X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_main.pas;h=c78c2bf3445b05e611879014aec397b9b80a9336;hb=5472594f32e33da0c66606ec9eebc8f798ef6b54;hp=d78c84e12b669971c3928b638ab4e8625f9ecb31;hpb=0968d19494ddf24230a822c02acbe3a3334bc3ad;p=d2df-sdl.git diff --git a/src/game/g_main.pas b/src/game/g_main.pas index d78c84e..c78c2bf 100644 --- a/src/game/g_main.pas +++ b/src/game/g_main.pas @@ -1,3 +1,19 @@ +(* Copyright (C) DooM 2D:Forever Developers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + *) +{$MODE DELPHI} unit g_main; interface @@ -20,11 +36,11 @@ var implementation uses - SDL2, GL, GLExt, WADEDITOR, e_log, g_window, + SDL2, GL, GLExt, wadreader, e_log, g_window, e_graphics, e_input, g_game, g_console, g_gui, e_sound, g_options, g_sound, g_player, g_weapons, SysUtils, g_triggers, MAPDEF, g_map, - MAPSTRUCT, g_menu, g_language, g_net, sfs; + MAPSTRUCT, g_menu, g_language, g_net, utils; var charbuff: Array [0..15] of Char; @@ -33,6 +49,8 @@ procedure Main(); var sdlflags: LongWord; begin + e_InitWritelnDriver(); + GetDir(0, GameDir); MapsDir := GameDir + '/maps/'; DataDir := GameDir + '/data/'; @@ -43,7 +61,7 @@ begin e_WriteLog('Read config file', MSG_NOTIFY); g_Options_Read(GameDir + '/' + CONFIG_FILENAME); - + e_WriteToStdOut := {$IFDEF HEADLESS}True;{$ELSE}False;{$ENDIF} //GetSystemDefaultLCID() @@ -52,7 +70,7 @@ begin //g_Language_Load(DataDir + gLanguage + '.txt'); e_WriteLog(gLanguage, MSG_NOTIFY); g_Language_Set(gLanguage); - + {$IFDEF HEADLESS} sdlflags := SDL_INIT_TIMER or $00004000; {$ELSE} @@ -64,7 +82,7 @@ begin {$ENDIF} if SDL_Init(sdlflags) < 0 then raise Exception.Create('SDL: Init failed: ' + SDL_GetError()); - + {$IFDEF HEADLESS} SDL_StartTextInput(); {$ENDIF} @@ -494,7 +512,7 @@ begin else begin for a := 0 to 14 do charbuff[a] := charbuff[a+1]; - charbuff[15] := SFSUpCase(C); + charbuff[15] := UpCase1251(C); Cheat(); end; end;