X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_holmes.pas;h=b7ad74b79db8028d84f2711100434655a9e5eebe;hb=656407d4bcc9419011375f19ad756d9ab7254f89;hp=1f68911b260c4c44994f6b1b982779dcec03a057;hpb=2bdaa61ce43bde7d6b75f24f66f3d7d5ef54426b;p=d2df-sdl.git diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas index 1f68911..b7ad74b 100644 --- a/src/game/g_holmes.pas +++ b/src/game/g_holmes.pas @@ -1,9 +1,8 @@ -(* Copyright (C) DooM 2D:Forever Developers +(* Copyright (C) Doom 2D: Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,745 +17,537 @@ unit g_holmes; interface -uses - e_log, - g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters, - g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, - xprofiler; - - -type - THMouseEvent = record - public - const - // both for but and for bstate - Left = $0001; - Right = $0002; - Middle = $0004; - WheelUp = $0008; - WheelDown = $0010; - - // event types - Release = 0; - Press = 1; - Motion = 2; - - public - kind: Byte; // motion, press, release - x, y: Integer; - dx, dy: Integer; // for wheel this is wheel motion, otherwise this is relative mouse motion - but: Word; // current pressed/released button, or 0 for motion - bstate: Word; // button state - kstate: Word; // keyboard state (see THKeyEvent); - end; - - THKeyEvent = record - public - const - // modifiers - ModCtrl = $0001; - ModAlt = $0002; - ModShift = $0004; - - // event types - Release = 0; - Press = 1; - - public - kind: Byte; - scan: Word; // SDL_SCANCODE_XXX - sym: Word; // SDLK_XXX - bstate: Word; // button state - kstate: Word; // keyboard state - end; - - -procedure g_Holmes_VidModeChanged (); -procedure g_Holmes_WindowFocused (); -procedure g_Holmes_WindowBlured (); + procedure holmesInitCommands (); + procedure holmesInitBinds (); -procedure g_Holmes_Draw (); -procedure g_Holmes_DrawUI (); + function monsTypeToString (mt: Byte): AnsiString; + function monsBehToString (bt: Byte): AnsiString; + function monsStateToString (st: Byte): AnsiString; + function trigType2Str (ttype: Integer): AnsiString; -function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean; // returns `true` if event was eaten -function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten - -// hooks for player -procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); -procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer); + var + g_holmes_imfunctional: Boolean = false; + g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF}; + var + msX: Integer = -666; + msY: Integer = -666; + showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; + showMonsInfo: Boolean = false; + showMonsLOS2Plr: Boolean = false; + showAllMonsCells: Boolean = false; + showMapCurPos: Boolean = false; + showLayersWindow: Boolean = false; + showOutlineWindow: Boolean = false; + showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; + showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; -var - g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF}; + var + g_ol_nice: Boolean = false; + g_ol_fill_walls: Boolean = false; + g_ol_rlayer_back: Boolean = false; + g_ol_rlayer_step: Boolean = false; + g_ol_rlayer_wall: Boolean = false; + g_ol_rlayer_door: Boolean = false; + g_ol_rlayer_acid1: Boolean = false; + g_ol_rlayer_acid2: Boolean = false; + g_ol_rlayer_water: Boolean = false; + g_ol_rlayer_fore: Boolean = false; + var + monMarkedUID: Integer = -1; + platMarkedGUID: Integer = -1; implementation uses - SysUtils, GL, SDL2, - MAPDEF, g_options; + {mempool,} + e_log, e_input, + g_player, g_monsters, + g_map, g_triggers, g_game, g_panel, g_console, + {xprofiler,} + fui_common, fui_events, fui_ctls, + {$IFDEF ENABLE_RENDER} + r_render, + {$ENDIF} + {rttiobj,} typinfo, e_res, + SysUtils, Classes, + {$IFDEF USE_SDL2} + SDL2, + {$ENDIF} + MAPDEF, g_options, + hashtable, xparser; var //globalInited: Boolean = false; - msX: Integer = -666; - msY: Integer = -666; msB: Word = 0; // button state kbS: Word = 0; // keyboard modifiers state - showGrid: Boolean = true; - showMonsInfo: Boolean = false; - showMonsLOS2Plr: Boolean = false; - showAllMonsCells: Boolean = false; - showMapCurPos: Boolean = false; - showLayersWindow: Boolean = false; - showOutlineWindow: Boolean = false; - oldShowLayersWindow: Boolean = false; - oldShowOutlineWindow: Boolean = false; + // ////////////////////////////////////////////////////////////////////////// // {$INCLUDE g_holmes.inc} -{$INCLUDE g_holmes_ui.inc} // ////////////////////////////////////////////////////////////////////////// // -var - g_ol_nice: Boolean = false; - g_ol_rlayer_back: Boolean = false; - g_ol_rlayer_step: Boolean = false; - g_ol_rlayer_wall: Boolean = false; - g_ol_rlayer_door: Boolean = false; - g_ol_rlayer_acid1: Boolean = false; - g_ol_rlayer_acid2: Boolean = false; - g_ol_rlayer_water: Boolean = false; - g_ol_rlayer_fore: Boolean = false; +{$INCLUDE g_holmes_cmd.inc} // ////////////////////////////////////////////////////////////////////////// // -var - winOptions: THTopWindow = nil; - winLayers: THTopWindow = nil; - winOutlines: THTopWindow = nil; - -procedure createOptionsWindow (); -var - llb: THCtlCBListBox; +{$IF NOT DEFINED(ENABLE_RENDER)} +function pmsCurMapX (): Integer; inline; begin - llb := THCtlCBListBox.Create(0, 0); - llb.appendItem('map grid', @showGrid); - llb.appendItem('cursor position on map', @showMapCurPos); - llb.appendItem('monster info', @showMonsInfo); - llb.appendItem('monster LOS to player', @showMonsLOS2Plr); - llb.appendItem('monster