X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_main.pas;h=969167f098e6fc1461a67fccc32fcb5547e0aad9;hb=ac201b02f10ef558087d50f6b03b4519ab567558;hp=8c43ef8472b6b45efc755df3ca17fd3a42408def;hpb=30bcb89f4decd5b5885ebde1fbb943b6563b1e3e;p=d2df-sdl.git diff --git a/src/game/g_main.pas b/src/game/g_main.pas index 8c43ef8..969167f 100644 --- a/src/game/g_main.pas +++ b/src/game/g_main.pas @@ -1,3 +1,4 @@ +{$MODE DELPHI} unit g_main; interface @@ -20,16 +21,18 @@ var implementation uses - SDL2, GL, GLExt, WADEDITOR, e_log, g_window, + SDL2, GL, GLExt, wadreader, e_log, g_window, e_graphics, e_input, g_game, g_console, g_gui, e_sound, g_options, g_sound, g_player, g_weapons, SysUtils, g_triggers, MAPDEF, g_map, - MAPSTRUCT, g_menu, g_language, g_net; + MAPSTRUCT, g_menu, g_language, g_net, utils; var charbuff: Array [0..15] of Char; procedure Main(); +var + sdlflags: LongWord; begin GetDir(0, GameDir); MapsDir := GameDir + '/maps/'; @@ -42,6 +45,8 @@ begin e_WriteLog('Read config file', MSG_NOTIFY); g_Options_Read(GameDir + '/' + CONFIG_FILENAME); + e_WriteToStdOut := {$IFDEF HEADLESS}True;{$ELSE}False;{$ENDIF} + //GetSystemDefaultLCID() //e_WriteLog('Read language file', MSG_NOTIFY); @@ -49,19 +54,32 @@ begin e_WriteLog(gLanguage, MSG_NOTIFY); g_Language_Set(gLanguage); - if SDL_Init(SDL_INIT_JOYSTICK or SDL_INIT_TIMER or SDL_INIT_VIDEO) < 0 then +{$IFDEF HEADLESS} + sdlflags := SDL_INIT_TIMER or $00004000; +{$ELSE} + {$IFDEF USE_SDLMIXER} + sdlflags := SDL_INIT_EVERYTHING; + {$ELSE} + sdlflags := SDL_INIT_JOYSTICK or SDL_INIT_TIMER or SDL_INIT_VIDEO; + {$ENDIF} +{$ENDIF} + if SDL_Init(sdlflags) < 0 then raise Exception.Create('SDL: Init failed: ' + SDL_GetError()); - + +{$IFDEF HEADLESS} SDL_StartTextInput(); +{$ENDIF} e_WriteLog('Entering SDLMain', MSG_NOTIFY); - {$WARNINGS OFF} +{$WARNINGS OFF} SDLMain(); - {$WARNINGS ON} +{$WARNINGS ON} +{$IFDEF HEADLESS} SDL_StopTextInput(); - +{$ENDIF} + e_WriteLog('Releasing SDL', MSG_NOTIFY); SDL_Quit(); end; @@ -80,10 +98,10 @@ begin else e_WriteLog('Input: No Joysticks.', MSG_NOTIFY); - if not gNoSound then + if (not gNoSound) then begin - e_WriteLog('Init FMOD', MSG_NOTIFY); - if not e_InitSoundSystem(44100, False) then e_InitSoundSystem(48000, True); + e_WriteLog('Initializing sound system', MSG_NOTIFY); + e_InitSoundSystem({$IFDEF HEADLESS}True{$ELSE}False{$ENDIF}); end; e_WriteLog('Init game', MSG_NOTIFY); @@ -134,8 +152,8 @@ begin 'Ø': Result[i] := 'I'; 'Ù': Result[i] := 'O'; 'Ç': Result[i] := 'P'; - 'Õ': Result[i] := Chr(219); - 'Ú': Result[i] := Chr(221); + 'Õ': Result[i] := '['; //Chr(219); + 'Ú': Result[i] := ']'; //Chr(221); 'Ô': Result[i] := 'A'; 'Û': Result[i] := 'S'; 'Â': Result[i] := 'D'; @@ -145,8 +163,8 @@ begin 'Î': Result[i] := 'J'; 'Ë': Result[i] := 'K'; 'Ä': Result[i] := 'L'; - 'Æ': Result[i] := Chr(186); - 'Ý': Result[i] := Chr(222); + 'Æ': Result[i] := ';'; //Chr(186); + 'Ý': Result[i] := #39; //Chr(222); 'ß': Result[i] := 'Z'; '×': Result[i] := 'X'; 'Ñ': Result[i] := 'C'; @@ -154,18 +172,46 @@ begin 'È': Result[i] := 'B'; 'Ò': Result[i] := 'N'; 'Ü': Result[i] := 'M'; - 'Á': Result[i] := Chr(188); - 'Þ': Result[i] := Chr(190); + 'Á': Result[i] := ','; //Chr(188); + 'Þ': Result[i] := '.'; //Chr(190); end; end; + +function CheckCheat (ct: TStrings_Locale; eofs: Integer=0): Boolean; +var + ls1, ls2: string; +begin + ls1 := CheatEng[ct]; + ls2 := Translit(CheatRus[ct]); + if length(ls1) = 0 then ls1 := '~'; + if length(ls2) = 0 then ls2 := '~'; + result := + (Copy(charbuff, 17-Length(ls1)-eofs, Length(ls1)) = ls1) or + (Translit(Copy(charbuff, 17-Length(ls1)-eofs, Length(ls1))) = ls1) or + (Copy(charbuff, 17-Length(ls2)-eofs, Length(ls2)) = ls2) or + (Translit(Copy(charbuff, 17-Length(ls2)-eofs, Length(ls2))) = ls2); + { + if ct = I_GAME_CHEAT_JETPACK then + begin + e_WriteLog('ls1: ['+ls1+']', MSG_NOTIFY); + e_WriteLog('ls2: ['+ls2+']', MSG_NOTIFY); + e_WriteLog('bf0: ['+Copy(charbuff, 17-Length(ls1)-eofs, Length(ls1))+']', MSG_NOTIFY); + e_WriteLog('bf1: ['+Translit(Copy(charbuff, 17-Length(ls1)-eofs, Length(ls1)))+']', MSG_NOTIFY); + e_WriteLog('bf2: ['+Copy(charbuff, 17-Length(ls2)-eofs, Length(ls2))+']', MSG_NOTIFY); + e_WriteLog('bf3: ['+Translit(Copy(charbuff, 17-Length(ls2)-eofs, Length(ls2)))+']', MSG_NOTIFY); + end; + } +end; + + procedure Cheat(); const CHEAT_DAMAGE = 500; label Cheated; var - s, s2, ls1, ls2: string; + s, s2: string; c: Char16; a: Integer; begin @@ -176,40 +222,28 @@ begin s := 'SOUND_GAME_RADIO'; // - ls1 := CheatEng[I_GAME_CHEAT_GODMODE]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_GODMODE]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_GODMODE) then begin if gPlayer1 <> nil then gPlayer1.GodMode := not gPlayer1.GodMode; if gPlayer2 <> nil then gPlayer2.GodMode := not gPlayer2.GodMode; goto Cheated; end; // RAMBO - ls1 := CheatEng[I_GAME_CHEAT_WEAPONS]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_WEAPONS]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_WEAPONS) then begin if gPlayer1 <> nil then gPlayer1.AllRulez(False); if gPlayer2 <> nil then gPlayer2.AllRulez(False); goto Cheated; end; // TANK - ls1 := CheatEng[I_GAME_CHEAT_HEALTH]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_HEALTH]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_HEALTH) then begin if gPlayer1 <> nil then gPlayer1.AllRulez(True); if gPlayer2 <> nil then gPlayer2.AllRulez(True); goto Cheated; end; // IDDQD - ls1 := CheatEng[I_GAME_CHEAT_DEATH]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_DEATH]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_DEATH) then begin if gPlayer1 <> nil then gPlayer1.Damage(CHEAT_DAMAGE, 0, 0, 0, HIT_TRAP); if gPlayer2 <> nil then gPlayer2.Damage(CHEAT_DAMAGE, 0, 0, 0, HIT_TRAP); @@ -217,19 +251,13 @@ begin goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_DOORS]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_DOORS]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_DOORS) then begin g_Triggers_OpenAll(); goto Cheated; end; // GOODBYE - ls1 := CheatEng[I_GAME_CHEAT_NEXTMAP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NEXTMAP]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NEXTMAP) then begin if gTriggers <> nil then for a := 0 to High(gTriggers) do @@ -242,13 +270,8 @@ begin goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_CHANGEMAP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_CHANGEMAP]); s2 := Copy(charbuff, 15, 2); - if ((Copy(charbuff, 15 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 15 - Length(ls2), Length(ls2)) = ls2)) - and (s2[1] >= '0') and (s2[1] <= '9') - and (s2[2] >= '0') and (s2[2] <= '9') then + if CheckCheat(I_GAME_CHEAT_CHANGEMAP, 2) and (s2[1] >= '0') and (s2[1] <= '9') and (s2[2] >= '0') and (s2[2] <= '9') then begin if g_Map_Exist(MapsDir+gGameSettings.WAD+':\MAP'+s2) then begin @@ -260,114 +283,78 @@ begin goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_FLY]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_FLY]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_FLY) then begin gFly := not gFly; goto Cheated; end; // BULLFROG - ls1 := CheatEng[I_GAME_CHEAT_JUMPS]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_JUMPS]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_JUMPS) then begin VEL_JUMP := 30-VEL_JUMP; goto Cheated; end; // FORMULA1 - ls1 := CheatEng[I_GAME_CHEAT_SPEED]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_SPEED]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_SPEED) then begin MAX_RUNVEL := 32-MAX_RUNVEL; goto Cheated; end; // CONDOM - ls1 := CheatEng[I_GAME_CHEAT_SUIT]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_SUIT]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_SUIT) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_SUIT); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_SUIT); goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_AIR]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_AIR]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_AIR) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_OXYGEN); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_OXYGEN); goto Cheated; end; // PURELOVE - ls1 := CheatEng[I_GAME_CHEAT_BERSERK]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_BERSERK]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_BERSERK) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_MEDKIT_BLACK); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_MEDKIT_BLACK); goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_JETPACK]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_JETPACK]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_JETPACK) then begin if gPlayer1 <> nil then gPlayer1.GiveItem(ITEM_JETPACK); if gPlayer2 <> nil then gPlayer2.GiveItem(ITEM_JETPACK); goto Cheated; end; // CASPER - ls1 := CheatEng[I_GAME_CHEAT_NOCLIP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NOCLIP]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NOCLIP) then begin if gPlayer1 <> nil then gPlayer1.SwitchNoClip; if gPlayer2 <> nil then gPlayer2.SwitchNoClip; goto Cheated; end; // - ls1 := CheatEng[I_GAME_CHEAT_NOTARGET]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NOTARGET]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NOTARGET) then begin if gPlayer1 <> nil then gPlayer1.NoTarget := not gPlayer1.NoTarget; if gPlayer2 <> nil then gPlayer2.NoTarget := not gPlayer2.NoTarget; goto Cheated; end; // INFERNO - ls1 := CheatEng[I_GAME_CHEAT_NORELOAD]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_NORELOAD]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_NORELOAD) then begin if gPlayer1 <> nil then gPlayer1.NoReload := not gPlayer1.NoReload; if gPlayer2 <> nil then gPlayer2.NoReload := not gPlayer2.NoReload; goto Cheated; end; - ls1 := CheatEng[I_GAME_CHEAT_AIMLINE]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_AIMLINE]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_AIMLINE) then begin gAimLine := not gAimLine; goto Cheated; end; - ls1 := CheatEng[I_GAME_CHEAT_AUTOMAP]; - ls2 := Translit(CheatRus[I_GAME_CHEAT_AUTOMAP]); - if (Copy(charbuff, 17 - Length(ls1), Length(ls1)) = ls1) or - (Copy(charbuff, 17 - Length(ls2), Length(ls2)) = ls2) then + if CheckCheat(I_GAME_CHEAT_AUTOMAP) then begin gShowMap := not gShowMap; goto Cheated; @@ -381,7 +368,6 @@ end; procedure KeyPress(K: Word); var Msg: g_gui.TMessage; - a: Integer; begin case K of IK_PAUSE: // : @@ -483,13 +469,6 @@ begin begin g_GUI_ShowWindow('MainMenu'); g_Sound_PlayEx('MENU_OPEN'); - end - else - begin - for a := 0 to 14 do - charbuff[a] := charbuff[a+1]; - charbuff[15] := UpCase(Chr(K)); - Cheat(); end; end; end; @@ -499,6 +478,7 @@ end; procedure CharPress(C: Char); var Msg: g_gui.TMessage; + a: Integer; begin if (not gChatShow) and ((C = '`') or (C = '~') or (C = '¸') or (C = '¨')) then Exit; @@ -511,6 +491,12 @@ begin Msg.Msg := WM_CHAR; Msg.WParam := Ord(C); g_ActiveWindow.OnMessage(Msg); + end + else + begin + for a := 0 to 14 do charbuff[a] := charbuff[a+1]; + charbuff[15] := UpCase1251(C); + Cheat(); end; end;