X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_menu.pas;h=2f216ff47182e46907e4e15adde1e95ab30e66c5;hb=7cd1c130359bef86087eaefe317526775e8ad4f8;hp=8b3dc3163d65a40d806a81aacabf4d4a66f34108;hpb=8f815647c61a98e32b85066bf245b262694ac634;p=d2df-sdl.git diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index 8b3dc31..2f216ff 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -1,3 +1,18 @@ +(* Copyright (C) DooM 2D:Forever Developers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + *) {$MODE DELPHI} unit g_menu; @@ -149,7 +164,6 @@ begin end; menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu')); - with menu, gGameControls.P1Control do begin KeyRight := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key; @@ -163,8 +177,29 @@ begin KeyOpen := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key; end; - menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu')); + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuAlt').GetControl('mOptionsControlsP1MenuAlt')); + with menu, gGameControls.P1Control do + begin + KeyRight2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key; + KeyLeft2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_LEFT])).Key; + KeyUp2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_UP])).Key; + KeyDown2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_DOWN])).Key; + KeyFire2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_FIRE])).Key; + KeyJump2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_JUMP])).Key; + KeyNextWeapon2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_NEXT_WEAPON])).Key; + KeyPrevWeapon2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_PREV_WEAPON])).Key; + KeyOpen2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key; + KeyStrafe2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key; + end; + + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuWeapons').GetControl('mOptionsControlsP1MenuWeapons')); + with menu, gGameControls.P1Control do + begin + for i := 0 to 9 do + KeyWeapon[i] := TGUIKeyRead(GetControl(_lc[TStrings_Locale(Cardinal(I_GAME_WEAPON0) + i)])).Key; + end; + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu')); with menu, gGameControls.P2Control do begin KeyRight := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key; @@ -178,6 +213,28 @@ begin KeyOpen := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key; end; + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuAlt').GetControl('mOptionsControlsP2MenuAlt')); + with menu, gGameControls.P2Control do + begin + KeyRight2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key; + KeyLeft2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_LEFT])).Key; + KeyUp2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_UP])).Key; + KeyDown2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_DOWN])).Key; + KeyFire2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_FIRE])).Key; + KeyJump2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_JUMP])).Key; + KeyNextWeapon2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_NEXT_WEAPON])).Key; + KeyPrevWeapon2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_PREV_WEAPON])).Key; + KeyOpen2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key; + KeyStrafe2 := TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key; + end; + + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuWeapons').GetControl('mOptionsControlsP2MenuWeapons')); + with menu, gGameControls.P2Control do + begin + for i := 0 to 9 do + KeyWeapon[i] := TGUIKeyRead(GetControl(_lc[TStrings_Locale(Cardinal(I_GAME_WEAPON0) + i)])).Key; + end; + if e_JoysticksAvailable > 0 then begin menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu')); @@ -289,7 +346,6 @@ begin ItemIndex := 0; menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu')); - with menu, gGameControls.P1Control do begin TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key := KeyRight; @@ -303,8 +359,22 @@ begin TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key := KeyOpen; end; - menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu')); + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuAlt').GetControl('mOptionsControlsP1MenuAlt')); + with menu, gGameControls.P1Control do + begin + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key := KeyRight2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_LEFT])).Key := KeyLeft2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_UP])).Key := KeyUp2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_DOWN])).Key := KeyDown2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_FIRE])).Key := KeyFire2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_JUMP])).Key := KeyJump2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_NEXT_WEAPON])).Key := KeyNextWeapon2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_PREV_WEAPON])).Key := KeyPrevWeapon2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key := KeyOpen2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key := KeyStrafe2; + end; + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu')); with menu, gGameControls.P2Control do begin TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key := KeyRight; @@ -318,6 +388,21 @@ begin TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key := KeyOpen; end; + menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuAlt').GetControl('mOptionsControlsP2MenuAlt')); + with menu, gGameControls.P2Control do + begin + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key := KeyRight2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_LEFT])).Key := KeyLeft2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_UP])).Key := KeyUp2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_DOWN])).Key := KeyDown2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_FIRE])).Key := KeyFire2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_JUMP])).Key := KeyJump2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_NEXT_WEAPON])).Key := KeyNextWeapon2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_PREV_WEAPON])).Key := KeyPrevWeapon2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_USE])).Key := KeyOpen2; + TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key := KeyStrafe2; + end; + if e_JoysticksAvailable > 0 then begin menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu')); @@ -726,7 +811,7 @@ begin if a.pic <> '' then begin - g_ProcessResourceStr(a.pic, @fn, nil, nil); + fn := g_ExtractWadName(a.pic); if fn = '' then TGUIImage(win.GetControl('mpWADImage')).SetImage(wad+a.pic) else @@ -784,7 +869,7 @@ begin wad := TWADFile.Create; if wad.ReadFile(GameWAD) then - wad.GetResource('FONTS', cfgres, cfgdata, cfglen); + wad.GetResource('FONTS/'+cfgres, cfgdata, cfglen); wad.Free(); if cfglen <> 0 then @@ -823,8 +908,8 @@ begin wad := TWADFile.Create; if wad.ReadFile(GameWAD) then begin - wad.GetResource('FONTS', txtres, cfgdata, cfglen); - wad.GetResource('FONTS', fntres, fntdata, fntlen); + wad.GetResource('FONTS/'+txtres, cfgdata, cfglen); + wad.GetResource('FONTS/'+fntres, fntdata, fntlen); end; wad.Free(); @@ -2530,7 +2615,11 @@ begin AddKeyRead(_lc[I_MENU_CONTROL_TEAMCHAT]).Name := _lc[I_MENU_CONTROL_TEAMCHAT]; AddSpace(); AddButton(nil, _lc[I_MENU_PLAYER_1], 'OptionsControlsP1Menu'); + AddButton(nil, _lc[I_MENU_PLAYER_1_ALT], 'OptionsControlsP1MenuAlt'); + AddButton(nil, _lc[I_MENU_PLAYER_1_WEAPONS], 'OptionsControlsP1MenuWeapons'); AddButton(nil, _lc[I_MENU_PLAYER_2], 'OptionsControlsP2Menu'); + AddButton(nil, _lc[I_MENU_PLAYER_2_ALT], 