cells (SLOW!)', @showAllMonsCells); - llb.appendItem('', nil); - llb.appendItem('layers window', @showLayersWindow); - llb.appendItem('outline window', @showOutlineWindow); - winOptions := THTopWindow.Create('Holmes Options', 100, 100); - winOptions.escClose := true; - winOptions.appendChild(llb); + result := round(msX/g_dbg_scale) end; - -procedure createLayersWindow (); -var - llb: THCtlCBListBox; +function pmsCurMapY (): Integer; inline; begin - llb := THCtlCBListBox.Create(0, 0); - llb.appendItem('background', @g_rlayer_back); - llb.appendItem('steps', @g_rlayer_step); - llb.appendItem('walls', @g_rlayer_wall); - llb.appendItem('doors', @g_rlayer_door); - llb.appendItem('acid1', @g_rlayer_acid1); - llb.appendItem('acid2', @g_rlayer_acid2); - llb.appendItem('water', @g_rlayer_water); - llb.appendItem('foreground', @g_rlayer_fore); - winLayers := THTopWindow.Create('visible', 10, 10); - winLayers.escClose := true; - winLayers.appendChild(llb); + result := round(msY/g_dbg_scale) end; - -procedure createOutlinesWindow (); -var - llb: THCtlCBListBox; -begin - llb := THCtlCBListBox.Create(0, 0); - llb.appendItem('background', @g_ol_rlayer_back); - llb.appendItem('steps', @g_ol_rlayer_step); - llb.appendItem('walls', @g_ol_rlayer_wall); - llb.appendItem('doors', @g_ol_rlayer_door); - llb.appendItem('acid1', @g_ol_rlayer_acid1); - llb.appendItem('acid2', @g_ol_rlayer_acid2); - llb.appendItem('water', @g_ol_rlayer_water); - llb.appendItem('foreground', @g_ol_rlayer_fore); - llb.appendItem('', nil); - llb.appendItem('slow''n''nice', @g_ol_nice); - winOutlines := THTopWindow.Create('outlines', 100, 10); - winOutlines.escClose := true; - winOutlines.appendChild(llb); -end; - - -// ////////////////////////////////////////////////////////////////////////// // -procedure g_Holmes_VidModeChanged (); -begin - e_WriteLog(Format('Holmes: videomode changed: %dx%d', [gScreenWidth, gScreenHeight]), MSG_NOTIFY); - // texture space is possibly lost here, idc - curtexid := 0; - font6texid := 0; - font8texid := 0; - prfont6texid := 0; - prfont8texid := 0; - //createCursorTexture(); -end; - -procedure g_Holmes_WindowFocused (); -begin - msB := 0; - kbS := 0; -end; - -procedure g_Holmes_WindowBlured (); +function r_Render_HolmesViewIsSet (): Boolean; begin + result := false end; +{$ENDIF} // ////////////////////////////////////////////////////////////////////////// // var - vpSet: Boolean = false; - vpx, vpy: Integer; - vpw, vph: Integer; - laserSet: Boolean = false; - laserX0, laserY0, laserX1, laserY1: Integer; - monMarkedUID: Integer = -1; - - -procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); -begin - vpSet := true; - vpx := viewPortX; - vpy := viewPortY; - vpw := viewPortW; - vph := viewPortH; -end; - -procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer); -begin - laserSet := true; - laserX0 := ax0; - laserY0 := ay0; - laserX1 := ax1; - laserY1 := ay1; - laserSet := laserSet; // shut up, fpc! -end; - + winHelp: TUITopWindow = nil; + winOptions: TUITopWindow = nil; + winLayers: TUITopWindow = nil; + winOutlines: TUITopWindow = nil; -function pmsCurMapX (): Integer; inline; begin result := msX+vpx; end; -function pmsCurMapY (): Integer; inline; begin result := msY+vpy; end; +procedure createHelpWindow (); forward; +procedure createOptionsWindow (); forward; +procedure createLayersWindow (); forward; +procedure createOutlinesWindow (); forward; -procedure plrDebugMouse (var ev: THMouseEvent); - function wallToggle (pan: TPanel; tag: Integer): Boolean; - begin - result := false; // don't stop - e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY); - if ((kbS and THKeyEvent.ModAlt) <> 0) then - begin - if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx); - end; - end; - - function monsAtDump (mon: TMonster; tag: Integer): Boolean; +procedure toggleLayersWindowCB (me: TUIControl); +begin + showLayersWindow := not showLayersWindow; + if showLayersWindow then begin - result := false; // don't stop - e_WriteLog(Format('monster #%d; UID=%d', [mon.arrIdx, mon.UID]), MSG_NOTIFY); - monMarkedUID := mon.UID; - //if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx); - end; - - function monsInCell (mon: TMonster; tag: Integer): Boolean; + if (winLayers = nil) then createLayersWindow(); + uiAddWindow(winLayers); + end + else begin - result := false; // don't stop - e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY); + uiRemoveWindow(winLayers); end; +end; +procedure toggleOutlineWindowCB (me: TUIControl); begin - //e_WriteLog(Format('mouse: x=%d; y=%d; but=%d; bstate=%d', [msx, msy, but, bstate]), MSG_NOTIFY); - if (gPlayer1 = nil) or not vpSet then exit; - if (ev.kind <> THMouseEvent.Press) then exit; - - e_WriteLog(Format('mev: %d', [Integer(ev.kind)]), MSG_NOTIFY); - - if (ev.but = THMouseEvent.Left) then + showOutlineWindow := not showOutlineWindow; + if showOutlineWindow then begin - if ((kbS and THKeyEvent.ModShift) <> 0) then - begin - // dump monsters in cell - e_WriteLog('===========================', MSG_NOTIFY); - monsGrid.forEachInCell(pmsCurMapX, pmsCurMapY, monsInCell); - e_WriteLog('---------------------------', MSG_NOTIFY); - end - else - begin - // toggle wall - e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY); - mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor)); - e_WriteLog('--- toggle wall ---', MSG_NOTIFY); - end; - exit; - end; - - if (ev.but = THMouseEvent.Right) then + if (winOutlines = nil) then createOutlinesWindow(); + uiAddWindow(winOutlines); + end + else begin - monMarkedUID := -1; - e_WriteLog('===========================', MSG_NOTIFY); - monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump); - e_WriteLog('---------------------------', MSG_NOTIFY); - exit; + uiRemoveWindow(winOutlines); end; end; -var - edgeBmp: array of Byte = nil; - - -procedure drawOutlines (); - procedure clearEdgeBmp (); - begin - SetLength(edgeBmp, (gWinSizeX+4)*(gWinSizeY+4)); - FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0); - end; - - procedure drawPanel (pan: TPanel); +procedure createHelpWindow (); + procedure addHelpEmptyLine (); var - sx, len, y0, y1: Integer; + stx: TUIStaticText; begin - if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit; - if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) or (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit; - if g_ol_nice then - begin - sx := pan.X-(vpx-1); - len := pan.Width; - if (len > vpw+2) then len := vpw+2; - if (sx < 0) then begin len += sx; sx := 0; end; - if (sx+len > vpw+2) then len := vpw+2-sx; - if (len < 1) then exit; - assert(sx >= 0); - assert(sx+len <= vpw+2); - y0 := pan.Y-(vpy-1); - y1 := y0+pan.Height; - if (y0 < 0) then y0 := 0; - if (y1 > vph+2) then y1 := vph+2; - while (y0 < y1) do - begin - FillChar(edgeBmp[y0*(gWinSizeX+4)+sx], len*sizeof(edgeBmp[0]), 1); - Inc(y0); - end; - end - else - begin - drawRect(pan.X, pan.Y, pan.Width, pan.Height, 255, 255, 255); - end; + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := ''; + stx.header := false; + stx.line := false; + winHelp.appendChild(stx); end; - procedure drawEdges (); + procedure addHelpCaptionLine (const txt: AnsiString); var - x, y: Integer; - a: PByte; - begin - glDisable(GL_BLEND); - glDisable(GL_TEXTURE_2D); - glLineWidth(1); - glPointSize(1); - glDisable(GL_LINE_SMOOTH); - glDisable(GL_POLYGON_SMOOTH); - glColor4f(1.0, 1.0, 1.0, 1.0); - glBegin(GL_POINTS); - for y := 1 to vph do - begin - a := @edgeBmp[y*(gWinSizeX+4)+1]; - for x := 1 to vpw do - begin - if (a[0] <> 0) then - begin - if (a[-1] = 0) or (a[1] = 0) or (a[-(gWinSizeX+4)] = 0) or (a[gWinSizeX+4] = 0) or - (a[-(gWinSizeX+4)-1] = 0) or (a[-(gWinSizeX+4)+1] = 0) or - (a[gWinSizeX+4-1] = 0) or (a[gWinSizeX+4+1] = 0) then - begin - glVertex2f(x-1+vpx+0.37, y-1+vpy+0.37); - end; - end; - Inc(a); - end; - end; - glEnd(); + stx: TUIStaticText; + begin + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := txt; + stx.header := true; + stx.line := true; + winHelp.appendChild(stx); end; - procedure doWallsOld (parr: array of TPanel; ptype: Word); + procedure addHelpCaption (const txt: AnsiString); var - f: Integer; - pan: TPanel; + stx: TUIStaticText; begin - if g_ol_nice then clearEdgeBmp(); - for f := 0 to High(parr) do - begin - pan := parr[f]; - if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue; - if ((pan.PanelType and ptype) = 0) then continue; - drawPanel(pan); - end; - if g_ol_nice then drawEdges(); + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := txt; + stx.header := true; + stx.line := false; + winHelp.appendChild(stx); end; - function doWallCB (pan: TPanel; tag: Integer): Boolean; + procedure addHelpKeyMouse (const key, txt, grp: AnsiString); + var + box: TUIHBox; + span: TUISpan; + stx: TUIStaticText; begin - result := false; // don't stop - //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit; - drawPanel(pan); + box := TUIHBox.Create(); + box.flExpand := true; + // key + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 1; // right + stx.valign := 0; // center + stx.text := key; + stx.header := true; + stx.line := false; + stx.flHGroup := grp; + box.appendChild(stx); + // span + span := TUISpan.Create(); + span.flDefaultSize := TLaySize.Create(12, 1); + span.flExpand := true; + box.appendChild(span); + // text + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := -1; // left + stx.valign := 0; // center + stx.text := txt; + stx.header := false; + stx.line := false; + box.appendChild(stx); + winHelp.appendChild(box); end; - procedure doWalls (parr: array of TPanel; ptype: Word); - begin - if g_ol_nice then clearEdgeBmp(); - mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, panelTypeToTag(ptype)); - if g_ol_nice then drawEdges(); - end; + procedure addHelpKey (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-keys'); end; + procedure addHelpMouse (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-mouse'); end; +var + slist: array of AnsiString = nil; + cmd: PHolmesCommand; + bind: THolmesBinding; + f: Integer; + { + llb: TUISimpleText; + maxkeylen: Integer; + s: AnsiString; + } begin - if g_ol_rlayer_back then doWalls(gRenderBackgrounds, PANEL_BACK); - if g_ol_rlayer_step then doWalls(gSteps, PANEL_STEP); - if g_ol_rlayer_wall then doWalls(gWalls, PANEL_WALL); - if g_ol_rlayer_door then doWalls(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR); - if g_ol_rlayer_acid1 then doWalls(gAcid1, PANEL_ACID1); - if g_ol_rlayer_acid2 then doWalls(gAcid2, PANEL_ACID2); - if g_ol_rlayer_water then doWalls(gWater, PANEL_WATER); - if g_ol_rlayer_fore then doWalls(gRenderForegrounds, PANEL_FORE); -end; + winHelp := TUITopWindow.Create('Holmes Help'); + winHelp.escClose := true; + winHelp.flHoriz := false; + // keyboard + for cmd in cmdlist do cmd.helpmark := false; -procedure plrDebugDraw (); - - procedure drawTileGrid (); - var - x, y: Integer; + //maxkeylen := 0; + for bind in keybinds do begin - for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then begin - drawLine(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize, 