +// +//========================================================================== +procedure TMasterHost.clear (); +begin + updateSent := false; // do not send 'remove' + disconnect(); + hostName := ''; + hostPort := 25665; + netmsg.Free(); +end; + + +//========================================================================== +// +// TMasterHost.setAddress +// +//========================================================================== +function TMasterHost.setAddress (hostandport: AnsiString): Boolean; +var + cp, pp: Integer; +begin + result := false; + updateSent := false; // do not send 'remove' + disconnect(); + addressInited := false; + hostName := ''; + hostPort := 25665; + hostandport := Trim(hostandport); + if (length(hostandport) > 0) then + begin + hostName := hostandport; + cp := Pos(':', hostandport); + if (cp > 0) then + begin + hostName := Copy(hostandport, 1, cp-1); + Delete(hostandport, 1, cp); + if (length(hostandport) > 0) then + begin + try + pp := StrToInt(hostandport); + except + pp := -1; + end; + if (pp > 0) and (pp < 65536) then hostPort := pp else hostPort := 0; + end; + end; + end; + + if not isValid() then exit; + if (NetInitDone) then + begin + if (enet_address_set_host(@enetAddr, PChar(Addr(hostName[1]))) <> 0) then + begin + hostName := ''; + hostPort := 0; + end; + enetAddr.Port := hostPort; + end; + + result := isValid(); +end; + + +//========================================================================== +// +// TMasterHost.isValid +// +//========================================================================== +function TMasterHost.isValid (): Boolean; +begin + result := (length(hostName) > 0) and (hostPort > 0); +end; + + +//========================================================================== +// +// TMasterHost.isAlive +// +// not disconnected +// +//========================================================================== +function TMasterHost.isAlive (): Boolean; +begin + result := (NetMHost <> nil) and (peer <> nil); +end; + + +//========================================================================== +// +// TMasterHost.isConnecting +// +// is connection in progress? +// +//========================================================================== +function TMasterHost.isConnecting (): Boolean; +begin + result := isAlive() and (not NetHostConnected); +end; + + +//========================================================================== +// +// TMasterHost.isConnected +// +//========================================================================== +function TMasterHost.isConnected (): Boolean; +begin + result := isAlive() and (NetHostConnected); +end; + + +//========================================================================== +// +// TMasterHost.disconnect +// +//========================================================================== +procedure TMasterHost.disconnect (spamConsole: Boolean=false); +begin + if not isAlive() then exit; + if (NetMode = NET_SERVER) and isConnected() and updateSent then remove(); + + enet_peer_disconnect(peer, 0); + enet_host_flush(NetMHost); + + enet_peer_reset(peer); + //enet_host_destroy(NetMHost); + + peer := nil; + //NetMHost := nil; + NetHostConnected := False; + NetHostConReqTime := 0; + NetUpdatePending := false; + updateSent := false; + + if (spamConsole) then g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_DISC]); +end; + + +//========================================================================== +// +// TMasterHost.connect +// +//========================================================================== +function TMasterHost.connect (): Boolean; +var + res: Integer; +begin + updateSent := false; // do not send 'remove' + disconnect(); + result := false; + if not isValid() then exit; + + if (not NetInitDone) then exit; + + if (NetMHost = nil) then + begin + NetMHost := enet_host_create(nil, 1, NET_MCHANS, 0, 0); + if (NetMHost = nil) then + begin + g_Console_Add(_lc[I_NET_MSG_ERROR]+_lc[I_NET_ERR_CLIENT], True); + Exit; + end; + end; + if (not addressInited) then + begin + if (enet_address_set_host(@enetAddr, PChar(Addr(hostName[1]))) <> 0) then + begin + hostName := ''; + hostPort := 0; + exit; + end; + enetAddr.Port := hostPort; + addressInited := true; + end; + + peer := enet_host_connect(NetMHost, @enetAddr, NET_MCHANS, 0); + if (peer = nil) then + begin + g_Console_Add(_lc[I_NET_MSG_ERROR]+_lc[I_NET_ERR_CLIENT], true); + //enet_host_destroy(NetMHost); + //NetMHost := nil; + exit; + end; + + res := enet_host_service(NetMHost, @event, 0); + if (res < 0) then + begin + enet_peer_reset(peer); + peer := nil; + exit; + end; + + result := true; + if (res > 0) then + begin + if (event.kind = ENET_EVENT_TYPE_CONNECT) then + begin + NetHostConnected := true; + g_Console_Add(_lc[I_NET_MSG]+_lc[I_NET_SLIST_CONN]); + exit; + end; + if (event.kind = ENET_EVENT_TYPE_RECEIVE) then enet_packet_destroy(event.packet); + end; + + if not NetHostConnected then NetHostConReqTime := GetTimerMS(); + + { + if (blocking) then + begin + g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_SLIST_ERROR], True); + + if NetMPeer <> nil then enet_peer_reset(NetMPeer); + if NetMHost <> nil then enet_host_destroy(NetMHost); + NetMPeer := nil; + NetMHost := nil; + NetHostConnected := False; + NetHostConReqTime := 0; + NetUpdatePending := false; + end + else + begin + NetHostConReqTime := GetTimerMS(); + g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_WCONN]); + end; + } +end; + + +//========================================================================== +// +// TMasterHost.processPendingConnection +// +// should be called only if host/peer is here +// returns `false` if not connected or dead +// +//========================================================================== +function TMasterHost.processPendingConnection (timeout: Integer=0): Boolean; +var + ct: Int64; + cres: Integer; +begin + result := false; + if not isAlive() then exit; + // are we waiting for connection? + if (not NetHostConnected) then + begin + // check for connection event + cres := enet_host_service(NetMHost, @event, timeout); + if (cres < 0) then + begin + //TODO: reconnect here + updateSent := false; // do not send 'remove' + disconnect(); + exit; + end; + if (cres > 0) then + begin + if (event.kind = ENET_EVENT_TYPE_CONNECT) then + begin + NetHostConnected := true; + if NetUpdatePending then update(false); + g_Console_Add(_lc[I_NET_MSG]+_lc[I_NET_SLIST_CONN]); + result := true; + exit; + end + else if (event.kind = ENET_EVENT_TYPE_DISCONNECT) then + begin + //TODO: reconnect here + updateSent := false; // do not send 'remove' + disconnect(); + exit; + end + else if (event.kind = ENET_EVENT_TYPE_RECEIVE) then + begin + enet_packet_destroy(event.packet); + end; + end; + // check for connection timeout + if (not NetHostConnected) then + begin + ct := GetTimerMS(); + if (ct < NetHostConReqTime) or (ct-NetHostConReqTime >= 3000) then + begin + // do not spam with error messages, it looks like the master is down + //g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_SLIST_ERROR], True); + disconnect(false); + end; + exit; + end; + end; + result := true; +end; + + +//========================================================================== +// +// TMasterHost.writeInfo +// +//========================================================================== +class procedure TMasterHost.writeInfo (var msg: TMsg); +var + wad, map: string; +begin + wad := g_ExtractWadNameNoPath(gMapInfo.Map); + map := g_ExtractFileName(gMapInfo.Map); + + msg.Write(NetServerName); + + msg.Write(wad+':/'+map); + msg.Write(gGameSettings.GameMode); + + msg.Write(Byte(NetClientCount)); + + msg.Write(NetMaxClients); + + msg.Write(Byte(NET_PROTOCOL_VER)); + msg.Write(Byte(NetPassword <> '')); +end; + + +//========================================================================== +// +// TMasterHost.update +// +//========================================================================== +procedure TMasterHost.update (immediateSend: Boolean=true); var - NetMEvent: ENetEvent; - slSelection: Byte = 0; - slFetched: Boolean = False; - slDirPressed: Boolean = False; + pkt: pENetPacket; +begin + if not processPendingConnection() then + begin + NetUpdatePending := isConnecting(); + exit; + end; + + NetUpdatePending := false; + + netmsg.Clear(); + netmsg.Write(Byte(NET_MMSG_UPD)); + netmsg.Write(NetAddr.port); + + writeInfo(netmsg); + + pkt := enet_packet_create(netmsg.Data, netmsg.CurSize, ENET_PACKET_FLAG_RELIABLE); + if assigned(pkt) then + begin + enet_peer_send(peer, NET_MCHAN_UPD, pkt); + if (immediateSend) then enet_host_flush(NetMHost); + end; + + netmsg.Clear(); +end; + + +//========================================================================== +// +// TMasterHost.remove +// +//========================================================================== +procedure TMasterHost.remove (); +var + pkt: pENetPacket; +begin + if not processPendingConnection() then exit; + + netmsg.Clear(); + netmsg.Write(Byte(NET_MMSG_DEL)); + netmsg.Write(NetAddr.port); + + pkt := enet_packet_create(netmsg.Data, netmsg.CurSize, ENET_PACKET_FLAG_RELIABLE); + if assigned(pkt) then + begin + enet_peer_send(peer, NET_MCHAN_MAIN, pkt); + enet_host_flush(NetMHost); + end; + + netmsg.Clear(); +end; + + +//========================================================================== +// +// TMasterHost.waitForConnection +// +// returns `false` if connection failed +// +//========================================================================== +function