X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_menu.pas;h=c6910e749465d055572696be93cdbad1d1f014b8;hb=1eb8b9c599c59d9cdb36f68bb1ca176b86a0dc80;hp=69cd445cb09fbb797432559356de6e25b25b7b74;hpb=4204edd3c7df01198a2289af4896be0575fff15c;p=d2df-sdl.git diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index 69cd445..c6910e7 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -357,8 +357,8 @@ begin menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu')); gPlayer1Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex; gPlayer1Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex; - - + gPlayer1Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex; + menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu')); with menu do begin @@ -371,6 +371,7 @@ begin menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2WeaponMenu').GetControl('mOptionsPlayersP2WeaponMenu')); gPlayer2Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex; gPlayer2Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex; + gPlayer2Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex; menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP2WeaponMenu').GetControl('mOptionsPreferencesP2WeaponMenu')); with menu do begin @@ -406,9 +407,9 @@ begin if gPlayer1.Team <> gPlayer1Settings.Team then gPlayer1.SwitchTeam; gPlayer1.WeapSwitchMode := gPlayer1Settings.WeaponSwitch; - if (gPlayer1.WeapSwitchMode = 2) then - gPlayer1.setWeaponPrefs(gPlayer1Settings.WeaponPreferences); + gPlayer1.setWeaponPrefs(gPlayer1Settings.WeaponPreferences); gPlayer1.SwitchToEmpty := gPlayer1Settings.SwitchToEmpty; + gPlayer1.SkipFist := gPlayer1Settings.SkipFist; if g_Game_IsNet then MH_SEND_PlayerSettings(gPlayer1.UID); end; @@ -422,13 +423,17 @@ begin if gPlayer2.Team <> gPlayer2Settings.Team then gPlayer2.SwitchTeam; gPlayer2.WeapSwitchMode := gPlayer2Settings.WeaponSwitch; - if (gPlayer2.WeapSwitchMode = 2) then - gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences); + gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences); gPlayer2.SwitchToEmpty := gPlayer2Settings.SwitchToEmpty; + gPlayer2.SkipFist := gPlayer2Settings.SkipFist; end; end; - if g_Game_IsClient then MC_SEND_PlayerSettings; + if g_Game_IsClient then + begin + MC_SEND_PlayerSettings; + gPlayer1.setWeaponPrefs(gPlayer1Settings.WeaponPreferences); + end; g_Console_WriteGameConfig; end; @@ -656,7 +661,7 @@ begin menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu')); TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex := gPlayer1Settings.WeaponSwitch; TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex := gPlayer1Settings.SwitchToEmpty; - + TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex := gPlayer1Settings.SkipFist; menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu')); for i := WP_FIRST to WP_LAST+1 do begin @@ -667,6 +672,7 @@ begin menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2WeaponMenu').GetControl('mOptionsPlayersP2WeaponMenu')); TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex := gPlayer2Settings.WeaponSwitch; TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex := gPlayer2Settings.SwitchToEmpty; + TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex := gPlayer2Settings.SkipFist; menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP2WeaponMenu').GetControl('mOptionsPreferencesP2WeaponMenu')); for i := WP_FIRST to WP_LAST+1 do begin @@ -3288,6 +3294,12 @@ begin AddItem(_lc[I_MENU_YES]); AddItem(_lc[I_MENU_NO]); end; + with AddSwitch(_lc[I_MENU_KASTET_ALLOW]) do + begin + Name := 'swWeaponAllowFist'; + AddItem(_lc[I_MENU_KASTET_ALLOW_ALWAYS]); + AddItem(_lc[I_MENU_KASTET_ALLOW_BERSERK]); + end; AddButton(@ProcOptionsPlayerP1WeaponPreferencesMenu, _lc[I_MENU_WEAPON_SWITCH_PRIORITY]); ReAlign(); end; @@ -3341,6 +3353,12 @@ begin AddItem(_lc[I_MENU_YES]); AddItem(_lc[I_MENU_NO]); end; + with AddSwitch(_lc[I_MENU_KASTET_ALLOW]) do + begin + Name := 'swWeaponAllowFist'; + AddItem(_lc[I_MENU_KASTET_ALLOW_ALWAYS]); + AddItem(_lc[I_MENU_KASTET_ALLOW_BERSERK]); + end; AddButton(@ProcOptionsPlayerP2WeaponPreferencesMenu, _lc[I_MENU_WEAPON_SWITCH_PRIORITY]); ReAlign(); end;