96, 96, 96, 255); - end; - - for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do - begin - drawLine(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight, 96, 96, 96, 255); + if (Length(cmd.help) > 0) then + begin + cmd.helpmark := true; + //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); + end; end; end; - procedure hilightCell (cx, cy: Integer); + for cmd in cmdlist do begin - fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 0, 128, 0, 64); - end; - - procedure hilightCell1 (cx, cy: Integer); - begin - //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); - fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 255, 255, 0, 92); - end; - - function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean; - begin - result := false; // don't stop - if (pan = nil) then exit; // cell completion, ignore - //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); - fillRect(pan.X, pan.Y, pan.Width, pan.Height, 0, 128, 128, 64); + if not cmd.helpmark then continue; + if (Length(cmd.help) = 0) then begin cmd.helpmark := false; continue; end; + f := 0; + while (f < Length(slist)) and (CompareText(slist[f], cmd.section) <> 0) do Inc(f); + if (f = Length(slist)) then + begin + SetLength(slist, Length(slist)+1); + slist[High(slist)] := cmd.section; + end; end; - function monsCollector (mon: TMonster; tag: Integer): Boolean; - var - ex, ey: Integer; - mx, my, mw, mh: Integer; + addHelpCaptionLine('KEYBOARD'); + //llb := TUISimpleText.Create(0, 0); + for f := 0 to High(slist) do begin - result := false; - mon.getMapBox(mx, my, mw, mh); - e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96); - if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then + //if (f > 0) then llb.appendItem(''); + if (f > 0) then addHelpEmptyLine(); + //llb.appendItem(slist[f], true, true); + addHelpCaption(slist[f]); + for cmd in cmdlist do begin - e_DrawPoint(8, ex, ey, 0, 255, 0); + if not cmd.helpmark then continue; + if (CompareText(cmd.section, slist[f]) <> 0) then continue; + for bind in keybinds do + begin + if (Length(bind.key) = 0) then continue; + if (cmd.name = bind.cmdName) then + begin + //s := bind.key; + //while (Length(s) < maxkeylen) do s += ' '; + //s := ' '+s+' -- '+cmd.help; + //llb.appendItem(s); + addHelpMouse(bind.key, cmd.help); + end; + end; end; end; - procedure drawMonsterInfo (mon: TMonster); - var - mx, my, mw, mh: Integer; - - procedure drawMonsterTargetLine (); - var - emx, emy, emw, emh: Integer; - enemy: TMonster; - eplr: TPlayer; - ex, ey: Integer; + // mouse + for cmd in cmdlist do cmd.helpmark := false; + + //maxkeylen := 0; + for bind in msbinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then begin - if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then + if (Length(cmd.help) > 0) then begin - eplr := g_Player_Get(mon.MonsterTargetUID); - if (eplr <> nil) then eplr.getMapBox(emx, emy, emw, emh) else exit; - end - else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then - begin - enemy := g_Monsters_ByUID(mon.MonsterTargetUID); - if (enemy <> nil) then enemy.getMapBox(emx, emy, emw, emh) else exit; - end - else - begin - exit; - end; - mon.getMapBox(mx, my, mw, mh); - drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255); - if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then - begin - drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255); + cmd.helpmark := true; + //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); end; end; + end; - procedure drawLOS2Plr (); - var - emx, emy, emw, emh: Integer; - eplr: TPlayer; - ex, ey: Integer; + //llb.appendItem(''); + //llb.appendItem('mouse', true, true); + if (f > 0) then addHelpEmptyLine(); + addHelpCaptionLine('MOUSE'); + for bind in msbinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then begin - eplr := gPlayers[0]; - if (eplr = nil) then exit; - eplr.getMapBox(emx, emy, emw, emh); - mon.getMapBox(mx, my, mw, mh); - drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255); - {$IF DEFINED(D2F_DEBUG)} - //mapGrid.dbgRayTraceTileHitCB := hilightCell1; - {$ENDIF} - if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then - //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then + if (Length(cmd.help) > 0) then begin - drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255); + //s := bind.key; + //while (Length(s) < maxkeylen) do s += ' '; + //s := ' '+s+' -- '+cmd.help; + //llb.appendItem(s); + addHelpKey(bind.key, cmd.help); end; - {$IF DEFINED(D2F_DEBUG)} - //mapGrid.dbgRayTraceTileHitCB := nil; - {$ENDIF} end; + end; - begin - if (mon = nil) then exit; - mon.getMapBox(mx, my, mw, mh); - //mx += mw div 2; + //winHelp.appendChild(llb); - monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + uiLayoutCtl(winHelp); + winHelp.escClose := true; + winHelp.centerInScreen(); +end; - if showMonsInfo then - begin - //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250); - darkenRect(mx-4, my-7*8-6, 110, 7*8+6, 128); - my -= 8; - my -= 2; - - // type - drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), 255, 127, 0); my -= 8; - // beh - drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), 255, 127, 0); my -= 8; - // state - drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), 255, 127, 0); my -= 8; - // health - drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), 255, 127, 0); my -= 8; - // ammo - drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), 255, 127, 0); my -= 8; - // target - drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), 255, 127, 0); my -= 8; - drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), 255, 127, 0); my -= 8; - end; - drawMonsterTargetLine(); - if showMonsLOS2Plr then drawLOS2Plr(); - { - property MonsterRemoved: Boolean read FRemoved write FRemoved; - property MonsterPain: Integer read FPain write FPain; - property MonsterAnim: Byte read FCurAnim write FCurAnim; - } - end; +procedure winLayersClosed (me: TUIControl); begin showLayersWindow := false; end; +procedure winOutlinesClosed (me: TUIControl); begin showOutlineWindow := false; end; - function highlightAllMonsterCells (mon: TMonster): Boolean; - begin - result := false; // don't stop - monsGrid.forEachBodyCell(mon.proxyId, hilightCell); - end; +procedure addCheckBox (parent: TUIControl; const text: AnsiString; pvar: PBoolean; const aid: AnsiString=''); +var + cb: TUICheckBox; +begin + cb := TUICheckBox.Create(); + cb.flExpand := true; + cb.setVar(pvar); + cb.text := text; + cb.id := aid; + parent.appendChild(cb); +end; +procedure addButton (parent: TUIControl; const text: AnsiString; cb: TUIControl.TActionCB); var - mon: TMonster; - mx, my, mw, mh: Integer; + but: TUIButton; begin - if (gPlayer1 = nil) then exit; + but := TUIButton.Create(); + //but.flExpand := true; + but.actionCB := cb; + but.text := text; + parent.appendChild(but); +end; - glEnable(GL_SCISSOR_TEST); - glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph); - glPushMatrix(); - glTranslatef(-vpx, -vpy, 0); +procedure actionFillWalls (cb: TUIControl); +begin + TUICheckBox(cb).checked := not TUICheckBox(cb).checked; + TUICheckBox(cb.topLevel['cbcontour']).enabled := not TUICheckBox(cb).checked; +end; - if (showGrid) then drawTileGrid(); - drawOutlines(); +procedure createLayersWindow (); +var + box: TUIVBox; +begin + winLayers := TUITopWindow.Create('layers'); + winLayers.flHoriz := false; + winLayers.x0 := 10; + winLayers.y0 := 10; + winLayers.flHoriz := false; + winLayers.escClose := true; + winLayers.closeCB := winLayersClosed; + + box := TUIVBox.Create(); + addCheckBox(box, '~background', @g_rlayer_back); + addCheckBox(box, '~steps', @g_rlayer_step); + addCheckBox(box, '~walls', @g_rlayer_wall); + addCheckBox(box, '~doors', @g_rlayer_door); + addCheckBox(box, 'acid~1', @g_rlayer_acid1); + addCheckBox(box, 'acid~2', @g_rlayer_acid2); + addCheckBox(box, 'wate~r', @g_rlayer_water); + addCheckBox(box, '~foreground', @g_rlayer_fore); + winLayers.appendChild(box); + + uiLayoutCtl(winLayers); +end; - if (laserSet) then g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true); - if (monMarkedUID <> -1) then - begin - mon := g_Monsters_ByUID(monMarkedUID); - if (mon <> nil) then - begin - mon.getMapBox(mx, my, mw, mh); - e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30); - drawMonsterInfo(mon); - end; - end; +procedure createOutlinesWindow (); +var + box: TUIVBox; +begin + winOutlines := TUITopWindow.Create('outlines'); + winOutlines.flHoriz := false; + winOutlines.x0 := 100; + winOutlines.y0 := 30; + winOutlines.flHoriz := false; + winOutlines.escClose := true; + winOutlines.closeCB := winOutlinesClosed; + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'layers'; + addCheckBox(box, '~background', @g_ol_rlayer_back); + addCheckBox(box, '~steps', @g_ol_rlayer_step); + addCheckBox(box, '~walls', @g_ol_rlayer_wall); + addCheckBox(box, '~doors', @g_ol_rlayer_door); + addCheckBox(box, 'acid~1', @g_ol_rlayer_acid1); + addCheckBox(box, 'acid~2', @g_ol_rlayer_acid2); + addCheckBox(box, 'wate~r', @g_ol_rlayer_water); + addCheckBox(box, '~foreground', @g_ol_rlayer_fore); + winOutlines.appendChild(box); + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'options'; + addCheckBox(box, 'fi~ll walls', @g_ol_fill_walls, 'cbfill'); + addCheckBox(box, 'con~tours', @g_ol_nice, 'cbcontour'); + winOutlines.appendChild(box); + + winOutlines.setActionCBFor('cbfill', actionFillWalls); + + uiLayoutCtl(winOutlines); +end; - if showAllMonsCells then g_Mons_ForEach(highlightAllMonsterCells); - glPopMatrix(); +procedure createOptionsWindow (); +var + box: TUIBox; + span: TUISpan; +begin + winOptions := TUITopWindow.Create('Holmes Options'); + winOptions.flHoriz := false; + winOptions.flHoriz := false; + winOptions.escClose := true; + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'visual'; + addCheckBox(box, 'map ~grid', @showGrid); + addCheckBox(box, 'cursor ~position on map', @showMapCurPos); + addCheckBox(box, '~monster info', @showMonsInfo); + addCheckBox(box, 'monster LO~S to player', @showMonsLOS2Plr); + addCheckBox(box, 'monster ~cells (SLOW!)', @showAllMonsCells); + addCheckBox(box, 'draw ~triggers (SLOW!)', @showTriggers); + winOptions.appendChild(box); + + box := TUIHBox.Create(); + box.hasFrame := true; + box.caption := 'windows'; + box.captionAlign := 0; + box.flAlign := 0; + addButton(box, '~layers', toggleLayersWindowCB); + span := TUISpan.Create(); + span.flExpand := true; + span.flDefaultSize := TLaySize.Create(4, 1); + box.appendChild(span); + addButton(box, '~outline', toggleOutlineWindowCB); + winOptions.appendChild(box); + + uiLayoutCtl(winOptions); + winOptions.centerInScreen(); +end; - glDisable(GL_SCISSOR_TEST); - if showMapCurPos then drawText8(4, gWinSizeY-10, Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]), 255, 255, 0); +procedure toggleLayersWindow (arg: Integer=-1); +begin + if (arg < 0) then showLayersWindow := not showLayersWindow else showLayersWindow := (arg > 0); + showLayersWindow := not