TMasterHost.waitForConnection (): Boolean; +begin + result := isAlive(); + if not result then exit; + while isAlive() and isConnecting() do + begin + if not processPendingConnection(300) then break; + end; + if not isConnected() then + begin + updateSent := false; // do not send 'remove' + disconnect(); + end; + result := isAlive(); +end; + + +//========================================================================== +// +// TMasterHost.service +// +// call as often as you want, the object will do the rest +// but try to call this at least once in 100 msecs +// +// returns `true` if we got a packet (it won't be parsed to TMsg) +// +//========================================================================== +function TMasterHost.service (timeout: Integer=0): Boolean; +var + ct: Int64; + hres: Integer; +begin + result := false; + if not isAlive() then exit; + if not processPendingConnection() then exit; + + ct := GetTimerMS(); + if (ct < lastUpdateTime) or (ct-lastUpdateTime >= 1000*60) then + begin + lastUpdateTime := ct; + update(false); + end; + + while true do + begin + hres := enet_host_service(NetMHost, @event, timeout); + if (hres < 0) then + begin + //TODO: reconnect here + updateSent := false; // do not send 'remove' + disconnect(); + exit; + end; + if (hres = 0) then break; + if (event.kind = ENET_EVENT_TYPE_CONNECT) then + begin + NetHostConnected := true; + if NetUpdatePending then update(false); + g_Console_Add(_lc[I_NET_MSG]+_lc[I_NET_SLIST_CONN]); + end + else if (event.kind = ENET_EVENT_TYPE_DISCONNECT) then + begin + //TODO: reconnect here + g_Console_Add(_lc[I_NET_MSG]+_lc[I_NET_SLIST_LOST], True); + updateSent := false; // do not send 'remove' + disconnect(); + exit; + end + else if (event.kind = ENET_EVENT_TYPE_RECEIVE) then + begin + //enet_packet_destroy(event.packet); + //if (timeout <> 0) then break; + result := true; + exit; + end; + end; +end; -function GetTimerMS(): Int64; + +//========================================================================== +// +// TMasterHost.clearPacket +// +//========================================================================== +procedure TMasterHost.clearPacket (); begin - Result := GetTimer() {div 1000}; + if (event.packet <> nil) then + begin + enet_packet_destroy(event.packet); + event.packet := nil; + end; end; -procedure PingServer(var S: TNetServer; Sock: ENetSocket); + +//************************************************************************** +// +// other functions +// +//************************************************************************** + +procedure g_Net_Slist_Set (IP: string; Port: Word); +begin + if (length(mlist) = 0) then + begin + SetLength(mlist, 1); + mlist[0].Create(ip+':'+IntToStr(Port)); + end + else + begin + mlist[0].setAddress(ip+':'+IntToStr(Port)); + end; + e_LogWritefln('Masterserver address set to %s:%u', [IP, Port], TMsgType.Notify); + { + if NetInitDone then + begin + enet_address_set_host(@NetSlistAddr, PChar(Addr(IP[1]))); + NetSlistAddr.Port := Port; + e_WriteLog('Masterserver address set to ' + IP + ':' + IntToStr(Port), TMsgType.Notify); + end; + } +end; + + +//************************************************************************** +// +// main pulse +// +//************************************************************************** +procedure g_Net_Slist_Pulse (); +begin +end; + + +//************************************************************************** +// +// gui and server list +// +//************************************************************************** + +//========================================================================== +// +// PingServer +// +//========================================================================== +procedure PingServer (var S: TNetServer; Sock: ENetSocket); var Buf: ENetBuffer; Ping: array [0..9] of Byte; @@ -104,7 +783,13 @@ begin enet_socket_send(Sock, Addr(S.PingAddr), @Buf, 1); end; -procedure PingBcast(Sock: ENetSocket); + +//========================================================================== +// +// PingBcast +// +//========================================================================== +procedure PingBcast (Sock: ENetSocket); var S: TNetServer; begin @@ -116,7 +801,13 @@ begin PingServer(S, Sock); end; -function g_Net_Slist_Fetch(var SL: TNetServerList): Boolean; + +//========================================================================== +// +// g_Net_Slist_Fetch +// +//========================================================================== +function g_Net_Slist_Fetch (var SL: TNetServerList): Boolean; var Cnt: Byte; P: pENetPacket; @@ -128,8 +819,9 @@ var InMsg: TMsg; SvAddr: ENetAddress; FromSL: Boolean; + MyVer, Str: string; - procedure ProcessLocal(); + procedure