X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_gui.pas;h=6043a37e671b9e4f0547f90a7fc4c5db6a2883f5;hb=9bd1a9d2c5229e80d1ebf7d69a67f2642a50c78d;hp=6f4dfbe73c07022fc28be9e626340fe1b13a1348;hpb=1e9f97409f00b89c240055cd4eb15a4609c3c183;p=d2df-sdl.git diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas index 6f4dfbe..6043a37 100644 --- a/src/game/g_gui.pas +++ b/src/game/g_gui.pas @@ -467,13 +467,14 @@ type private FButtons: array of TGUITextButton; FHeader: TGUILabel; + FLogo: DWord; FIndex: Integer; FFontID: DWORD; FCounter: Byte; FMarkerID1: DWORD; FMarkerID2: DWORD; public - constructor Create(FontID: DWORD; Header: string); + constructor Create(FontID: DWORD; Logo, Header: string); destructor Destroy; override; procedure OnMessage(var Msg: TMessage); override; function AddButton(fProc: Pointer; Caption: string; ShowWindow: string = ''): TGUITextButton; @@ -535,6 +536,7 @@ type var g_GUIWindows: array of TGUIWindow; g_ActiveWindow: TGUIWindow = nil; + g_GUIGrabInput: Boolean = False; procedure g_GUI_Init(); function g_GUI_AddWindow(Window: TGUIWindow): TGUIWindow; @@ -549,11 +551,7 @@ procedure g_GUI_LoadMenuPos(); implementation uses -{$IFDEF USE_NANOGL} - nanoGL, -{$ELSE} - GL, GLExt, -{$ENDIF} + {$INCLUDE ../nogl/noGLuses.inc} g_textures, g_sound, SysUtils, g_game, Math, StrUtils, g_player, g_options, g_map, g_weapons, xdynrec, wadreader; @@ -817,13 +815,26 @@ procedure TGUIWindow.Draw; var i: Integer; ID: DWORD; + tw, th: Word; begin - if FBackTexture <> '' then + if FBackTexture <> '' then // Here goes code duplication from g_game.pas:DrawMenuBackground() if g_Texture_Get(FBackTexture, ID) then - e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight) + begin + e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0); + e_GetTextureSize(ID, @tw, @th); + if tw = th then + tw := round(tw * 1.333 * (gScreenHeight / th)) + else + tw := trunc(tw * (gScreenHeight / th)); + e_DrawSize(ID, (gScreenWidth - tw) div 2, 0, 0, False, False, tw, gScreenHeight); + end else e_Clear(GL_COLOR_BUFFER_BIT, 0.5, 0.5, 0.5); + // small hack here + if FName = 'AuthorsMenu' then + e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150); + for i := 0 to High(Childs) do if Childs[i] <> nil then Childs[i].Draw; end; @@ -835,11 +846,15 @@ begin if @FOnKeyDownEx <> nil then FOnKeyDownEx(self, Msg.wParam); if Msg.Msg = WM_KEYDOWN then - if Msg.wParam = IK_ESCAPE then - begin - g_GUI_HideWindow; - Exit; - end; + begin + case Msg.wParam of + VK_ESCAPE: + begin + g_GUI_HideWindow; + Exit + end + end + end end; procedure TGUIWindow.SetActive(Control: TGUIControl); @@ -966,7 +981,7 @@ begin case Msg.Msg of WM_KEYDOWN: case Msg.wParam of - IK_RETURN, IK_KPRETURN: Click(); + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: Click(); end; end; end; @@ -1019,7 +1034,7 @@ end; function TGUIMainMenu.AddButton(fProc: Pointer; Caption: string; ShowWindow: string = ''): TGUITextButton; var a, _x: Integer; - h, hh: Word; + h, hh, lh: Word; begin FIndex := 0; @@ -1039,18 +1054,21 @@ begin if FButtons[a] <> nil then _x := Min(_x, (gScreenWidth div 2)-(FButtons[a].GetWidth div 2)); - hh := FHeader.GetHeight; + if FLogo <> 0 then e_GetTextureSize(FLogo, nil, @lh); + hh := FButtons[High(FButtons)].GetHeight; - h := hh*(2+Length(FButtons))+MAINMENU_SPACE*(Length(FButtons)-1); - h := (gScreenHeight div 2)-(h div 2); + if FLogo <> 0 then h := lh + hh * (1 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1) + else h := hh * (2 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1); + h := (gScreenHeight div 2) - (h div 2); - with FHeader do + if FHeader <> nil then with FHeader do begin FX := _x; FY := h; end; - Inc(h, hh*2); + if FLogo <> 0 then Inc(h, lh) + else Inc(h, hh*2); for a := 0 to High(FButtons) do begin @@ -1073,7 +1091,7 @@ begin FButtons[High(FButtons)] := nil; end; -constructor TGUIMainMenu.Create(FontID: DWORD; Header: string); +constructor TGUIMainMenu.Create(FontID: DWORD; Logo, Header: string); begin inherited Create(); @@ -1084,12 +1102,15 @@ begin g_Texture_Get(MAINMENU_MARKER1, FMarkerID1); g_Texture_Get(MAINMENU_MARKER2, FMarkerID2); - FHeader := TGUILabel.Create(Header, FFontID); - with FHeader do + if not g_Texture_Get(Logo, FLogo) then begin - FColor := MAINMENU_HEADER_COLOR; - FX := (gScreenWidth div 2)-(GetWidth div 2); - FY := (gScreenHeight div 2)-(GetHeight div 2); + FHeader := TGUILabel.Create(Header, FFontID); + with FHeader do + begin + FColor := MAINMENU_HEADER_COLOR; + FX := (gScreenWidth div 2)-(GetWidth div 2); + FY := (gScreenHeight div 2)-(GetHeight div 2); + end; end; end; @@ -1109,10 +1130,16 @@ end; procedure TGUIMainMenu.Draw; var a: Integer; + w, h: Word; + begin inherited; - FHeader.Draw; + if FHeader <> nil then FHeader.Draw + else begin + e_GetTextureSize(FLogo, @w, @h); + e_Draw(FLogo, ((gScreenWidth div 2) - (w div 2)), FButtons[0].FY - FButtons[0].GetHeight - h, 0, True, False); + end; if FButtons <> nil then begin @@ -1180,7 +1207,7 @@ begin case Msg.Msg of WM_KEYDOWN: case Msg.wParam of - IK_UP, IK_KPUP: + IK_UP, IK_KPUP, VK_UP, JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP: begin repeat Dec(FIndex); @@ -1189,7 +1216,7 @@ begin g_Sound_PlayEx(MENU_CHANGESOUND); end; - IK_DOWN, IK_KPDOWN: + IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN: begin repeat Inc(FIndex); @@ -1198,7 +1225,7 @@ begin g_Sound_PlayEx(MENU_CHANGESOUND); end; - IK_RETURN, IK_KPRETURN: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click; + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click; end; end; end; @@ -1275,7 +1302,7 @@ begin case Msg.Msg of WM_KEYDOWN: case Msg.wParam of - IK_RETURN, IK_KPRETURN: if @FOnClickEvent <> nil then FOnClickEvent(); + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if @FOnClickEvent <> nil then FOnClickEvent(); end; end; end; @@ -1527,7 +1554,7 @@ begin WM_KEYDOWN: begin case Msg.wParam of - IK_UP, IK_KPUP: + IK_UP, IK_KPUP, VK_UP,JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP: begin c := 0; repeat @@ -1548,7 +1575,7 @@ begin g_Sound_PlayEx(MENU_CHANGESOUND); end; - IK_DOWN, IK_KPDOWN: + IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN: begin c := 0; repeat @@ -1569,13 +1596,15 @@ begin g_Sound_PlayEx(MENU_CHANGESOUND); end; - IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT: + IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT, + JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT, + JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: begin if FIndex <> -1 then if FItems[FIndex].Control <> nil then FItems[FIndex].Control.OnMessage(Msg); end; - IK_RETURN, IK_KPRETURN: + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: begin if FIndex <> -1 then begin @@ -2104,14 +2133,14 @@ begin WM_KEYDOWN: begin case Msg.wParam of - IK_LEFT, IK_KPLEFT: + IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FValue > 0 then begin Dec(FValue); g_Sound_PlayEx(SCROLL_SUBSOUND); if @FOnChangeEvent <> nil then FOnChangeEvent(Self); end; - IK_RIGHT, IK_KPRIGHT: + IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FValue < FMax then begin Inc(FValue); @@ -2188,7 +2217,9 @@ begin case Msg.Msg of WM_KEYDOWN: case Msg.wParam of - IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT: + IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT, VK_FIRE, VK_OPEN, VK_RIGHT, + JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT, + JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: begin if FIndex < High(FItems) then Inc(FIndex) @@ -2199,7 +2230,8 @@ begin FOnChangeEvent(Self); end; - IK_LEFT, IK_KPLEFT: + IK_LEFT, IK_KPLEFT, VK_LEFT, + JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: begin if FIndex > 0 then Dec(FIndex) @@ -2306,9 +2338,9 @@ begin IK_DELETE: Delete(FText, FCaretPos + 1, 1); IK_END, IK_KPEND: FCaretPos := Length(FText); IK_HOME, IK_KPHOME: FCaretPos := 0; - IK_LEFT, IK_KPLEFT: if FCaretPos > 0 then Dec(FCaretPos); - IK_RIGHT, IK_KPRIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos); - IK_RETURN, IK_KPRETURN: + IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FCaretPos > 0 then Dec(FCaretPos); + IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos); + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: with FWindow do begin if FActiveControl <> Self then @@ -2326,7 +2358,8 @@ begin end; end; - g_Touch_ShowKeyboard(FWindow.FActiveControl = Self); + g_GUIGrabInput := (@FOnEnterEvent = nil) and (FWindow.FActiveControl = Self); + g_Touch_ShowKeyboard(g_GUIGrabInput) end; procedure TGUIEdit.SetText(Text: string); @@ -2407,12 +2440,12 @@ begin case Msg of WM_KEYDOWN: case wParam of - IK_ESCAPE: + VK_ESCAPE: begin if FIsQuery then actDefCtl(); FIsQuery := False; end; - IK_RETURN, IK_KPRETURN: + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: begin if not FIsQuery then begin @@ -2422,9 +2455,10 @@ begin FIsQuery := True; end - else + else if (wParam < VK_FIRSTKEY) and (wParam > VK_LASTKEY) then begin - FKey := IK_ENTER; // + // FKey := IK_ENTER; // + FKey := wParam; FIsQuery := False; actDefCtl(); end; @@ -2446,15 +2480,21 @@ begin FKey := 0; actDefCtl(); end - else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not '' then - FKey := wParam; - FIsQuery := False; - actDefCtl(); + case wParam of + IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY (*, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK*): // Not '' then + FKey := wParam; + FIsQuery := False; + actDefCtl(); + end end; end; end; + + g_GUIGrabInput := FIsQuery end; { TGUIKeyRead2 } @@ -2526,11 +2566,14 @@ end; function TGUIKeyRead2.WantActivationKey (key: LongInt): Boolean; begin - result := - (key = IK_BACKSPACE) or - (key = IK_LEFT) or (key = IK_RIGHT) or - (key = IK_KPLEFT) or (key = IK_KPRIGHT) or - false; // oops + case key of + IK_BACKSPACE, IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT, + JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT, + JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: + result := True + else + result := False + end end; procedure TGUIKeyRead2.OnMessage(var Msg: TMessage); @@ -2553,12 +2596,12 @@ begin case Msg of WM_KEYDOWN: case wParam of - IK_ESCAPE: + VK_ESCAPE: begin if FIsQuery then actDefCtl(); FIsQuery := False; end; - IK_RETURN, IK_KPRETURN: + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: begin if not FIsQuery then begin @@ -2568,9 +2611,10 @@ begin FIsQuery := True; end - else + else if (wParam < VK_FIRSTKEY) and (wParam > VK_LASTKEY) then begin - if (FKeyIdx = 0) then FKey0 := IK_ENTER else FKey1 := IK_ENTER; // + // if (FKeyIdx = 0) then