showLayersWindow; // hack for callback + toggleLayersWindowCB(nil); end; +procedure toggleOutlineWindow (arg: Integer=-1); +begin + if (arg < 0) then showOutlineWindow := not showOutlineWindow else showOutlineWindow := (arg > 0); + showOutlineWindow := not showOutlineWindow; // hack for callback + toggleOutlineWindowCB(nil); +end; -// ////////////////////////////////////////////////////////////////////////// // -function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean; +procedure toggleHelpWindow (arg: Integer=-1); begin - result := true; - msX := ev.x; - msY := ev.y; - msB := ev.bstate; - kbS := ev.kstate; - msB := msB; - if not uiMouseEvent(ev) then plrDebugMouse(ev); + if (winHelp = nil) then + begin + if (arg = 0) then exit; + createHelpWindow(); + end; + if (arg < 0) then begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end + else if (arg = 0) then begin if uiVisibleWindow(winHelp) then uiRemoveWindow(winHelp); end + else begin if (not uiVisibleWindow(winHelp)) then uiAddWindow(winHelp); end; + if (not uiVisibleWindow(winHelp)) then FreeAndNil(winHelp); +end; + +procedure toggleOptionsWindow (arg: Integer=-1); +begin + if (winOptions = nil) then createOptionsWindow(); + if (arg < 0) then begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); end + else if (arg = 0) then begin if uiVisibleWindow(winOptions) then uiRemoveWindow(winOptions); end + else begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions); end end; -function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; +// ////////////////////////////////////////////////////////////////////////// // +{$IFDEF USE_SDL2} +procedure onKeyEvent (var ev: TFUIEvent); +{$IF DEFINED(D2F_DEBUG)} var - mon: TMonster; pan: TPanel; - x, y, w, h: Integer; ex, ey: Integer; dx, dy: Integer; +{$ENDIF} procedure dummyWallTrc (cx, cy: Integer); begin end; begin - result := false; - msB := ev.bstate; - kbS := ev.kstate; - case ev.scan of - SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL, - SDL_SCANCODE_LALT, SDL_SCANCODE_RALT, - SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT: - result := true; - end; - if uiKeyEvent(ev) then begin result := true; exit; end; // press - if (ev.kind = THKeyEvent.Press) then + if (ev.press) then begin - // M-M: one monster think step - if (ev.scan = SDL_SCANCODE_M) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - gmon_debug_think := false; - gmon_debug_one_think_step := true; // do one step - exit; - end; - // M-I: toggle monster info - if (ev.scan = SDL_SCANCODE_I) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - showMonsInfo := not showMonsInfo; - exit; - end; - // M-L: toggle monster LOS to player - if (ev.scan = SDL_SCANCODE_L) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - showMonsLOS2Plr := not showMonsLOS2Plr; - exit; - end; - // M-G: toggle "show all cells occupied by monsters" - if (ev.scan = SDL_SCANCODE_G) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - showAllMonsCells := not showAllMonsCells; - exit; - end; - // M-A: wake up monster - if (ev.scan = SDL_SCANCODE_A) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then - begin - result := true; - if (monMarkedUID <> -1) then - begin - mon := g_Monsters_ByUID(monMarkedUID); - if (mon <> nil) then mon.WakeUp(); - end; - exit; - end; - // C-T: teleport player - if (ev.scan = SDL_SCANCODE_T) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY); - if (gPlayers[0] <> nil) then - begin - gPlayers[0].getMapBox(x, y, w, h); - gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir - end; - exit; - end; - // C-P: show cursor position on the map - if (ev.scan = SDL_SCANCODE_P) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showMapCurPos := not showMapCurPos; - exit; - end; - // C-G: toggle grid - if (ev.scan = SDL_SCANCODE_G) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showGrid := not showGrid; - exit; - end; - // C-L: toggle layers window - if (ev.scan = SDL_SCANCODE_L) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showLayersWindow := not showLayersWindow; - exit; - end; - // C-O: toggle outlines window - if (ev.scan = SDL_SCANCODE_O) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then - begin - result := true; - showOutlineWindow := not showOutlineWindow; - exit; - end; - // F1: toggle options window - if (ev.scan = SDL_SCANCODE_F1) and (ev.kstate = 0) then - begin - result := true; - if (winOptions = nil) then createOptionsWindow(); - if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); - exit; - end; + {$IF DEFINED(D2F_DEBUG)} // C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and - ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then + ((ev.kstate and TFUIEvent.ModCtrl) <> 0) then begin - result := true; + ev.eat(); dx := pmsCurMapX; dy := pmsCurMapY; case ev.scan of @@ -777,71 +568,358 @@ begin e_LogWritefln('v-trace: (%d,%d)-(%d,%d); end=(%d,%d); hit=%d', [pmsCurMapX, pmsCurMapY, dx, dy, ex, ey, (pan <> nil)]); exit; end; + {$ENDIF} end; end; +{$ELSE} +procedure onKeyEvent (var ev: TFUIEvent); +begin +end; +{$ENDIF} // ////////////////////////////////////////////////////////////////////////// // -procedure g_Holmes_Draw (); +procedure g_Holmes_OnEvent (var ev: TFUIEvent); + var doeat: Boolean = false; begin - if (oldShowLayersWindow <> showLayersWindow) then + if g_Game_IsNet then exit; + if not g_holmes_enabled then exit; + if g_holmes_imfunctional then exit; + + holmesInitCommands(); + holmesInitBinds(); + + msB := ev.bstate; + kbS := ev.kstate; + + if (ev.key) then