ProcessLocal (); begin I := Length(SL); SetLength(SL, I + 1); @@ -150,7 +842,8 @@ var Bots := InMsg.ReadWord(); end; end; - procedure CheckLocalServers(); + + procedure CheckLocalServers (); begin SetLength(SL, 0); @@ -186,17 +879,24 @@ var if Length(SL) = 0 then SL := nil; end; + begin Result := False; SL := nil; - if (NetMHost <> nil) or (NetMPeer <> nil) then + if (length(mlist) > 0) and (mlist[0].isAlive()) then + begin + CheckLocalServers(); + Exit; + end; + + if (length(mlist) = 0) or (not mlist[0].connect()) then begin CheckLocalServers(); Exit; end; - if not g_Net_Slist_Connect then + if not mlist[0].waitForConnection() then begin CheckLocalServers(); Exit; @@ -208,51 +908,82 @@ begin NetOut.Clear(); NetOut.Write(Byte(NET_MMSG_GET)); + // TODO: what should we identify the build with? + MyVer := GAME_VERSION; + NetOut.Write(MyVer); + P := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE)); - enet_peer_send(NetMPeer, NET_MCHAN_MAIN, P); + enet_peer_send(mlist[0].peer, NET_MCHAN_MAIN, P); enet_host_flush(NetMHost); - while enet_host_service(NetMHost, @NetMEvent, 5000) > 0 do + while mlist[0].isAlive() do begin - if NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE then + if not mlist[0].service(5000) then continue; + if not InMsg.Init(mlist[0].event.packet^.data, mlist[0].event.packet^.dataLength, True) then begin - if not InMsg.Init(NetMEvent.packet^.data, NetMEvent.packet^.dataLength, True) then continue; + mlist[0].clearPacket(); + continue; + end; - MID := InMsg.ReadByte(); + MID := InMsg.ReadByte(); - if MID <> NET_MMSG_GET then continue; + if (MID <> NET_MMSG_GET) then + begin + mlist[0].clearPacket(); + continue; + end; - Cnt := InMsg.ReadByte(); - g_Console_Add(_lc[I_NET_MSG] + Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True); + Cnt := InMsg.ReadByte(); + g_Console_Add(_lc[I_NET_MSG]+Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True); - if Cnt > 0 then - begin - SetLength(SL, Cnt); + if (Cnt > 0) then + begin + SetLength(SL, Cnt); - for I := 0 to Cnt - 1 do - begin - SL[I].Number := I; - SL[I].IP := InMsg.ReadString(); - SL[I].Port := InMsg.ReadWord(); - SL[I].Name := InMsg.ReadString(); - SL[I].Map := InMsg.ReadString(); - SL[I].GameMode := InMsg.ReadByte(); - SL[I].Players := InMsg.ReadByte(); - SL[I].MaxPlayers := InMsg.ReadByte(); - SL[I].Protocol := InMsg.ReadByte(); - SL[I].Password := InMsg.ReadByte() = 1; - enet_address_set_host(Addr(SL[I].PingAddr), PChar(Addr(SL[I].IP[1]))); - SL[I].Ping := -1; - SL[I].PingAddr.port := NET_PING_PORT; - end; + for I := 0 to Cnt-1 do + begin + SL[I].Number := I; + SL[I].IP := InMsg.ReadString(); + SL[I].Port := InMsg.ReadWord(); + SL[I].Name := InMsg.ReadString(); + SL[I].Map := InMsg.ReadString(); + SL[I].GameMode := InMsg.ReadByte(); + SL[I].Players := InMsg.ReadByte(); + SL[I].MaxPlayers := InMsg.ReadByte(); + SL[I].Protocol := InMsg.ReadByte(); + SL[I].Password := InMsg.ReadByte() = 1; + enet_address_set_host(Addr(SL[I].PingAddr), PChar(Addr(SL[I].IP[1]))); + SL[I].Ping := -1; + SL[I].PingAddr.port := NET_PING_PORT; end; + end; - Result := True; - break; + if InMsg.ReadCount < InMsg.CurSize then + begin + // new master, supports version reports + Str := InMsg.ReadString(); + if (Str <> MyVer) then + begin + { TODO } + g_Console_Add('!!! UpdVer = `' + Str + '`'); + end; + // even newer master, supports extra info + if (InMsg.ReadCount < InMsg.CurSize) then + begin + slMOTD := b_Text_Format(InMsg.ReadString()); + Str := b_Text_Format(InMsg.ReadString()); + // check if the message has updated and the user has to read it again + if slUrgent <> Str then slReadUrgent := False; + slUrgent := Str; + end; end; + + mlist[0].clearPacket(); + Result := True; + break; end; - g_Net_Slist_Disconnect; + mlist[0].disconnect(false); NetOut.Clear(); if Length(SL) = 0 then @@ -265,8 +996,7 @@ begin if Sock = ENET_SOCKET_NULL then Exit; enet_socket_set_option(Sock, ENET_SOCKOPT_NONBLOCK, 1); - for I := Low(SL) to High(SL) do - PingServer(SL[I], Sock); + for I := Low(SL) to High(SL) do PingServer(SL[I], Sock); enet_socket_set_option(Sock, ENET_SOCKOPT_BROADCAST, 1); PingBcast(Sock); @@ -322,154 +1052,45 @@ begin enet_socket_destroy(Sock); end; -procedure g_Net_Slist_WriteInfo(); -var - Wad, Map: string; - Cli: Byte; -begin - Wad := g_ExtractWadNameNoPath(gMapInfo.Map); - Map := g_ExtractFileName(gMapInfo.Map); - - NetOut.Write(NetServerName); - - NetOut.Write(Wad + ':\' + Map); - NetOut.Write(gGameSettings.GameMode); - - Cli := NetClientCount; - NetOut.Write(Cli); - - NetOut.Write(NetMaxClients); - - NetOut.Write(Byte(NET_PROTOCOL_VER)); - NetOut.Write(Byte(NetPassword <> '')); -end; - -procedure g_Net_Slist_Update; -var - - P: pENetPacket; +//========================================================================== +// +// GetServerFromTable +// +//========================================================================== +function GetServerFromTable (Index: Integer; SL: TNetServerList; ST: TNetServerTable): TNetServer; begin - if (NetMHost = nil) or (NetMPeer = nil) then Exit; - - NetOut.Clear(); - NetOut.Write(Byte(NET_MMSG_UPD)); - NetOut.Write(NetAddr.port); - - g_Net_Slist_WriteInfo(); - - P := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE)); - enet_peer_send(NetMPeer, NET_MCHAN_UPD, P); - - enet_host_flush(NetMHost); - NetOut.Clear(); -end; - -procedure g_Net_Slist_Remove; -var - P: pENetPacket; -begin - if (NetMHost = nil) or (NetMPeer = nil) then Exit; - NetOut.Clear(); - NetOut.Write(Byte(NET_MMSG_DEL)); - NetOut.Write(NetAddr.port); - - P := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE)); - enet_peer_send(NetMPeer, NET_MCHAN_MAIN, P); - - enet_host_flush(NetMHost); - NetOut.Clear(); -end; - -function g_Net_Slist_Connect: Boolean; -begin - Result := False; - - NetMHost := enet_host_create(nil, 1, NET_MCHANS, 0, 0); - if (NetMHost = nil) then - begin - g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CLIENT], True); + Result.Number := 0; + Result.Protocol := 0; + Result.Name := ''; + Result.IP := ''; + Result.Port := 0; + Result.Map := ''; + Result.Players := 0; + Result.MaxPlayers := 0; + Result.LocalPl := 0; + Result.Bots := 0; + Result.Ping := 0; + Result.GameMode := 0; + Result.Password := false; + FillChar(Result.PingAddr, SizeOf(ENetAddress), 0); + if ST = nil then Exit; - end; - - NetMPeer := enet_host_connect(NetMHost, @NetSlistAddr, NET_MCHANS, 0); - if (NetMPeer = nil) then - begin - g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CLIENT], True); - enet_host_destroy(NetMHost); - NetMHost := nil; + if (Index < 0) or (Index >= Length(ST)) then Exit; - end; - - if (enet_host_service(NetMHost, @NetMEvent, 3000) > 0) then - if NetMEvent.kind = ENET_EVENT_TYPE_CONNECT then - begin - Result := True; - g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_CONN]); - Exit; - end - else - if NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE then - enet_packet_destroy(NetMEvent.packet); - - g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_SLIST_ERROR], True); - - NetMHost := nil; - NetMPeer := nil; -end; - -procedure g_Net_Slist_Disconnect; -begin - if (NetMHost = nil) and (NetMPeer = nil) then Exit; - - if NetMode = NET_SERVER then g_Net_Slist_Remove; - - enet_peer_disconnect(NetMPeer, 0); - enet_host_flush(NetMHost); - - enet_peer_reset(NetMPeer); - enet_host_destroy(NetMHost); - - NetMPeer := nil; - NetMHost := nil; - - g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_DISC]); + Result := SL[ST[Index].Indices[ST[Index].Current]]; end; -procedure g_Net_Slist_Check; -begin - if (NetMHost = nil) or (NetMPeer = nil) then Exit; - - while (enet_host_service(NetMHost, @NetMEvent, 0) > 0) do - begin - if NetMEvent.kind = ENET_EVENT_TYPE_DISCONNECT then - begin - g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_LOST], True); - if NetMPeer <> nil then enet_peer_reset(NetMPeer); - if NetMHost <> nil then enet_host_destroy(NetMHost); - NetMPeer := nil; - NetMHost := nil; - Break; - end - else - if NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE then - enet_packet_destroy(NetMEvent.packet); - end; -end; -procedure g_Net_Slist_Set(IP: string; Port: Word); -begin - if NetInitDone then - begin - enet_address_set_host(@NetSlistAddr, PChar(Addr(IP[1]))); - NetSlistAddr.Port := Port; - e_WriteLog('Masterserver address set to ' + IP + ':' + IntToStr(Port), TMsgType.Notify); - end; -end; - -procedure g_Serverlist_Draw(var SL: TNetServerList); +//========================================================================== +// +// g_Serverlist_Draw +// +//========================================================================== +procedure g_Serverlist_Draw (var SL: TNetServerList; var ST: TNetServerTable); var - sy, i, y, mw, mx, l: Integer; + Srv: TNetServer; + sy, i, y, mw, mx, l, motdh: Integer; cw: Byte = 0; ch: Byte = 0; ww: Word = 0; @@ -487,15 +1108,49 @@ begin ip := _lc[I_NET_SLIST_HELP]; mw := (Length(ip) * cw) div 2; - e_DrawFillQuad(16, 64, gScreenWidth-16, gScreenHeight-44, 64, 64, 64, 110); - e_DrawQuad(16, 64, gScreenWidth-16, gScreenHeight-44, 255, 127, 0); + motdh := gScreenHeight - 49 - ch * b_Text_LineCount(slMOTD); + + e_DrawFillQuad(16, 64, gScreenWidth-16, motdh, 64, 64, 64, 110); + e_DrawQuad(16, 64, gScreenWidth-16, motdh, 255, 127, 0); e_TextureFontPrintEx(gScreenWidth div 2 - mw, gScreenHeight-24, ip, gStdFont, 225, 225, 225, 1); + // MOTD + if slMOTD <> '' then + begin + e_DrawFillQuad(16, motdh, gScreenWidth-16, gScreenHeight-44, 64, 64, 64, 110); + e_DrawQuad(16, motdh, gScreenWidth-16, gScreenHeight-44, 