'OptionsControlsP2MenuAlt'); + AddButton(nil, _lc[I_MENU_PLAYER_2_WEAPONS], 'OptionsControlsP2MenuWeapons'); AddSpace(); if e_JoysticksAvailable <> 0 then AddButton(nil, _lc[I_MENU_CONTROL_JOYSTICKS], 'OptionsControlsJoystickMenu'); @@ -2555,6 +2644,35 @@ begin Menu.DefControl := 'mOptionsControlsP1Menu'; g_GUI_AddWindow(Menu); + Menu := TGUIWindow.Create('OptionsControlsP1MenuAlt'); + with TGUIMenu(Menu.AddChild(TGUIMenu.Create(gMenuFont, gMenuSmallFont, _lc[I_MENU_PLAYER_1_ALT]))) do + begin + Name := 'mOptionsControlsP1MenuAlt'; + AddKeyRead(_lc[I_MENU_CONTROL_LEFT]).Name := _lc[I_MENU_CONTROL_LEFT]; + AddKeyRead(_lc[I_MENU_CONTROL_RIGHT]).Name := _lc[I_MENU_CONTROL_RIGHT]; + AddKeyRead(_lc[I_MENU_CONTROL_UP]).Name := _lc[I_MENU_CONTROL_UP]; + AddKeyRead(_lc[I_MENU_CONTROL_DOWN]).Name := _lc[I_MENU_CONTROL_DOWN]; + AddKeyRead(_lc[I_MENU_CONTROL_JUMP]).Name := _lc[I_MENU_CONTROL_JUMP]; + AddKeyRead(_lc[I_MENU_CONTROL_FIRE]).Name := _lc[I_MENU_CONTROL_FIRE]; + AddKeyRead(_lc[I_MENU_CONTROL_USE]).Name := _lc[I_MENU_CONTROL_USE]; + AddKeyRead(_lc[I_MENU_CONTROL_NEXT_WEAPON]).Name := _lc[I_MENU_CONTROL_NEXT_WEAPON]; + AddKeyRead(_lc[I_MENU_CONTROL_PREV_WEAPON]).Name := _lc[I_MENU_CONTROL_PREV_WEAPON]; + AddKeyRead(_lc[I_MENU_CONTROL_STRAFE]).Name := _lc[I_MENU_CONTROL_STRAFE]; + end; + Menu.DefControl := 'mOptionsControlsP1MenuAlt'; + g_GUI_AddWindow(Menu); + + Menu := TGUIWindow.Create('OptionsControlsP1MenuWeapons'); + with TGUIMenu(Menu.AddChild(TGUIMenu.Create(gMenuFont, gMenuSmallFont, _lc[I_MENU_PLAYER_1_WEAPONS]))) do + begin + Name := 'mOptionsControlsP1MenuWeapons'; + for i := 0 to 9 do + AddKeyRead(_lc[TStrings_Locale(Cardinal(I_GAME_WEAPON0) + i)]).Name := + _lc[TStrings_Locale(Cardinal(I_GAME_WEAPON0) + i)]; + end; + Menu.DefControl := 'mOptionsControlsP1MenuWeapons'; + g_GUI_AddWindow(Menu); + Menu := TGUIWindow.Create('OptionsControlsP2Menu'); with TGUIMenu(Menu.AddChild(TGUIMenu.Create(gMenuFont, gMenuSmallFont, _lc[I_MENU_PLAYER_2]))) do begin @@ -2572,6 +2690,36 @@ begin Menu.DefControl := 'mOptionsControlsP2Menu'; g_GUI_AddWindow(Menu); + Menu := TGUIWindow.Create('OptionsControlsP2MenuAlt'); + with TGUIMenu(Menu.AddChild(TGUIMenu.Create(gMenuFont, gMenuSmallFont, _lc[I_MENU_PLAYER_2_ALT]))) do + begin + Name := 'mOptionsControlsP2MenuAlt'; + AddKeyRead(_lc[I_MENU_CONTROL_LEFT]).Name := _lc[I_MENU_CONTROL_LEFT]; + AddKeyRead(_lc[I_MENU_CONTROL_RIGHT]).Name := _lc[I_MENU_CONTROL_RIGHT]; + AddKeyRead(_lc[I_MENU_CONTROL_UP]).Name := _lc[I_MENU_CONTROL_UP]; + AddKeyRead(_lc[I_MENU_CONTROL_DOWN]).Name := _lc[I_MENU_CONTROL_DOWN]; + AddKeyRead(_lc[I_MENU_CONTROL_JUMP]).Name := _lc[I_MENU_CONTROL_JUMP]; + AddKeyRead(_lc[I_MENU_CONTROL_FIRE]).Name := _lc[I_MENU_CONTROL_FIRE]; + AddKeyRead(_lc[I_MENU_CONTROL_USE]).Name := _lc[I_MENU_CONTROL_USE]; + AddKeyRead(_lc[I_MENU_CONTROL_NEXT_WEAPON]).Name := _lc[I_MENU_CONTROL_NEXT_WEAPON]; + AddKeyRead(_lc[I_MENU_CONTROL_PREV_WEAPON]).Name := _lc[I_MENU_CONTROL_PREV_WEAPON]; + AddKeyRead(_lc[I_MENU_CONTROL_STRAFE]).Name := _lc[I_MENU_CONTROL_STRAFE]; + end; + Menu.DefControl := 'mOptionsControlsP2MenuAlt'; + g_GUI_AddWindow(Menu); + + + Menu := TGUIWindow.Create('OptionsControlsP2MenuWeapons'); + with TGUIMenu(Menu.AddChild(TGUIMenu.Create(gMenuFont, gMenuSmallFont, _lc[I_MENU_PLAYER_2_WEAPONS]))) do + begin + Name := 'mOptionsControlsP2MenuWeapons'; + for i := 0 to 9 do + AddKeyRead(_lc[TStrings_Locale(Cardinal(I_GAME_WEAPON0) + i)]).Name := + _lc[TStrings_Locale(Cardinal(I_GAME_WEAPON0) + i)]; + end; + Menu.DefControl := 'mOptionsControlsP2MenuWeapons'; + g_GUI_AddWindow(Menu); + Menu := TGUIWindow.Create('OptionsControlsJoystickMenu'); with TGUIMenu(Menu.AddChild(TGUIMenu.Create(gMenuFont, gMenuSmallFont, _lc[I_MENU_CONTROL_JOYSTICKS]))) do begin