begin - oldShowLayersWindow := showLayersWindow; - if showLayersWindow then - begin - if (winLayers = nil) then createLayersWindow(); - uiAddWindow(winLayers); - end - else - begin - uiRemoveWindow(winLayers); +{$IFDEF USE_SDL2} + case ev.scan of + SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL, + SDL_SCANCODE_LALT, SDL_SCANCODE_RALT, + SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT: + doeat := true; end; +{$ENDIF} + end + else if (ev.mouse) then + begin + msX := ev.x; + msY := ev.y; + msB := ev.bstate; + kbS := ev.kstate; + msB := msB; + end; + + uiDispatchEvent(ev); + if (not ev.alive) then exit; + + if (ev.mouse) then + begin + if (gPlayer1 <> nil) and r_Render_HolmesViewIsSet() then msbindExecute(ev); + ev.eat(); end else begin - showLayersWindow := uiVisibleWindow(winLayers); - oldShowLayersWindow := showLayersWindow; + if keybindExecute(ev) then ev.eat(); + if (ev.alive) then onKeyEvent(ev); end; - if (oldShowOutlineWindow <> showOutlineWindow) then + if (doeat) then ev.eat(); +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end; +procedure bcOneMPlatThinkStep (); begin g_dbgpan_mplat_active := false; g_dbgpan_mplat_step := true; end; +procedure bcMPlatToggle (); begin g_dbgpan_mplat_active := not g_dbgpan_mplat_active; end; + +procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end; +procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end; +procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end; +procedure bcToggleDrawTriggers (arg: Integer=-1); begin if (arg < 0) then showTriggers := not showTriggers else showTriggers := (arg > 0); end; + +procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end; +procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end; + +procedure bcMonsterSpawn (s: AnsiString); +var + mon: TMonster; +begin + if not gGameOn or g_Game_IsClient then begin - oldShowOutlineWindow := showOutlineWindow; - if showOutlineWindow then - begin - if (winOutlines = nil) then createOutlinesWindow(); - uiAddWindow(winOutlines); - end - else + conwriteln('cannot spawn monster in this mode'); + exit; + end; + mon := g_Mons_SpawnAt(s, pmsCurMapX, pmsCurMapY); + if (mon = nil) then begin conwritefln('unknown monster id: ''%s''', [s]); exit; end; + monMarkedUID := mon.UID; +end; + +procedure bcMonsterWakeup (); +var + mon: TMonster; +begin + if (monMarkedUID <> -1) then + begin + mon := g_Monsters_ByUID(monMarkedUID); + if (mon <> nil) then mon.WakeUp(); + end; +end; + +procedure bcPlayerTeleport (); +var + x, y, w, h: Integer; +begin + //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY); + if (gPlayers[0] <> nil) then + begin + gPlayers[0].getMapBox(x, y, w, h); + gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir + end; +end; + +procedure dbgToggleTraceBox (arg: Integer=-1); begin if (arg < 0) then showTraceBox := not showTraceBox else showTraceBox := (arg > 0); end; + +procedure dbgToggleHolmesPause (arg: Integer=-1); begin if (arg < 0) then g_Game_HolmesPause(not gPauseHolmes) else g_Game_HolmesPause(arg > 0); end; + +procedure cbAtcurSelectMonster (); + function monsAtDump (mon: TMonster{; tag: Integer}): Boolean; + begin + result := true; // stop + e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify); + monMarkedUID := mon.UID; + dumpPublishedProperties(mon); + end; +var + plr: TPlayer; + x, y, w, h: Integer; + mit: PMonster; + it: TMonsterGrid.Iter; +begin + monMarkedUID := -1; + if (Length(gPlayers) > 0) then + begin + plr := gPlayers[0]; + if (plr <> nil) then begin - uiRemoveWindow(winOutlines); + plr.getMapBox(x, y, w, h); + if (pmsCurMapX >= x) and (pmsCurMapY >= y) and (pmsCurMapX < x+w) and (pmsCurMapY < y+h) then + begin + dumpPublishedProperties(plr); + end; end; - end - else + end; + //e_WriteLog('===========================', MSG_NOTIFY); + it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY); + for mit in it do monsAtDump(mit^); + it.release(); + //e_WriteLog('---------------------------', MSG_NOTIFY); +end; + +procedure cbAtcurDumpMonsters (); + function monsAtDump (mon: TMonster{; tag: Integer}): Boolean; + begin + result := false; // don't stop + e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify); + end; +var + mit: PMonster; + it: TMonsterGrid.Iter; +begin + it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY); + if (it.length > 0) then begin - showOutlineWindow := uiVisibleWindow(winOutlines); - oldShowOutlineWindow := showOutlineWindow; + e_WriteLog('===========================', TMsgType.Notify); + for mit in it do monsAtDump(mit^); + e_WriteLog('---------------------------', TMsgType.Notify); end; + it.release(); +end; - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer - glDisable(GL_STENCIL_TEST); - glDisable(GL_BLEND); - glDisable(GL_SCISSOR_TEST); - glDisable(GL_TEXTURE_2D); +procedure cbAtcurDumpWalls (); + function wallToggle (pan: TPanel{; tag: Integer}): Boolean; + begin + result := false; // don't stop + if (platMarkedGUID = -1) then platMarkedGUID := pan.guid; + e_LogWritefln('wall ''%s'' #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.mapId, pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]); + dumpPublishedProperties(pan); + end; +var + hasTrigs: Boolean = false; + f: Integer; + trig: PTrigger; + mwit: PPanel; + it: TPanelGrid.Iter; +begin + platMarkedGUID := -1; + it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor)); + if (it.length > 0) then + begin + e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify); + for mwit in it do