X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_main.pas;h=24dac52e2e76556c340db9ddd3595c1ec67d1370;hb=414f2873efa0cce84499f64774db7000e6268971;hp=3b84f30eb820982eae315c8147e4eccdfdc9458a;hpb=f9af3a48743f80e9095082f9d8156d60b62f6b29;p=d2df-sdl.git diff --git a/src/game/g_main.pas b/src/game/g_main.pas index 3b84f30..24dac52 100644 --- a/src/game/g_main.pas +++ b/src/game/g_main.pas @@ -17,6 +17,8 @@ unit g_main; interface + uses Utils; + procedure Main (); procedure Init (); procedure Release (); @@ -26,48 +28,154 @@ procedure KeyPress (K: Word); procedure CharPress (C: AnsiChar); var - GameDir: string; - DataDir: string; - MapsDir: string; - ModelsDir: string; + {--- TO REMOVE ---} + GameDir: string; + {-----------------} + + {--- Read-only dirs ---} GameWAD: string; + DataDirs: SSArray; + ModelDirs: SSArray; + MegawadDirs: SSArray; + MapDirs: SSArray; + WadDirs: SSArray; + AllMapDirs: SSArray; // Maps + Megawads + + {--- Read-Write dirs ---} LogFileName: string; + LogDirs: SSArray; + SaveDirs: SSArray; + CacheDirs: SSArray; + ConfigDirs: SSArray; + ScreenshotDirs: SSArray; + MapDownloadDirs: SSArray; + WadDownloadDirs: SSArray; implementation uses {$INCLUDE ../nogl/noGLuses.inc} {$IFDEF ENABLE_HOLMES} - g_holmes, fui_wadread, fui_style, fui_gfx_gl, + g_holmes, sdlcarcass, fui_ctls, fui_wadread, fui_style, fui_gfx_gl, {$ENDIF} - SDL2, wadreader, e_log, g_window, + wadreader, e_log, g_window, e_graphics, e_input, g_game, g_console, g_gui, e_sound, g_options, g_sound, g_player, g_basic, - g_weapons, SysUtils, g_triggers, MAPDEF, g_map, - g_menu, g_language, g_net, g_touch, g_res_downloader, - utils, conbuf, envvars, + g_weapons, SysUtils, g_triggers, MAPDEF, g_map, e_res, + g_menu, g_language, g_net, g_touch, g_system, g_res_downloader, + conbuf, envvars, xparser; var charbuff: packed array [0..15] of AnsiChar; +procedure InitPath; + var i: Integer; rwdir, rodir: AnsiString; + + procedure AddPath (var arr: SSArray; str: AnsiString); + begin + SetLength(arr, Length(arr) + 1); + arr[High(arr)] := ExpandFileName(str) + end; + + procedure AddDef (var arr: SSArray; str: AnsiString); + begin + if arr = nil then + AddPath(arr, str) + end; + +begin + GetDir(0, GameDir); + + i := 1; + while i < ParamCount do + begin + case ParamStr(i) of + '--rw-dir': + begin + Inc(i); + rwdir := ParamStr(i); + (* RW *) + AddPath(LogDirs, e_CatPath(rwdir, '')); + AddPath(SaveDirs, e_CatPath(rwdir, 'data')); + AddPath(CacheDirs, e_CatPath(rwdir, 'data/cache')); + AddPath(ConfigDirs, e_CatPath(rwdir, '')); + AddPath(MapDownloadDirs, e_CatPath(rwdir, 'maps/downloads')); + AddPath(WadDownloadDirs, e_CatPath(rwdir, 'wads/downloads')); + AddPath(ScreenshotDirs, e_CatPath(rwdir, 'screenshots')); + (* RO *) + AddPath(DataDirs, e_CatPath(rwdir, 'data')); + AddPath(ModelDirs, e_CatPath(rwdir, 'data/models')); + AddPath(MegawadDirs, e_CatPath(rwdir, 'maps/megawads')); + AddPath(MapDirs, e_CatPath(rwdir, 'maps')); + AddPath(WadDirs, e_CatPath(rwdir, 'wads')); + end; + '--ro-dir': + begin + Inc(i); + rodir := ParamStr(i); + (* RO *) + AddPath(DataDirs, e_CatPath(rodir, 'data')); + AddPath(ModelDirs, e_CatPath(rodir, 'data/models')); + AddPath(MegawadDirs, e_CatPath(rodir, 'maps/megawads')); + AddPath(MapDirs, e_CatPath(rodir, 'maps')); + AddPath(WadDirs, e_CatPath(rodir, 'wads')); + end; + end; + Inc(i) + end; + + (* RO *) + AddDef(DataDirs, 'data'); + AddDef(ModelDirs, 'data/models'); + AddDef(MegawadDirs, 'maps/megawads'); + AddDef(MapDirs, 'maps'); + AddDef(WadDirs, 'wads'); + (* RW *) + AddDef(LogDirs, '.'); + AddDef(SaveDirs, 'data'); + AddDef(CacheDirs, 'data/cache'); + AddDef(ConfigDirs, '.'); + AddDef(MapDownloadDirs, 'maps/downloads'); + AddDef(WadDownloadDirs, 'wad/downloads'); + AddDef(ScreenshotDirs, 'screenshots'); + + for i := 0 to High(MapDirs) do + AddPath(AllMapDirs, MapDirs[i]); + for i := 0 to High(MegawadDirs) do + AddPath(AllMapDirs, MegawadDirs[i]); + + if LogFileName = '' then + begin + rwdir := e_GetDir(LogDirs); + if rwdir <> '' then + begin + {$IFDEF HEADLESS} + LogFileName := e_CatPath(rwdir, 'Doom2DF_H.log'); + {$ELSE} + LogFileName := e_Catpath(rwdir, 'Doom2DF.log'); + {$ENDIF} + end + end +end; + procedure Main(); -var - sdlflags: LongWord; -{$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} - flexloaded: Boolean; +{$IFDEF ENABLE_HOLMES} + var flexloaded: Boolean; {$ENDIF} + var s: AnsiString; begin + InitPath; + if LogFileName <> '' then + e_InitLog(LogFileName, TWriteMode.WM_NEWFILE); e_InitWritelnDriver(); - GetDir(0, GameDir); - MapsDir := GameDir + '/maps/'; - DataDir := GameDir + '/data/'; - ModelsDir := DataDir + 'models/'; - GameWAD := DataDir + 'Game.wad'; + GameWAD := e_FindWad(DataDirs, 'GAME'); + assert(GameWad <> '', 'GAME.WAD not installed?'); + - e_InitLog(GameDir + '/' + LogFileName, TWriteMode.WM_NEWFILE); +// e_InitLog(GameDir + '/' + LogFileName, TWriteMode.WM_NEWFILE); e_WriteLog( 'Doom 2D: Forever version ' + GAME_VERSION + @@ -84,35 +192,24 @@ begin {$ENDIF} e_WriteToStdOut := False; //{$IFDEF HEADLESS}True;{$ELSE}False;{$ENDIF} -{$IFDEF HEADLESS} - {$IFDEF USE_SDLMIXER} - sdlflags := SDL_INIT_TIMER or SDL_INIT_AUDIO or $00004000; - // HACK: shit this into env and hope for the best - SetEnvVar('SDL_AUDIODRIVER', 'dummy'); - {$ELSE} - sdlflags := SDL_INIT_TIMER or $00004000; - {$ENDIF} -{$ELSE} - {$IFDEF USE_SDLMIXER} - {*sdlflags := SDL_INIT_EVERYTHING;*} - sdlflags := SDL_INIT_JOYSTICK or SDL_INIT_TIMER or SDL_INIT_VIDEO; - {$ELSE} - sdlflags := SDL_INIT_JOYSTICK or SDL_INIT_TIMER or SDL_INIT_VIDEO; - {$ENDIF} -{$ENDIF} - - SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, '0'); - - if SDL_Init(sdlflags) < 0 then - raise Exception.Create('SDL: Init failed: ' + SDL_GetError()); + e_InitInput; - e_WriteLog('Read config file', TMsgType.Notify); - g_Options_Read(GameDir + '/' + CONFIG_FILENAME); + sys_Init; - //GetSystemDefaultLCID() + s := CONFIG_FILENAME; + if e_FindResource(ConfigDirs, s) = true then + begin + g_Options_Read(s) + end + else + begin + g_Options_SetDefault; + g_Options_SetDefaultVideo + end; + if sys_SetDisplayMode(gScreenWidth, gScreenHeight, gBPP, gFullScreen) = False then + raise Exception.Create('Failed to set videomode on startup.'); - //e_WriteLog('Read language file', MSG_NOTIFY); - //g_Language_Load(DataDir + gLanguage + '.txt'); + g_Console_SysInit; e_WriteLog(gLanguage, TMsgType.Notify); g_Language_Set(gLanguage); @@ -159,18 +256,29 @@ begin end; end; g_holmes_imfunctional := not flexloaded; + + if (not g_holmes_imfunctional) then + begin + uiInitialize(); + uiContext.font := 'win14'; + end; + + if assigned(oglInitCB) then oglInitCB; {$ENDIF} //g_Res_CreateDatabases(); // it will be done before connecting to the server for the first time e_WriteLog('Entering SDLMain', TMsgType.Notify); -{$WARNINGS OFF} - SDLMain(); -{$WARNINGS ON} + {$WARNINGS OFF} + SDLMain(); + {$WARNINGS ON} + + {$IFDEF ENABLE_HOLMES} + if assigned(oglDeinitCB) then oglDeinitCB; + {$ENDIF} - e_WriteLog('Releasing SDL', TMsgType.Notify); - SDL_Quit(); + sys_Final; end; procedure Init(); @@ -189,8 +297,6 @@ begin NoSound := False; {$ENDIF} - e_WriteLog('Init Input', TMsgType.Notify); - e_InitInput(); g_Touch_Init; (* @@ -218,12 +324,12 @@ begin e_WriteLog('Releasing engine', TMsgType.Notify); e_ReleaseEngine(); - e_WriteLog('Releasing Input', TMsgType.Notify); + e_WriteLog('Releasing input', TMsgType.Notify); e_ReleaseInput(); if not gNoSound then begin - e_WriteLog('Releasing FMOD', TMsgType.Notify); + e_WriteLog('Releasing sound', TMsgType.Notify); e_ReleaseSoundSystem(); end; end; @@ -386,9 +492,9 @@ begin s2 := Copy(charbuff, 15, 2); if CheckCheat(I_GAME_CHEAT_CHANGEMAP, 2) and (s2[1] >= '0') and (s2[1] <= '9') and (s2[2] >= '0') and (s2[2] <= '9') then begin - if g_Map_Exist(MapsDir+gGameSettings.WAD+':\MAP'+s2) then + if g_Map_Exist(gGameSettings.WAD + ':\MAP' + s2) then begin - c := 'MAP'+s2; + c := 'MAP' + s2; g_Game_ExitLevel(c); end; goto Cheated; @@ -583,5 +689,4 @@ begin end; end; - end.