X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_main.pas;h=627ebb0162401d14d3384fa5963f709ce8d0ee4d;hb=9a2ee072230bd5cb222921d0f34a6416ca69e12f;hp=7de78252194aea44adfb3baf70463f403f5ede8b;hpb=4d5a94c228a43cdd0333979f3aa218c56c248188;p=d2df-sdl.git diff --git a/src/game/g_main.pas b/src/game/g_main.pas index 7de7825..627ebb0 100644 --- a/src/game/g_main.pas +++ b/src/game/g_main.pas @@ -1,4 +1,4 @@ -(* Copyright (C) DooM 2D:Forever Developers +(* Copyright (C) Doom 2D: Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -37,13 +37,23 @@ var implementation uses - SDL2, GL, GLExt, wadreader, e_log, g_window, +{$INCLUDE ../nogl/noGLuses.inc} +{$IFDEF USE_WATT32} + Watt32, +{$ENDIF} +{$IFDEF USE_LIBSOCKET} + Socket, +{$ENDIF} +{$IFDEF ENABLE_HOLMES} + g_holmes, fui_wadread, fui_style, fui_gfx_gl, +{$ENDIF} + SDL2, wadreader, e_log, g_window, e_graphics, e_input, g_game, g_console, g_gui, - e_sound, g_options, g_sound, g_player, + e_sound, g_options, g_sound, g_player, g_basic, g_weapons, SysUtils, g_triggers, MAPDEF, g_map, - g_menu, g_language, g_net, g_holmes, - utils, conbuf, envvars, fui_wadread, fui_style, - fui_gfx_gl, xparser; + g_menu, g_language, g_net, g_touch, + utils, conbuf, envvars, + xparser; var @@ -52,6 +62,9 @@ var procedure Main(); var sdlflags: LongWord; +{$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} + flexloaded: Boolean; +{$ENDIF} begin e_InitWritelnDriver(); @@ -63,21 +76,44 @@ begin e_InitLog(GameDir + '/' + LOG_FILENAME, TWriteMode.WM_NEWFILE); - e_WriteLog('Read config file', TMsgType.Notify); - g_Options_Read(GameDir + '/' + CONFIG_FILENAME); + e_WriteLog( + 'Doom 2D: Forever version ' + GAME_VERSION + + ' proto ' + IntToStr(NET_PROTOCOL_VER), + TMsgType.Notify + ); + e_WriteLog( + 'Build date: ' + GAME_BUILDDATE + ' ' + GAME_BUILDTIME, + TMsgType.Notify + ); + +{$IFDEF USE_WATT32} + sdlflags := sock_init; + {$IFDEF USE_SDL2ALLEGRO} + hires_timer(0); + init_userSuppliedTimerTick; + {$ENDIF} + e_WriteLog('Wattcp Init: (' + IntToStr(sdlflags) + ') ' + sock_init_err(sdlflags), TMsgType.Notify); + e_WriteLog('Wattcp Version: ' + wattcpVersion, TMsgType.Notify); + e_WriteLog('Wattcp Capabilities: ' + wattcpCapabilities, TMsgType.Notify); + e_WriteLog('Wattcp IP: ' + + IntToStr(my_ip_addr div 16777216 mod 256) + '.' + + IntToStr(my_ip_addr div 65536 mod 256) + '.' + + IntToStr(my_ip_addr div 256 mod 256) + '.' + + IntToStr(my_ip_addr mod 256), + TMsgType.Notify + ); +{$ENDIF} +{$IFDEF USE_LIBSOCKET} + sdlflags := __lsck_init; + e_WriteLog('libsocket Init: (' + IntToStr(sdlflags) + ') ' + lsck_strerror(sdlflags), TMsgType.Notify); + e_WriteLog('libsocket Version: ' + __lsck_get_version, TMsgType.Notify); +{$ENDIF} {$IFDEF HEADLESS} conbufDumpToStdOut := true; {$ENDIF} e_WriteToStdOut := False; //{$IFDEF HEADLESS}True;{$ELSE}False;{$ENDIF} - //GetSystemDefaultLCID() - - //e_WriteLog('Read language file', MSG_NOTIFY); - //g_Language_Load(DataDir + gLanguage + '.txt'); - e_WriteLog(gLanguage, TMsgType.Notify); - g_Language_Set(gLanguage); - {$IFDEF