wallToggle(mwit^); + e_WriteLog('--- toggle wall ---', TMsgType.Notify); + end; + it.release(); + if showTriggers then + begin + for f := 0 to High(gTriggers) do + begin + trig := @gTriggers[f]; + if (pmsCurMapX >= trig.x) and (pmsCurMapY >= trig.y) and (pmsCurMapX < trig.x+trig.width) and (pmsCurMapY < trig.y+trig.height) then + begin + if not hasTrigs then begin writeln('=== TRIGGERS ==='); hasTrigs := true; end; + writeln('trigger ''', trig.mapId, ''' of type ''', trigType2Str(trig.TriggerType), ''''); + end; + end; + if hasTrigs then writeln('--- triggers ---'); + end; +end; - if gGameOn then +procedure cbAtcurToggleWalls (); + function wallToggle (pan: TPanel{; tag: Integer}): Boolean; begin - plrDebugDraw(); + result := false; // don't stop + //e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY); + if pan.Enabled then g_Map_DisableWallGUID(pan.guid) else g_Map_EnableWallGUID(pan.guid); end; +var + mwit: PPanel; + it: TPanelGrid.Iter; +begin + //e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY); + //e_WriteLog('--- toggle wall ---', MSG_NOTIFY); + it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor)); + for mwit in it do wallToggle(mwit^); + it.release(); +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure holmesInitCommands (); +begin + if (cmdlist <> nil) then exit; + cmdAdd('win_layers', toggleLayersWindow, 'toggle layers window', 'window control'); + cmdAdd('win_outline', toggleOutlineWindow, 'toggle outline window', 'window control'); + cmdAdd('win_help', toggleHelpWindow, 'toggle help window', 'window control'); + cmdAdd('win_options', toggleOptionsWindow, 'toggle options window', 'window control'); + + cmdAdd('mon_think_step', bcOneMonsterThinkStep, 'one monster think step', 'monster control'); + cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control'); + cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control'); + cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control'); + cmdAdd('mon_wakeup', bcMonsterWakeup, 'wake up selected monster', 'monster control'); + + cmdAdd('mon_spawn', bcMonsterSpawn, 'spawn monster', 'monster control'); - laserSet := false; + cmdAdd('mplat_step', bcOneMPlatThinkStep, 'one mplat think step', 'mplat control'); + cmdAdd('mplat_toggle', bcMPlatToggle, 'activate/deactivate moving platforms', 'mplat control'); + + cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control'); + + cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various'); + cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various'); + cmdAdd('dbg_triggers', bcToggleDrawTriggers, 'show/hide triggers (SLOW!)', 'various'); + + cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control'); + cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control'); + cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control'); + cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control'); + + cmdAdd('dbg_tracebox', dbgToggleTraceBox, 'test traceBox()', 'player control'); + + cmdAdd('hlm_pause', dbgToggleHolmesPause, '"Holmes" pause mode', 'game control'); end; -procedure g_Holmes_DrawUI (); +procedure holmesInitBinds (); +var + st: TStream = nil; + pr: TTextParser = nil; + s, kn, v: AnsiString; + kmods: Byte; + mbuts: Byte; begin - uiDraw(); - drawCursor(); + kbS := kbS; + if not keybindsInited then + begin + // keyboard + keybindAdd('F1', 'win_help'); + keybindAdd('M-F1', 'win_options'); + keybindAdd('C-O', 'win_outline'); + keybindAdd('C-L', 'win_layers'); + + keybindAdd('M-M', 'mon_think_step'); + keybindAdd('M-I', 'mon_info'); + keybindAdd('M-L', 'mon_los_plr'); + keybindAdd('M-G', 'mon_cells'); + keybindAdd('M-A', 'mon_wakeup'); + + keybindAdd('M-P', 'mplat_step'); + keybindAdd('M-O', 'mplat_toggle'); + + keybindAdd('C-T', 'plr_teleport'); + keybindAdd('M-T', 'dbg_tracebox'); + + keybindAdd('C-P', 'dbg_curpos'); + keybindAdd('C-G', 'dbg_grid'); + keybindAdd('C-X', 'dbg_triggers'); + + keybindAdd('C-1', 'mon_spawn zombie'); + + keybindAdd('C-S-P', 'hlm_pause'); + + // mouse + msbindAdd('LMB', 'atcur_select_monster'); + msbindAdd('M-LMB', 'atcur_dump_monsters'); + msbindAdd('RMB', 'atcur_dump_walls'); + msbindAdd('M-RMB', 'atcur_disable_walls'); + + // load bindings from file + try + st := e_OpenResourceRO(ConfigDirs, 'holmes.rc'); + pr := TFileTextParser.Create(st); + conwriteln('parsing "holmes.rc"...'); + while (pr.tokType <> pr.TTEOF) do + begin + s := pr.expectId(); + if (s = 'stop') then break + else if (s = 'unbind_keys') then keybinds := nil + else if (s = 'unbind_mouse') then msbinds := nil + else if (s = 'bind') then + begin + if (pr.tokType = pr.TTStr) then s := pr.expectStr(false) + else if (pr.tokType = pr.TTInt) then s := Format('%d', [pr.expectInt()]) + else s := pr.expectId(); + + if (pr.tokType = pr.TTStr) then v := pr.expectStr(false) + else if (pr.tokType = pr.TTInt) then v := Format('%d', [pr.expectInt()]) + else v := pr.expectId(); + + kn := parseModKeys(s, kmods, mbuts); + if (CompareText(kn, 'lmb') = 0) or (CompareText(kn, 'rmb') = 0) or (CompareText(kn, 'mmb') = 0) or (CompareText(kn, 'None') = 0) then + begin + msbindAdd(s, v); + end + else + begin + keybindAdd(s, v); + end; + end; + end; + except on e: Exception do // sorry + if (pr <> nil) then conwritefln('Holmes config parse error at (%s,%s): %s', [pr.tokLine, pr.tokCol, e.message]); + end; + if (pr <> nil) then pr.Free() else st.Free(); // ownership + end; end; +begin + // shut up, fpc! + msB := msB; + + fuiEventCB := g_Holmes_OnEvent; + //uiContext.font := 'win14'; end.