X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_netmaster.pas;h=9c4c4ad1098665e3c4bc923cfaa189988450217e;hb=7817765f4dca5289934f837ee4d63316b9797f86;hp=b05c6d434946e4c9b76c461dc37bcf3a7eae9dac;hpb=652c380f1fe8a394de7793f6f386eb0df284d2aa;p=d2df-sdl.git diff --git a/src/game/g_netmaster.pas b/src/game/g_netmaster.pas index b05c6d4..9c4c4ad 100644 --- a/src/game/g_netmaster.pas +++ b/src/game/g_netmaster.pas @@ -1,3 +1,19 @@ +(* Copyright (C) DooM 2D:Forever Developers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + *) +{$MODE DELPHI} unit g_netmaster; interface @@ -57,8 +73,7 @@ implementation uses SysUtils, e_fixedbuffer, e_input, e_graphics, e_log, g_window, g_net, g_console, - g_map, g_game, g_sound, g_textures, g_gui, g_menu, g_options, g_language, WADEDITOR, - ENetPlatform; + g_map, g_game, g_sound, g_textures, g_gui, g_menu, g_options, g_language, wadreader; var NetMEvent: ENetEvent; @@ -131,6 +146,7 @@ begin Cnt := e_Raw_Read_Byte(NetMEvent.packet^.data); e_WriteLog('Retrieved ' + IntToStr(Cnt) + ' server(s).', MSG_NOTIFY); g_Console_Add(_lc[I_NET_MSG] + Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True); + //writeln('BOO!'); if Cnt > 0 then begin @@ -222,8 +238,8 @@ var Wad, Map: string; Cli: Byte; begin - g_ProcessResourceStr(gMapInfo.Map, @Wad, nil, @Map); - Wad := ExtractFileName(Wad); + Wad := g_ExtractWadNameNoPath(gMapInfo.Map); + Map := g_ExtractFileName(gMapInfo.Map); e_Buffer_Write(@NetOut, NetServerName);