FKey0 := IK_ENTER else FKey1 := IK_ENTER; // + if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam; FIsQuery := False; actDefCtl(); end; @@ -2583,13 +2627,13 @@ begin actDefCtl(); end; end; - IK_LEFT, IK_KPLEFT: + IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if not FIsQuery then begin FKeyIdx := 0; actDefCtl(); end; - IK_RIGHT, IK_KPRIGHT: + IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if not FIsQuery then begin FKeyIdx := 1; @@ -2604,17 +2648,23 @@ begin if (FKeyIdx = 0) then FKey0 := 0 else FKey1 := 0; actDefCtl(); end - else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not '' then - begin - if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam; - end; - FIsQuery := False; - actDefCtl(); + case wParam of + IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY (*, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK*): // Not '' then + begin + if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam; + end; + FIsQuery := False; + actDefCtl() + end end; end; end; + + g_GUIGrabInput := FIsQuery end; @@ -3021,21 +3071,21 @@ begin FIndex := High(FItems); FStartLine := Max(High(FItems)-FHeight+1, 0); end; - IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT: + IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FIndex > 0 then begin Dec(FIndex); if FIndex < FStartLine then Dec(FStartLine); if @FOnChangeEvent <> nil then FOnChangeEvent(Self); end; - IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT: + IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FIndex < High(FItems) then begin Inc(FIndex); if FIndex > FStartLine+FHeight-1 then Inc(FStartLine); if @FOnChangeEvent <> nil then FOnChangeEvent(Self); end; - IK_RETURN, IK_KPRETURN: + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: with FWindow do begin if FActiveControl <> Self then SetActive(Self) @@ -3123,7 +3173,7 @@ end; procedure TGUIFileListBox.OnMessage(var Msg: TMessage); var - a: Integer; + a, b: Integer; begin if not FEnabled then Exit; @@ -3177,7 +3227,7 @@ begin FStartLine := High(FItems)-FHeight+1; end; - IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT: + IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FIndex > 0 then begin Dec(FIndex); @@ -3187,7 +3237,7 @@ begin FOnChangeEvent(Self); end; - IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT: + IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FIndex < High(FItems) then begin Inc(FIndex); @@ -3197,7 +3247,7 @@ begin FOnChangeEvent(Self); end; - IK_RETURN, IK_KPRETURN: + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: with FWindow do begin if FActiveControl <> Self then @@ -3220,7 +3270,9 @@ begin end; WM_CHAR: - for a := 0 to High(FItems) do + for b := FIndex + 1 to High(FItems) + FIndex do + begin + a := b mod Length(FItems); if ( (Length(FItems[a]) > 0) and (LowerCase(FItems[a][1]) = LowerCase(Chr(wParam))) ) or ( (Length(FItems[a]) > 1) and @@ -3233,6 +3285,7 @@ begin FOnChangeEvent(Self); Break; end; + end; end; end; @@ -3378,13 +3431,13 @@ begin case Msg of WM_KEYDOWN: case wParam of - IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT: + IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FStartLine > 0 then Dec(FStartLine); - IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT: + IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FStartLine < Length(FLines)-FHeight then Inc(FStartLine); - IK_RETURN, IK_KPRETURN: + IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: with FWindow do begin if FActiveControl <> Self then