X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_net.pas;h=83c8398991ff1ed0429f97212a1f80df69f55440;hb=69ed21bb4a9cd4c59ba1acfd5971c7be5f854ee2;hp=0f3df0f81f384348afba14eeaa326f3ce4ff6f42;hpb=6f6b37c341bc73e5e2a135f355a9891292b8e849;p=d2df-sdl.git diff --git a/src/game/g_net.pas b/src/game/g_net.pas index 0f3df0f..83c8398 100644 --- a/src/game/g_net.pas +++ b/src/game/g_net.pas @@ -22,7 +22,7 @@ uses e_log, e_msg, ENet, Classes, MAPDEF{$IFDEF USE_MINIUPNPC}, miniupnpc;{$ELSE};{$ENDIF} const - NET_PROTOCOL_VER = 180; + NET_PROTOCOL_VER = 181; NET_MAXCLIENTS = 24; NET_CHANS = 11; @@ -48,6 +48,9 @@ const NET_EVERYONE = -1; + NET_UNRELIABLE = 0; + NET_RELIABLE = 1; + NET_DISC_NONE: enet_uint32 = 0; NET_DISC_PROTOCOL: enet_uint32 = 1; NET_DISC_VERSION: enet_uint32 = 2; @@ -63,6 +66,8 @@ const NET_STATE_AUTH = 1; NET_STATE_GAME = 2; + NET_CONNECT_TIMEOUT = 1000 * 10; + BANLIST_FILENAME = 'banlist.txt'; NETDUMP_FILENAME = 'netdump'; @@ -74,14 +79,15 @@ const type TNetClient = record - ID: Byte; - Used: Boolean; - State: Byte; - Peer: pENetPeer; - Player: Word; + ID: Byte; + Used: Boolean; + State: Byte; + Peer: pENetPeer; + Player: Word; RequestedFullUpdate: Boolean; RCONAuth: Boolean; Voted: Boolean; + NetOut: array [0..1] of TMsg; end; TBanRecord = record IP: LongWord; @@ -124,6 +130,7 @@ var NetClientPort: Word = 25666; NetIn, NetOut: TMsg; + NetBuf: array [0..1] of TMsg; NetClients: array of TNetClient; NetClientCount: Byte = 0; @@ -273,6 +280,8 @@ var begin NetIn.Clear(); NetOut.Clear(); + NetBuf[NET_UNRELIABLE].Clear(); + NetBuf[NET_RELIABLE].Clear(); SetLength(NetClients, 0); NetPeer := nil; NetHost := nil; @@ -299,14 +308,62 @@ begin end; procedure g_Net_Flush(); +var + T: Integer; + P: pENetPacket; + F, Chan: enet_uint32; + I: Integer; begin - enet_host_flush(NetHost); + F := 0; + Chan := NET_CHAN_GAME; + + if NetMode = NET_SERVER then + for T := NET_UNRELIABLE to NET_RELIABLE do + begin + if NetBuf[T].CurSize > 0 then + begin + P := enet_packet_create(NetBuf[T].Data, NetBuf[T].CurSize, F); + if not Assigned(P) then continue; + enet_host_broadcast(NetHost, Chan, P); + NetBuf[T].Clear(); + end; + + for I := Low(NetClients) to High(NetClients) do + begin + if not NetClients[I].Used then continue; + if NetClients[I].NetOut[T].CurSize <= 0 then continue; + P := enet_packet_create(NetClients[I].NetOut[T].Data, NetClients[I].NetOut[T].CurSize, F); + if not Assigned(P) then continue; + enet_peer_send(NetClients[I].Peer, Chan, P); + NetClients[I].NetOut[T].Clear(); + end; + + // next and last iteration is always RELIABLE + F := LongWord(ENET_PACKET_FLAG_RELIABLE); + Chan := NET_CHAN_IMPORTANT; + end + else if NetMode = NET_CLIENT then + for T := NET_UNRELIABLE to NET_RELIABLE do + begin + if NetBuf[T].CurSize > 0 then + begin + P := enet_packet_create(NetBuf[T].Data, NetBuf[T].CurSize, F); + if not Assigned(P) then continue; + enet_peer_send(NetPeer, Chan, P); + NetBuf[T].Clear(); + end; + // next and last iteration is always RELIABLE + F := LongWord(ENET_PACKET_FLAG_RELIABLE); + Chan := NET_CHAN_IMPORTANT; + end; end; procedure g_Net_Cleanup(); begin NetIn.Clear(); NetOut.Clear(); + NetBuf[NET_UNRELIABLE].Clear(); + NetBuf[NET_RELIABLE].Clear(); SetLength(NetClients, 0); NetClientCount := 0; @@ -411,6 +468,8 @@ begin NetMode := NET_SERVER; NetOut.Clear(); + NetBuf[NET_UNRELIABLE].Clear(); + NetBuf[NET_RELIABLE].Clear(); if NetDump then g_Net_DumpStart(); @@ -439,6 +498,8 @@ begin enet_peer_reset(NetClients[I].Peer); NetClients[I].Peer := nil; NetClients[I].Used := False; + NetClients[I].NetOut[NET_UNRELIABLE].Free(); + NetClients[I].NetOut[NET_RELIABLE].Free(); end; if (NetMPeer <> nil) and (NetMHost <> nil) then g_Net_Slist_Disconnect; @@ -457,34 +518,29 @@ end; procedure g_Net_Host_Send(ID: Integer; Reliable: Boolean; Chan: Byte = NET_CHAN_GAME); var - P: pENetPacket; - F: enet_uint32; + T: Integer; begin if (Reliable) then - F := LongWord(ENET_PACKET_FLAG_RELIABLE) + T := NET_RELIABLE else - F := 0; + T := NET_UNRELIABLE; if (ID >= 0) then begin if ID > High(NetClients) then Exit; if NetClients[ID].Peer = nil then Exit; - - P := enet_packet_create(NetOut.Data, NetOut.CurSize, F); - if not Assigned(P) then Exit; - - enet_peer_send(NetClients[ID].Peer, Chan, P); + // write size first + NetClients[ID].NetOut[T].Write(Integer(NetOut.CurSize)); + NetClients[ID].NetOut[T].Write(NetOut); end else begin - P := enet_packet_create(NetOut.Data, NetOut.CurSize, F); - if not Assigned(P) then Exit; - - enet_host_broadcast(NetHost, Chan, P); + // write size first + NetBuf[T].Write(Integer(NetOut.CurSize)); + NetBuf[T].Write(NetOut); end; if NetDump then g_Net_DumpSendBuffer(); - g_Net_Flush(); NetOut.Clear(); end; @@ -585,6 +641,8 @@ begin Byte(NetClients[ID].Peer^.data^) := ID; NetClients[ID].State := NET_STATE_AUTH; NetClients[ID].RCONAuth := False; + NetClients[ID].NetOut[NET_UNRELIABLE].Alloc(NET_BUFSIZE*2); + NetClients[ID].NetOut[NET_RELIABLE].Alloc(NET_BUFSIZE*2); enet_peer_timeout(NetEvent.peer, ENET_PEER_TIMEOUT_LIMIT * 2, ENET_PEER_TIMEOUT_MINIMUM * 2, ENET_PEER_TIMEOUT_MAXIMUM * 2); @@ -599,7 +657,7 @@ begin TC := @NetClients[ID]; if NetDump then g_Net_DumpRecvBuffer(NetEvent.packet^.data, NetEvent.packet^.dataLength); - g_Net_HostMsgHandler(TC, NetEvent.packet); + g_Net_Host_HandlePacket(TC, NetEvent.packet, g_Net_HostMsgHandler); end; ENET_EVENT_TYPE_DISCONNECT: @@ -627,6 +685,8 @@ begin TC^.Peer := nil; TC^.Player := 0; TC^.RequestedFullUpdate := False; + TC^.NetOut[NET_UNRELIABLE].Free(); + TC^.NetOut[NET_RELIABLE].Free(); FreeMemory(NetEvent.peer^.data); NetEvent.peer^.data := nil; @@ -691,21 +751,20 @@ end; procedure g_Net_Client_Send(Reliable: Boolean; Chan: Byte = NET_CHAN_GAME); var - P: pENetPacket; - F: enet_uint32; + T: Integer; begin if (Reliable) then - F := LongWord(ENET_PACKET_FLAG_RELIABLE) + T := NET_RELIABLE else - F := 0; + T := NET_UNRELIABLE; - P := enet_packet_create(NetOut.Data, NetOut.CurSize, F); - if not Assigned(P) then Exit; + // write size first + NetBuf[T].Write(Integer(NetOut.CurSize)); + NetBuf[T].Write(NetOut); - enet_peer_send(NetPeer, Chan, P); if NetDump then g_Net_DumpSendBuffer(); - g_Net_Flush(); NetOut.Clear(); + g_Net_Flush(); // FIXME: for now, send immediately end; function g_Net_Client_Update(): enet_size_t; @@ -717,7 +776,7 @@ begin ENET_EVENT_TYPE_RECEIVE: begin if NetDump then g_Net_DumpRecvBuffer(NetEvent.packet^.data, NetEvent.packet^.dataLength); - g_Net_ClientMsgHandler(NetEvent.packet); + g_Net_Client_HandlePacket(NetEvent.packet, g_Net_ClientMsgHandler); end; ENET_EVENT_TYPE_DISCONNECT: @@ -739,7 +798,7 @@ begin ENET_EVENT_TYPE_RECEIVE: begin if NetDump then g_Net_DumpRecvBuffer(NetEvent.packet^.data, NetEvent.packet^.dataLength); - g_Net_ClientLightMsgHandler(NetEvent.packet); + g_Net_Client_HandlePacket(NetEvent.packet, g_Net_ClientLightMsgHandler); end; ENET_EVENT_TYPE_DISCONNECT: @@ -756,6 +815,7 @@ end; function g_Net_Connect(IP: string; Port: enet_uint16): Boolean; var OuterLoop: Boolean; + TimeoutTime, T: Int64; begin if NetMode <> NET_NONE then begin @@ -804,6 +864,9 @@ begin Exit; end; + // предупредить что ждем слишком долго через N секунд + TimeoutTime := GetTimer() + NET_CONNECT_TIMEOUT; + OuterLoop := True; while OuterLoop do begin @@ -823,6 +886,14 @@ begin end; end; + T := GetTimer(); + if T > TimeoutTime then + begin + TimeoutTime := T + NET_CONNECT_TIMEOUT * 100; // одного предупреждения хватит + g_Console_Add(_lc[I_NET_MSG_TIMEOUT_WARN], True); + g_Console_Add(Format(_lc[I_NET_MSG_PORTS], [Integer(Port), Integer(NET_PING_PORT)]), True); + end; + ProcessLoading(true); if e_KeyPressed(IK_SPACE) or e_KeyPressed(IK_ESCAPE) or e_KeyPressed(VK_ESCAPE) or @@ -831,6 +902,7 @@ begin end; g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_TIMEOUT], True); + g_Console_Add(Format(_lc[I_NET_MSG_PORTS], [Integer(Port), Integer(NET_PING_PORT)]), True); if NetPeer <> nil then enet_peer_reset(NetPeer); if NetHost <> nil then begin @@ -1275,7 +1347,11 @@ initialization g_Net_DownloadTimeout := 60; NetIn.Alloc(NET_BUFSIZE); NetOut.Alloc(NET_BUFSIZE); + NetBuf[NET_UNRELIABLE].Alloc(NET_BUFSIZE*2); + NetBuf[NET_RELIABLE].Alloc(NET_BUFSIZE*2); finalization NetIn.Free(); NetOut.Free(); + NetBuf[NET_UNRELIABLE].Free(); + NetBuf[NET_RELIABLE].Free(); end.