HEADLESS} {$IFDEF USE_SDLMIXER} sdlflags := SDL_INIT_TIMER or SDL_INIT_AUDIO or $00004000; @@ -88,52 +124,77 @@ begin {$ENDIF} {$ELSE} {$IFDEF USE_SDLMIXER} - sdlflags := SDL_INIT_EVERYTHING; + {*sdlflags := SDL_INIT_EVERYTHING;*} + sdlflags := SDL_INIT_JOYSTICK or SDL_INIT_TIMER or SDL_INIT_VIDEO; {$ELSE} sdlflags := SDL_INIT_JOYSTICK or SDL_INIT_TIMER or SDL_INIT_VIDEO; {$ENDIF} {$ENDIF} + + SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, '0'); + if SDL_Init(sdlflags) < 0 then raise Exception.Create('SDL: Init failed: ' + SDL_GetError()); + e_WriteLog('Read config file', TMsgType.Notify); + g_Options_Read(GameDir + '/' + CONFIG_FILENAME); + + //GetSystemDefaultLCID() + + //e_WriteLog('Read language file', MSG_NOTIFY); + //g_Language_Load(DataDir + gLanguage + '.txt'); + e_WriteLog(gLanguage, TMsgType.Notify); + g_Language_Set(gLanguage); + {$IFNDEF HEADLESS} +{$IFNDEF ANDROID} SDL_StartTextInput(); {$ENDIF} +{$ENDIF} -{$IFNDEF HEADLESS} +{$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} + flexloaded := true; if not fuiAddWad('flexui.wad') then begin if not fuiAddWad('./data/flexui.wad') then fuiAddWad('./flexui.wad'); end; - g_holmes_imfunctional := true; - try - e_LogWriteln('FlexUI: loading stylesheet...'); - uiLoadStyles('flexui/widgets.wgs'); - except on e: TParserException do - begin - writeln('ERROR at (', e.tokLine, ',', e.tokCol, '): ', e.message); - //raise; - end; - else - begin - //raise; - end; - end; try fuiGfxLoadFont('win8', 'flexui/fonts/win8.fuifont'); fuiGfxLoadFont('win14', 'flexui/fonts/win14.fuifont'); fuiGfxLoadFont('win16', 'flexui/fonts/win16.fuifont'); - g_holmes_imfunctional := false; + fuiGfxLoadFont('dos8', 'flexui/fonts/dos8.fuifont'); + fuiGfxLoadFont('msx6', 'flexui/fonts/msx6.fuifont'); except on e: Exception do begin writeln('ERROR loading FlexUI fonts'); + flexloaded := false; //raise; end; else begin + flexloaded := false; //raise; end; end; + if (flexloaded) then + begin + try + e_LogWriteln('FlexUI: loading stylesheet...'); + uiLoadStyles('flexui/widgets.wgs'); + except on e: TParserException do + begin + writeln('ERROR at (', e.tokLine, ',', e.tokCol, '): ', e.message); + //raise; + flexloaded := false; + end; + else + begin + //raise; + flexloaded := false; + end; + end; + end; + g_holmes_imfunctional := not flexloaded; {$ENDIF} e_WriteLog('Entering SDLMain', TMsgType.Notify); @@ -168,6 +229,7 @@ begin e_WriteLog('Init Input', TMsgType.Notify); e_InitInput(); + g_Touch_Init; if (e_JoysticksAvailable > 0) then e_WriteLog('Input: Joysticks available.', TMsgType.Notify) @@ -362,9 +424,7 @@ begin begin if g_Map_Exist(MapsDir+gGameSettings.WAD+':\MAP'+s2) then begin - c := 'MAP00'; - c[3] := s2[1]; - c[4] := s2[2]; + c := 'MAP'+s2; g_Game_ExitLevel(c); end; goto Cheated; @@ -463,12 +523,12 @@ begin if (g_ActiveWindow = nil) then g_Game_Pause(not gPause); end; - IK_BACKQUOTE: // <`/~/¨/¸>: + IK_BACKQUOTE, VK_CONSOLE: // <`/~/¨/¸>: begin g_Console_Switch(); end; - IK_ESCAPE: // : + IK_ESCAPE, VK_ESCAPE: // : begin if gChatShow then begin