X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_menu.pas;h=0f0f2509cb54e7a492867e6afff9f90f021d3d37;hb=79b65a82e3f122c0715a55b683ef2a92eff39a29;hp=c086cb028e0ec05fa93cd00f126a996498d0d306;hpb=5c816a8e702fd39c65d0928a3315d81e979f30fb;p=d2df-sdl.git diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index c086cb0..0f0f250 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -43,11 +43,11 @@ var implementation uses - g_gui, g_textures, r_graphics, g_main, g_window, g_game, g_map, - g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons, + g_gui, r_textures, r_graphics, g_game, g_map, + g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons, e_log, SysUtils, CONFIG, g_playermodel, DateUtils, MAPDEF, Math, g_saveload, - e_texture, g_language, e_res, + g_language, e_res, g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch, utils, wadreader, g_system, r_game; @@ -107,7 +107,6 @@ procedure ProcApplyOptions(); var menu: TGUIMenu; i: Integer; - ovs: Boolean; begin menu := TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu')); @@ -116,10 +115,7 @@ begin else gBPP := 32; - ovs := gVSync; gVSync := TGUISwitch(menu.GetControl('swVSync')).ItemIndex = 0; - if (ovs <> gVSync) then - sys_EnableVSync(gVSync); gTextureFilter := TGUISwitch(menu.GetControl('swTextureFilter')).ItemIndex = 0; glNPOTOverride := not (TGUISwitch(menu.GetControl('swLegacyNPOT')).ItemIndex = 0); @@ -328,7 +324,7 @@ begin with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do begin - gPlayer1Settings.Model := Model.Name; + gPlayer1Settings.Model := Model.GetName(); gPlayer1Settings.Color := Model.Color; end; @@ -339,7 +335,7 @@ begin TEAM_RED, TEAM_BLUE); with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do begin - gPlayer2Settings.Model := Model.Name; + gPlayer2Settings.Model := Model.GetName(); gPlayer2Settings.Color := Model.Color; end; @@ -1353,7 +1349,7 @@ end; procedure ProcOptionsPlayersMIMenu(); var s, a: string; - b: TModelInfo; + i: Integer; begin if g_ActiveWindow.Name = 'OptionsPlayersP1Menu' then s := 'P1' else s := 'P2'; @@ -1361,15 +1357,14 @@ begin if a = '' then Exit; - b := g_PlayerModel_GetInfo(a); - + i := g_PlayerModel_GetIndex(a); with TGUIMenu(g_GUI_GetWindow('OptionsPlayersMIMenu').GetControl('mOptionsPlayersMIMenu')) do begin - TGUILabel(GetControl('lbName')).Text := b.Name; - TGUILabel(GetControl('lbAuthor')).Text := b.Author; - TGUIMemo(GetControl('meComment')).SetText(b.Description); + TGUILabel(GetControl('lbName')).Text := PlayerModelsArray[i].Name; + TGUILabel(GetControl('lbAuthor')).Text := PlayerModelsArray[i].Author; + TGUIMemo(GetControl('meComment')).SetText(PlayerModelsArray[i].Description); - if b.HaveWeapon then + if PlayerModelsArray[i].HaveWeapon then TGUILabel(GetControl('lbWeapon')).Text := _lc[I_MENU_YES] else TGUILabel(GetControl('lbWeapon')).Text := _lc[I_MENU_NO]; @@ -1390,8 +1385,7 @@ begin with TGUIModelView(g_ActiveWindow.GetControl('mv'+s+'Model')) do begin NextAnim(); - Model.GetCurrentAnimation.Loop := True; - Model.GetCurrentAnimationMask.Loop := True; + Model.AnimState.Loop := True; end; end; @@ -3531,16 +3525,11 @@ end; procedure g_Menu_Init(); begin MenuLoadData(); - g_GUI_Init(); CreateAllMenus(); end; procedure g_Menu_Free(); begin - g_GUI_Destroy(); - - e_WriteLog('Releasing menu data...', TMsgType.Notify); - MenuFreeData(); end;