X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_map.pas;h=b1174c8595ef86a1dafd7b550994b894906e0e06;hb=17560801e4b1071897d5e87c1fac53443b209596;hp=bd949579204bebf3560f558c2d840ef49abd9a44;hpb=d7d166dc3cd287276202e862746208892c4cc89f;p=d2df-sdl.git diff --git a/src/game/g_map.pas b/src/game/g_map.pas index bd94957..b1174c8 100644 --- a/src/game/g_map.pas +++ b/src/game/g_map.pas @@ -257,6 +257,21 @@ const FLAG_SIGNATURE = $47414C46; // 'FLAG' +// ////////////////////////////////////////////////////////////////////////// // +procedure mapWarningCB (const msg: AnsiString; line, col: Integer); +begin + if (line > 0) then + begin + e_LogWritefln('parse error at (%s,%s): %s', [line, col, msg], TMsgType.Warning); + end + else + begin + e_LogWritefln('parse error: %s', [msg], TMsgType.Warning); + end; +end; + + +// ////////////////////////////////////////////////////////////////////////// // var panByGUID: array of TPanel = nil; @@ -885,7 +900,7 @@ begin if TextNameHash.get(RecName, result) then begin // i found her! - //e_LogWritefln('texture ''%s'' already loaded', [RecName]); + //e_LogWritefln('texture ''%s'' already loaded (%s)', [RecName, result]); exit; end; @@ -953,7 +968,9 @@ begin SetLength(Textures, Length(Textures)+1); if not e_CreateTextureMem(TextureData, ResLength, Textures[High(Textures)].TextureID) then begin + e_WriteLog(Format('Error loading texture %s', [RecName]), TMsgType.Warning); SetLength(Textures, Length(Textures)-1); + result := -1; Exit; end; e_GetTextureSize(Textures[High(Textures)].TextureID, @Textures[High(Textures)].Width, @Textures[High(Textures)].Height); @@ -1001,7 +1018,7 @@ begin if TextNameHash.get(RecName, result) then begin // i found her! - //e_LogWritefln('animated texture ''%s'' already loaded', [RecName]); + //e_LogWritefln('animated texture ''%s'' already loaded (%s)', [RecName, result]); exit; end; @@ -1604,7 +1621,7 @@ var PanelID: DWORD; AddTextures: TAddTextureArray; TriggersTable: array of TTRec; - FileName, mapResName, s, TexName: String; + FileName, mapResName, TexName, s: AnsiString; Data: Pointer; Len: Integer; ok, isAnim: Boolean; @@ -1617,6 +1634,7 @@ var //moveActive: Boolean; pan: TPanel; mapOk: Boolean = false; + usedTextures: THashStrInt = nil; // key: mapTextureList begin mapGrid.Free(); mapGrid := nil; @@ -1730,31 +1748,53 @@ begin e_WriteLog(' Loading textures:', TMsgType.Notify); g_Game_SetLoadingText(_lc[I_LOAD_TEXTURES], mapTextureList.count-1, False); - cnt := -1; - for rec in mapTextureList do - begin - Inc(cnt); - s := rec.Resource; - {$IF DEFINED(D2F_DEBUG_TXLOAD)} - e_WriteLog(Format(' Loading texture #%d: %s', [cnt, s]), TMsgType.Notify); - {$ENDIF} - //if g_Map_IsSpecialTexture(s) then e_WriteLog(' SPECIAL!', MSG_NOTIFY); - if rec.Anim then - begin - // Àíèìèðîâàííàÿ òåêñòóðà - ntn := CreateAnimTexture(rec.Resource, FileName, True); - if (ntn < 0) then g_SimpleError(Format(_lc[I_GAME_ERROR_TEXTURE_ANIM], [s])); - end - else + // find used textures + usedTextures := hashNewStrInt(); + try + if (panels <> nil) and (panels.count > 0) then begin - // Îáû÷íàÿ òåêñòóðà - ntn := CreateTexture(rec.Resource, FileName, True); - if (ntn < 0) then g_SimpleError(Format(_lc[I_GAME_ERROR_TEXTURE_SIMPLE], [s])); + for rec in panels do + begin + texrec := rec.TextureRec; + if (texrec <> nil) then usedTextures.put(toLowerCase1251(texrec.Resource), 42); + end; end; - if (ntn < 0) then ntn := CreateNullTexture(rec.Resource); - rec.tagInt := ntn; // remember texture number - g_Game_StepLoading(); + cnt := -1; + for rec in mapTextureList do + begin + Inc(cnt); + if not usedTextures.has(toLowerCase1251(rec.Resource)) then + begin + rec.tagInt := -1; // just in case + e_LogWritefln(' Unused texture #%d: %s', [cnt, rec.Resource]); + end + else + begin + {$IF DEFINED(D2F_DEBUG_TXLOAD)} + e_LogWritefln(' Loading texture #%d: %s', [cnt, rec.Resource]); + {$ENDIF} + //if g_Map_IsSpecialTexture(s) then e_WriteLog(' SPECIAL!', MSG_NOTIFY); + if rec.Anim then + begin + // Àíèìèðîâàííàÿ òåêñòóðà + ntn := CreateAnimTexture(rec.Resource, FileName, True); + if (ntn < 0) then g_SimpleError(Format(_lc[I_GAME_ERROR_TEXTURE_ANIM], [rec.Resource])); + end + else + begin + // Îáû÷íàÿ òåêñòóðà + ntn := CreateTexture(rec.Resource, FileName, True); + if (ntn < 0) then g_SimpleError(Format(_lc[I_GAME_ERROR_TEXTURE_SIMPLE], [rec.Resource])); + end; + if (ntn < 0) then ntn := CreateNullTexture(rec.Resource); + + rec.tagInt := ntn; // remember texture number + end; + g_Game_StepLoading(); + end; + finally + usedTextures.Free(); end; // set panel tagInt to texture index @@ -1768,6 +1808,7 @@ begin end; end; + // Çàãðóçêà òðèããåðîâ gTriggerClientID := 0; e_WriteLog(' Loading triggers...', TMsgType.Notify); @@ -1981,6 +2022,7 @@ begin //e_LogWritefln('PANADD: pannum=%s', [pannum]); // Ñîçäàåì ïàíåëü è çàïîìèíàåì åå GUID + //e_LogWritefln('new panel; tcount=%s; curtex=%s', [Length(AddTextures), CurTex]); PanelID := CreatePanel(rec, AddTextures, CurTex); //e_LogWritefln('panel #%s of type %s got guid #%s', [pannum, rec.PanelType, PanelID]); rec.userPanelId := PanelID; // remember game panel id, we'll fix triggers later @@ -3253,4 +3295,6 @@ begin end; +begin + DynWarningCB := mapWarningCB; end.