255, 127, 0); + e_TextureFontPrintFmt(20, motdh + 3, slMOTD, gStdFont, False, True); + end; + + // Urgent message + if not slReadUrgent and (slUrgent <> '') then + begin + e_DrawFillQuad(17, 65, gScreenWidth-17, motdh-1, 64, 64, 64, 128); + e_DrawFillQuad(gScreenWidth div 2 - 256, gScreenHeight div 2 - 60, + gScreenWidth div 2 + 256, gScreenHeight div 2 + 60, 64, 64, 64, 128); + e_DrawQuad(gScreenWidth div 2 - 256, gScreenHeight div 2 - 60, + gScreenWidth div 2 + 256, gScreenHeight div 2 + 60, 255, 127, 0); + e_DrawLine(1, gScreenWidth div 2 - 256, gScreenHeight div 2 - 40, + gScreenWidth div 2 + 256, gScreenHeight div 2 - 40, 255, 127, 0); + l := Length(_lc[I_NET_SLIST_URGENT]) div 2; + e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 - 58, + _lc[I_NET_SLIST_URGENT], gStdFont); + l := Length(slUrgent) div 2; + e_TextureFontPrintFmt(gScreenWidth div 2 - 253, gScreenHeight div 2 - 38, + slUrgent, gStdFont, False, True); + l := Length(_lc[I_NET_SLIST_URGENT_CONT]) div 2; + e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 + 41, + _lc[I_NET_SLIST_URGENT_CONT], gStdFont); + e_DrawLine(1, gScreenWidth div 2 - 256, gScreenHeight div 2 + 40, + gScreenWidth div 2 + 256, gScreenHeight div 2 + 40, 255, 127, 0); + Exit; + end; + if SL = nil then begin l := Length(slWaitStr) div 2; - e_DrawFillQuad(16, 64, gScreenWidth-16, gScreenHeight-44, 64, 64, 64, 128); + e_DrawFillQuad(17, 65, gScreenWidth-17, motdh-1, 64, 64, 64, 128); e_DrawQuad(gScreenWidth div 2 - 192, gScreenHeight div 2 - 10, gScreenWidth div 2 + 192, gScreenHeight div 2 + 11, 255, 127, 0); e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 - ch div 2, @@ -504,17 +1159,18 @@ begin end; y := 90; - if (slSelection < Length(SL)) then + if (slSelection < Length(ST)) then begin I := slSelection; sy := y + 42 * I - 4; - ip := _lc[I_NET_ADDRESS] + ' ' + SL[I].IP + ':' + IntToStr(SL[I].Port); - if SL[I].Password then + Srv := GetServerFromTable(I, SL, ST); + ip := _lc[I_NET_ADDRESS] + ' ' + Srv.IP + ':' + IntToStr(Srv.Port); + if Srv.Password then ip := ip + ' ' + _lc[I_NET_SERVER_PASSWORD] + ' ' + _lc[I_MENU_YES] else ip := ip + ' ' + _lc[I_NET_SERVER_PASSWORD] + ' ' + _lc[I_MENU_NO]; end else - if Length(SL) > 0 then + if Length(ST) > 0 then slSelection := 0; mw := (gScreenWidth - 188); @@ -525,84 +1181,174 @@ begin e_DrawLine(1, 16 + 1, sy + 41, gScreenWidth - 16 - 1, sy + 41, 255, 255, 255); e_DrawLine(1, 16, 85, gScreenWidth - 16, 85, 255, 127, 0); - e_DrawLine(1, 16, gScreenHeight-64, gScreenWidth-16, gScreenHeight-64, 255, 127, 0); + e_DrawLine(1, 16, motdh-20, gScreenWidth-16, motdh-20, 255, 127, 0); - e_DrawLine(1, mx - 70, 64, mx - 70, gScreenHeight-44, 255, 127, 0); - e_DrawLine(1, mx, 64, mx, gScreenHeight-64, 255, 127, 0); - e_DrawLine(1, mx + 52, 64, mx + 52, gScreenHeight-64, 255, 127, 0); - e_DrawLine(1, mx + 104, 64, mx + 104, gScreenHeight-64, 255, 127, 0); + e_DrawLine(1, mx - 70, 64, mx - 70, motdh, 255, 127, 0); + e_DrawLine(1, mx, 64, mx, motdh-20, 255, 127, 0); + e_DrawLine(1, mx + 52, 64, mx + 52, motdh-20, 255, 127, 0); + e_DrawLine(1, mx + 104, 64, mx + 104, motdh-20, 255, 127, 0); e_TextureFontPrintEx(18, 68, 'NAME/MAP', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx - 68, 68, 'PING', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx + 2, 68, 'MODE', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx + 54, 68, 'PLRS', gStdFont, 255, 127, 0, 1); + e_TextureFontPrintEx(mx + 106, 68, 'VER', gStdFont, 255, 127, 0, 1); y := 90; - for I := 0 to High(SL) do + for I := 0 to High(ST) do begin - e_TextureFontPrintEx(18, y, SL[I].Name, gStdFont, 255, 255, 255, 1); - e_TextureFontPrintEx(18, y + 16, SL[I].Map, gStdFont, 210, 210, 210, 1); + Srv := GetServerFromTable(I, SL, ST); + // Name and map + e_TextureFontPrintEx(18, y, Srv.Name, gStdFont, 255, 255, 255, 1); + e_TextureFontPrintEx(18, y + 16, Srv.Map, gStdFont, 210, 210, 210, 1); - y := y + 42; - end; - - e_TextureFontPrintEx(mx - 68, 68, 'PING', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(SL) do - begin - if (SL[I].Ping < 0) or (SL[I].Ping > 999) then + // Ping and similar count + if (Srv.Ping < 0) or (Srv.Ping > 999) then e_TextureFontPrintEx(mx - 68, y, _lc[I_NET_SLIST_NO_ACCESS], gStdFont, 255, 0, 0, 1) else - if SL[I].Ping = 0 then + if Srv.Ping = 0 then e_TextureFontPrintEx(mx - 68, y, '<1' + _lc[I_NET_SLIST_PING_MS], gStdFont, 255, 255, 255, 1) else - e_TextureFontPrintEx(mx - 68, y, IntToStr(SL[I].Ping) + _lc[I_NET_SLIST_PING_MS], gStdFont, 255, 255, 255, 1); + e_TextureFontPrintEx(mx - 68, y, IntToStr(Srv.Ping) + _lc[I_NET_SLIST_PING_MS], gStdFont, 255, 255, 255, 1); - y := y + 42; - end; + if Length(ST[I].Indices) > 1 then + e_TextureFontPrintEx(mx - 68, y + 16, '< ' + IntToStr(Length(ST[I].Indices)) + ' >', gStdFont, 