X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_menu.pas;h=2c3f85153e2ec850f69fade3f52fdda927f0272d;hb=4fd8798646bcb768e925ba667b0c4790e99e1e71;hp=a9b4566ca562904817564e8f963f757597906adf;hpb=92c7868df227201d6914f9f07c9a29ba0e2863cb;p=d2df-sdl.git diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index a9b4566..2c3f851 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -160,6 +160,7 @@ begin gShowMessages := TGUISwitch(menu.GetControl('swMessages')).ItemIndex = 0; gRevertPlayers := TGUISwitch(menu.GetControl('swRevertPlayers')).ItemIndex = 0; gChatBubble := TGUISwitch(menu.GetControl('swChatBubble')).ItemIndex; + gPlayerIndicator := TGUISwitch(menu.GetControl('swPlayerIndicator')).ItemIndex = 0; g_dbg_scale := TGUIScroll(menu.GetControl('scScaleFactor')).Value + 1; menu := TGUIMenu(g_GUI_GetWindow('OptionsControlsMenu').GetControl('mOptionsControlsMenu')); @@ -286,8 +287,8 @@ begin gPlayer2Settings.Color := Model.Color; end; - if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := 'Player1'; - if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := 'Player2'; + if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := GenPlayerName(1); + if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := GenPlayerName(2); if g_Game_IsServer then begin @@ -511,6 +512,9 @@ begin with TGUISwitch(menu.GetControl('swChatBubble')) do ItemIndex := gChatBubble; + + with TGUISwitch(menu.GetControl('swPlayerIndicator')) do + if gPlayerIndicator then ItemIndex := 0 else ItemIndex := 1; TGUIScroll(menu.GetControl('scScaleFactor')).Value := Round(g_dbg_scale - 1); @@ -764,6 +768,7 @@ begin end else slWaitStr := _lc[I_NET_SLIST_ERROR]; + g_Serverlist_GenerateTable(slCurrent, slTable); end; procedure ProcStartCampaign(); @@ -2710,6 +2715,12 @@ begin AddItem(_lc[I_MENU_GAME_CHAT_TYPE_COLOR]); AddItem(_lc[I_MENU_GAME_CHAT_TYPE_TEXTURE]); end; + with AddSwitch(_lc[I_MENU_GAME_PLAYER_INDICATOR]) do + begin + Name := 'swPlayerIndicator'; + AddItem(_lc[I_MENU_YES]); + AddItem(_lc[I_MENU_NO]); + end; with AddScroll(_lc[I_MENU_GAME_SCALE_FACTOR]) do begin Name := 'scScaleFactor';