210, 210, 210, 1); - e_TextureFontPrintEx(mx + 2, 68, 'MODE', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(SL) do - begin - e_TextureFontPrintEx(mx + 2, y, g_Game_ModeToText(SL[I].GameMode), gStdFont, 255, 255, 255, 1); + // Game mode + e_TextureFontPrintEx(mx + 2, y, g_Game_ModeToText(Srv.GameMode), gStdFont, 255, 255, 255, 1); + + // Players + e_TextureFontPrintEx(mx + 54, y, IntToStr(Srv.Players) + '/' + IntToStr(Srv.MaxPlayers), gStdFont, 255, 255, 255, 1); + e_TextureFontPrintEx(mx + 54, y + 16, IntToStr(Srv.LocalPl) + '+' + IntToStr(Srv.Bots), gStdFont, 210, 210, 210, 1); + + // Version + e_TextureFontPrintEx(mx + 106, y, IntToStr(Srv.Protocol), gStdFont, 255, 255, 255, 1); y := y + 42; end; - e_TextureFontPrintEx(mx + 54, 68, 'PLRS', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(SL) do + e_TextureFontPrintEx(20, motdh-20+3, ip, gStdFont, 205, 205, 205, 1); + ip := IntToStr(Length(ST)) + _lc[I_NET_SLIST_SERVERS]; + e_TextureFontPrintEx(gScreenWidth - 48 - (Length(ip) + 1)*cw, + motdh-20+3, ip, gStdFont, 205, 205, 205, 1); +end; + + +//========================================================================== +// +// g_Serverlist_GenerateTable +// +//========================================================================== +procedure g_Serverlist_GenerateTable (SL: TNetServerList; var ST: TNetServerTable); +var + i, j: Integer; + + function FindServerInTable(Name: string): Integer; + var + i: Integer; begin - e_TextureFontPrintEx(mx + 54, y, IntToStr(SL[I].Players) + '/' + IntToStr(SL[I].MaxPlayers), gStdFont, 255, 255, 255, 1); - e_TextureFontPrintEx(mx + 54, y + 16, IntToStr(SL[I].LocalPl) + '+' + IntToStr(SL[I].Bots), gStdFont, 210, 210, 210, 1); - y := y + 42; + Result := -1; + if ST = nil then + Exit; + for i := Low(ST) to High(ST) do + begin + if Length(ST[i].Indices) = 0 then + continue; + if SL[ST[i].Indices[0]].Name = Name then + begin + Result := i; + Exit; + end; + end; end; - - e_TextureFontPrintEx(mx + 106, 68, 'VER', gStdFont, 255, 127, 0, 1); - y := 90; - for I := 0 to High(SL) do + function ComparePing(i1, i2: Integer): Boolean; + var + p1, p2: Int64; begin - e_TextureFontPrintEx(mx + 106, y, IntToStr(SL[I].Protocol), gStdFont, 255, 255, 255, 1); - - y := y + 42; + p1 := SL[i1].Ping; + p2 := SL[i2].Ping; + if (p1 < 0) then p1 := 999; + if (p2 < 0) then p2 := 999; + Result := p1 > p2; + end; + procedure SortIndices(var ind: Array of Integer); + var + I, J: Integer; + T: Integer; + begin + for I := High(ind) downto Low(ind) do + for J := Low(ind) to High(ind) - 1 do + if ComparePing(ind[j], ind[j+1]) then + begin + T := ind[j]; + ind[j] := ind[j+1]; + ind[j+1] := T; + end; + end; + procedure SortRows(); + var + I, J: Integer; + T: TNetServerRow; + begin + for I := High(ST) downto Low(ST) do + for J := Low(ST) to High(ST) - 1 do + if ComparePing(ST[j].Indices[0], ST[j+1].Indices[0]) then + begin + T := ST[j]; + ST[j] := ST[j+1]; + ST[j+1] := T; + end; + end; +begin + ST := nil; + if SL = nil then + Exit; + for i := Low(SL) to High(SL) do + begin + j := FindServerInTable(SL[i].Name); + if j = -1 then + begin + j := Length(ST); + SetLength(ST, j + 1); + ST[j].Current := 0; + SetLength(ST[j].Indices, 1); + ST[j].Indices[0] := i; + end + else + begin + SetLength(ST[j].Indices, Length(ST[j].Indices) + 1); + ST[j].Indices[High(ST[j].Indices)] := i; + end; end; - e_TextureFontPrintEx(20, gScreenHeight-61, ip, gStdFont, 205, 205, 205, 1); - ip := IntToStr(Length(SL)) + _lc[I_NET_SLIST_SERVERS]; - e_TextureFontPrintEx(gScreenWidth - 48 - (Length(ip) + 1)*cw, - gScreenHeight-61, ip, gStdFont, 205, 205, 205, 1); + for i := Low(ST) to High(ST) do + SortIndices(ST[i].Indices); + + SortRows(); end; -procedure g_Serverlist_Control(var SL: TNetServerList); + +//========================================================================== +// +// g_Serverlist_Control +// +//========================================================================== +procedure g_Serverlist_Control (var SL: TNetServerList; var ST: TNetServerTable); var qm: Boolean; + Srv: TNetServer; begin if gConsoleShow or gChatShow then Exit; - qm := g_ProcessMessages(); // this updates kbd + qm := sys_HandleInput(); // this updates kbd - if qm or e_KeyPressed(IK_ESCAPE) or e_KeyPressed(VK_ESCAPE) then + if qm or e_KeyPressed(IK_ESCAPE) or e_KeyPressed(VK_ESCAPE) or + e_KeyPressed(JOY0_JUMP) or e_KeyPressed(JOY1_JUMP) or + e_KeyPressed(JOY2_JUMP) or e_KeyPressed(JOY3_JUMP) then begin SL := nil; + ST := nil; gState := STATE_MENU; g_GUI_ShowWindow('MainMenu'); g_GUI_ShowWindow('NetGameMenu'); @@ -611,14 +1357,24 @@ begin Exit; end; - if e_KeyPressed(IK_SPACE) or e_KeyPressed(VK_JUMP) then + // if there's a message on the screen, + if not slReadUrgent and (slUrgent <> '') then + begin + if e_KeyPressed(IK_RETURN) or e_KeyPressed(IK_KPRETURN) or e_KeyPressed(VK_FIRE) or e_KeyPressed(VK_OPEN) or + e_KeyPressed(JOY0_ATTACK) or e_KeyPressed(JOY1_ATTACK) or e_KeyPressed(JOY2_ATTACK) or e_KeyPressed(JOY3_ATTACK) then + slReadUrgent := True; + Exit; + end; + + if e_KeyPressed(IK_SPACE) or e_KeyPressed(VK_JUMP) or + e_KeyPressed(JOY0_ACTIVATE) or e_KeyPressed(JOY1_ACTIVATE) or e_KeyPressed(JOY2_ACTIVATE) or e_KeyPressed(JOY3_ACTIVATE) then begin if not slFetched then begin slWaitStr := _lc[I_NET_SLIST_WAIT]; g_Game_Draw; - g_window.ReDrawWindow; + sys_Repaint; if g_Net_Slist_Fetch(SL) then begin @@ -630,6 +1386,7 @@ begin slWaitStr := _lc[I_NET_SLIST_ERROR]; slFetched := True; slSelection := 0; + g_Serverlist_GenerateTable(SL, ST); end; end else @@ -637,23 +1394,27 @@ begin if SL = nil then Exit; - if e_KeyPressed(IK_RETURN) or e_KeyPressed(IK_KPRETURN) or e_KeyPressed(VK_FIRE) or e_KeyPressed(VK_OPEN) then + if e_KeyPressed(IK_RETURN) or e_KeyPressed(IK_KPRETURN) or e_KeyPressed(VK_FIRE) or e_KeyPressed(VK_OPEN) or + e_KeyPressed(JOY0_ATTACK) or e_KeyPressed(JOY1_ATTACK) or e_KeyPressed(JOY2_ATTACK) or e_KeyPressed(JOY3_ATTACK) then begin if not slReturnPressed then begin - if SL[slSelection].Password then + Srv := GetServerFromTable(slSelection, SL, ST); + if Srv.Password then begin - PromptIP := SL[slSelection].IP; - PromptPort := SL[slSelection].Port; + PromptIP := Srv.IP; + PromptPort := Srv.Port; gState := STATE_MENU; g_GUI_ShowWindow('ClientPasswordMenu'); SL := nil; + ST := nil; slReturnPressed := True; Exit; end else - g_Game_StartClient(SL[slSelection].IP, SL[slSelection].Port, ''); + g_Game_StartClient(Srv.IP, Srv.Port, ''); SL := nil; + ST := nil; slReturnPressed := True; Exit; end; @@ -661,29 +1422,71 @@ begin else slReturnPressed := False; - if e_KeyPressed(IK_DOWN) or e_KeyPressed(IK_KPDOWN) or e_KeyPressed(VK_DOWN) then + if e_KeyPressed(IK_DOWN) or e_KeyPressed(IK_KPDOWN) or e_KeyPressed(VK_DOWN) or + e_KeyPressed(JOY0_DOWN) or e_KeyPressed(JOY1_DOWN) or e_KeyPressed(JOY2_DOWN) or e_KeyPressed(JOY3_DOWN) then begin if not slDirPressed then begin Inc(slSelection); - if slSelection > High(SL) then slSelection := 0; + if slSelection > High(ST) then slSelection := 0; slDirPressed := True; end; end; - if e_KeyPressed(IK_UP) or e_KeyPressed(IK_KPUP) or e_KeyPressed(VK_UP) then + if e_KeyPressed(IK_UP) or e_KeyPressed(IK_KPUP) or e_KeyPressed(VK_UP) or + e_KeyPressed(JOY0_UP) or e_KeyPressed(JOY1_UP) or e_KeyPressed(JOY2_UP) or e_KeyPressed(JOY3_UP) then begin if not slDirPressed then begin - if slSelection = 0 then slSelection := Length(SL); + if slSelection = 0 then slSelection := Length(ST); Dec(slSelection); slDirPressed := True; end; end; - if (not e_KeyPressed(IK_DOWN)) and (not e_KeyPressed(IK_UP)) and (not e_KeyPressed(IK_KPDOWN)) and (not e_KeyPressed(IK_KPUP)) and (not e_KeyPressed(VK_DOWN)) and (not e_KeyPressed(VK_UP)) then + if e_KeyPressed(IK_RIGHT) or e_KeyPressed(IK_KPRIGHT) or e_KeyPressed(VK_RIGHT) or + e_KeyPressed(JOY0_RIGHT) or e_KeyPressed(JOY1_RIGHT) or e_KeyPressed(JOY2_RIGHT) or e_KeyPressed(JOY3_RIGHT) then + begin + if not slDirPressed then + begin + Inc(ST[slSelection].Current); + if ST[slSelection].Current > High(ST[slSelection].Indices) then ST[slSelection].Current := 0; + slDirPressed := True; + end; + end; + + if e_KeyPressed(IK_LEFT) or e_KeyPressed(IK_KPLEFT) or e_KeyPressed(VK_LEFT) or + e_KeyPressed(JOY0_LEFT) or e_KeyPressed(JOY1_LEFT) or e_KeyPressed(JOY2_LEFT) or e_KeyPressed(JOY3_LEFT) then + begin + if not slDirPressed then + begin + if ST[slSelection].Current = 0 then ST[slSelection].Current := Length(ST[slSelection].Indices); + Dec(ST[slSelection].Current); + + slDirPressed := True; + end; + end; + + if (not e_KeyPressed(IK_DOWN)) and + (not e_KeyPressed(IK_UP)) and + (not e_KeyPressed(IK_RIGHT)) and + (not e_KeyPressed(IK_LEFT)) and + (not e_KeyPressed(IK_KPDOWN)) and + (not e_KeyPressed(IK_KPUP)) and + (not e_KeyPressed(IK_KPRIGHT)) and + (not e_KeyPressed(IK_KPLEFT)) and + (not e_KeyPressed(VK_DOWN)) and + (not e_KeyPressed(VK_UP)) and + (not e_KeyPressed(VK_RIGHT)) and + (not e_KeyPressed(VK_LEFT)) and + (not e_KeyPressed(JOY0_UP)) and (not e_KeyPressed(JOY1_UP)) and (not e_KeyPressed(JOY2_UP)) and (not e_KeyPressed(JOY3_UP)) and + (not e_KeyPressed(JOY0_DOWN)) and (not e_KeyPressed(JOY1_DOWN)) and (not e_KeyPressed(JOY2_DOWN)) and (not e_KeyPressed(JOY3_DOWN)) and + (not e_KeyPressed(JOY0_LEFT)) and (not e_KeyPressed(JOY1_LEFT)) and (not e_KeyPressed(JOY2_LEFT)) and (not e_KeyPressed(JOY3_LEFT)) and + (not e_KeyPressed(JOY0_RIGHT)) and (not e_KeyPressed(JOY1_RIGHT)) and (not e_KeyPressed(JOY2_RIGHT)) and (not e_KeyPressed(JOY3_RIGHT)) + then slDirPressed := False; end; + end.