X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_grid.pas;h=2afca2f3c16c0db534a6ec68cb4bb665c200e186;hb=cb39caa8b879b70aa096476a2e919d4a298f1fa5;hp=b4dca5eecf483d5255bbee3591398cd584e9fa7c;hpb=50912450ee87c328528a80f1f3992268cfdc341b;p=d2df-sdl.git diff --git a/src/game/g_grid.pas b/src/game/g_grid.pas index b4dca5e..2afca2f 100644 --- a/src/game/g_grid.pas +++ b/src/game/g_grid.pas @@ -15,6 +15,11 @@ *) // universal spatial grid {$INCLUDE ../shared/a_modes.inc} +{$IF DEFINED(D2F_DEBUG)} + {.$DEFINE D2F_DEBUG_RAYTRACE} + {.$DEFINE D2F_DEBUG_XXQ} + {.$DEFINE D2F_DEBUG_MOVER} +{$ENDIF} unit g_grid; interface @@ -27,13 +32,16 @@ type public type TGridQueryCB = function (obj: ITP; tag: Integer): Boolean is nested; // return `true` to stop type TGridRayQueryCB = function (obj: ITP; tag: Integer; x, y, prevx, prevy: Integer): Boolean is nested; // return `true` to stop + type TGridAlongQueryCB = function (obj: ITP; tag: Integer): Boolean is nested; // return `true` to stop + + type TCellQueryCB = procedure (x, y: Integer) is nested; // top-left cell corner coords const TagDisabled = $40000000; const TagFullMask = $3fffffff; private const - GridDefaultTileSize = 32; + GridDefaultTileSize = 32; // must be power of two! GridCellBucketSize = 8; // WARNING! can't be less than 2! private @@ -60,7 +68,13 @@ type TGridInternalCB = function (grida: Integer; bodyId: TBodyProxyId): Boolean of object; // return `true` to stop private - mTileSize: Integer; + //mTileSize: Integer; + const mTileSize = GridDefaultTileSize; + + public + const tileSize = mTileSize; + + private mMinX, mMinY: Integer; // so grids can start at any origin mWidth, mHeight: Integer; // in tiles mGrid: array of Integer; // mWidth*mHeight, index in mCells @@ -73,8 +87,14 @@ type mProxyCount: Integer; // currently used mProxyMaxCount: Integer; + public + dbgShowTraceLog: Boolean; + {$IF DEFINED(D2F_DEBUG)} + dbgRayTraceTileHitCB: TCellQueryCB; + {$ENDIF} + private - function allocCell: Integer; + function allocCell (): Integer; procedure freeCell (idx: Integer); // `next` is simply overwritten function allocProxy (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer): TBodyProxyId; @@ -91,19 +111,27 @@ type function getProxyEnabled (pid: TBodyProxyId): Boolean; inline; procedure setProxyEnabled (pid: TBodyProxyId; val: Boolean); inline; + function getGridWidthPx (): Integer; inline; + function getGridHeightPx (): Integer; inline; + public - constructor Create (aMinPixX, aMinPixY, aPixWidth, aPixHeight: Integer; aTileSize: Integer=GridDefaultTileSize); + constructor Create (aMinPixX, aMinPixY, aPixWidth, aPixHeight: Integer{; aTileSize: Integer=GridDefaultTileSize}); destructor Destroy (); override; function insertBody (aObj: ITP; ax, ay, aWidth, aHeight: Integer; aTag: Integer=-1): TBodyProxyId; - procedure removeBody (aObj: TBodyProxyId); // WARNING! this WILL destroy proxy! + procedure removeBody (body: TBodyProxyId); // WARNING! this WILL destroy proxy! - procedure moveBody (body: TBodyProxyId; dx, dy: Integer); - procedure resizeBody (body: TBodyProxyId; sx, sy: Integer); - procedure moveResizeBody (body: TBodyProxyId; dx, dy, sx, sy: Integer); + procedure moveBody (body: TBodyProxyId; nx, ny: Integer); + procedure resizeBody (body: TBodyProxyId; nw, nh: Integer); + procedure moveResizeBody (body: TBodyProxyId; nx, ny, nw, nh: Integer); function insideGrid (x, y: Integer): Boolean; inline; + // `false` if `body` is surely invalid + function getBodyXY (body: TBodyProxyId; out rx, ry: Integer): Boolean; inline; + function getBodyWH (body: TBodyProxyId; out rw, rh: Integer): Boolean; inline; + function getBodyDims (body: TBodyProxyId; out rx, ry, rw, rh: Integer): Boolean; inline; + //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // no callback: return `true` on the first hit @@ -111,29 +139,230 @@ type //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) - // no callback: return `true` on the first hit - function forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1): ITP; + // no callback: return object on the first hit or nil + function forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1; exittag: PInteger=nil): ITP; //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // cb with `(nil)` will be called before processing new tile - // no callback: return `true` on the nearest hit - function traceRay (x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; overload; - function traceRay (out ex, ey: Integer; x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; + // no callback: return object of the nearest hit or nil + // if `inverted` is true, trace will register bodies *exluding* tagmask + //WARNING: don't change tags in callbacks here! + function traceRay (const x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; overload; + function traceRay (out ex, ey: Integer; const ax0, ay0, ax1, ay1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; + + //function traceRayWhileIn (const x0, y0, x1, y1: Integer; tagmask: Integer=-1): ITP; overload; + //function traceRayWhileIn (out ex, ey: Integer; const ax0, ay0, ax1, ay1: Integer; tagmask: Integer=-1): ITP; + + //WARNING: don't modify grid while any query is in progress (no checks are made!) + // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) + // trace line along the grid, calling `cb` for all objects in passed cells, in no particular order + //WARNING: don't change tags in callbacks here! + function forEachAlongLine (const x0, y0, x1, y1: Integer; cb: TGridAlongQueryCB; tagmask: Integer=-1; log: Boolean=false): ITP; + // debug + procedure forEachBodyCell (body: TBodyProxyId; cb: TCellQueryCB); + function forEachInCell (x, y: Integer; cb: TGridQueryCB): ITP; procedure dumpStats (); //WARNING! no sanity checks! property proxyEnabled[pid: TBodyProxyId]: Boolean read getProxyEnabled write setProxyEnabled; + + property gridX0: Integer read mMinX; + property gridY0: Integer read mMinY; + property gridWidth: Integer read getGridWidthPx; // in pixels + property gridHeight: Integer read getGridHeightPx; // in pixels end; +// you are not supposed to understand this +// returns `true` if there is an intersection, and enter coords +// enter coords will be equal to (x0, y0) if starting point is inside the box +// if result is `false`, `inx` and `iny` are undefined +function lineAABBIntersects (x0, y0, x1, y1: Integer; bx, by, bw, bh: Integer; out inx, iny: Integer): Boolean; + +function distanceSq (x0, y0, x1, y1: Integer): Integer; inline; + +procedure swapInt (var a: Integer; var b: Integer); inline; +function minInt (a, b: Integer): Integer; inline; +function maxInt (a, b: Integer): Integer; inline; + + implementation uses SysUtils, e_log; +// ////////////////////////////////////////////////////////////////////////// // +procedure swapInt (var a: Integer; var b: Integer); inline; var t: Integer; begin t := a; a := b; b := t; end; +function minInt (a, b: Integer): Integer; inline; begin if (a < b) then result := a else result := b; end; +function maxInt (a, b: Integer): Integer; inline; begin if (a > b) then result := a else result := b; end; + +function distanceSq (x0, y0, x1, y1: Integer): Integer; inline; begin result := (x1-x0)*(x1-x0)+(y1-y0)*(y1-y0); end; + + +// ////////////////////////////////////////////////////////////////////////// // +// you are not supposed to understand this +// returns `true` if there is an intersection, and enter coords +// enter coords will be equal to (x0, y0) if starting point is inside the box +// if result is `false`, `inx` and `iny` are undefined +function lineAABBIntersects (x0, y0, x1, y1: Integer; bx, by, bw, bh: Integer; out inx, iny: Integer): Boolean; +var + wx0, wy0, wx1, wy1: Integer; // window coordinates + stx, sty: Integer; // "steps" for x and y axes + dsx, dsy: Integer; // "lengthes" for x and y axes + dx2, dy2: Integer; // "double lengthes" for x and y axes + xd, yd: Integer; // current coord + e: Integer; // "error" (as in bresenham algo) + rem: Integer; + //!term: Integer; + d0, d1: PInteger; + xfixed: Boolean; + temp: Integer; +begin + result := false; + // why not + inx := x0; + iny := y0; + if (bw < 1) or (bh < 1) then exit; // impossible box + + if (x0 = x1) and (y0 = y1) then + begin + // check this point + result := (x0 >= bx) and (y0 >= by) and (x0 < bx+bw) and (y0 < by+bh); + exit; + end; + + // check if staring point is inside the box + if (x0 >= bx) and (y0 >= by) and (x0 < bx+bw) and (y0 < by+bh) then begin result := true; exit; end; + + // clip rectange + wx0 := bx; + wy0 := by; + wx1 := bx+bw-1; + wy1 := by+bh-1; + + // horizontal setup + if (x0 < x1) then + begin + // from left to right + if (x0 > wx1) or (x1 < wx0) then exit; // out of screen + stx := 1; // going right + end + else + begin + // from right to left + if (x1 > wx1) or (x0 < wx0) then exit; // out of screen + stx := -1; // going left + x0 := -x0; + x1 := -x1; + wx0 := -wx0; + wx1 := -wx1; + swapInt(wx0, wx1); + end; + + // vertical setup + if (y0 < y1) then + begin + // from top to bottom + if (y0 > wy1) or (y1 < wy0) then exit; // out of screen + sty := 1; // going down + end + else + begin + // from bottom to top + if (y1 > wy1) or (y0 < wy0) then exit; // out of screen + sty := -1; // going up + y0 := -y0; + y1 := -y1; + wy0 := -wy0; + wy1 := -wy1; + swapInt(wy0, wy1); + end; + + dsx := x1-x0; + dsy := y1-y0; + + if (dsx < dsy) then + begin + d0 := @yd; + d1 := @xd; + swapInt(x0, y0); + swapInt(x1, y1); + swapInt(dsx, dsy); + swapInt(wx0, wy0); + swapInt(wx1, wy1); + swapInt(stx, sty); + end + else + begin + d0 := @xd; + d1 := @yd; + end; + + dx2 := 2*dsx; + dy2 := 2*dsy; + xd := x0; + yd := y0; + e := 2*dsy-dsx; + //!term := x1; + + xfixed := false; + if (y0 < wy0) then + begin + // clip at top + temp := dx2*(wy0-y0)-dsx; + xd += temp div dy2; + rem := temp mod dy2; + if (xd > wx1) then exit; // x is moved out of clipping rect, nothing to do + if (xd+1 >= wx0) then + begin + yd := wy0; + e -= rem+dsx; + if (rem > 0) then begin Inc(xd); e += dy2; end; + xfixed := true; + end; + end; + + if (not xfixed) and (x0 < wx0) then + begin + // clip at left + temp := dy2*(wx0-x0); + yd += temp div dx2; + rem := temp mod dx2; + if (yd > wy1) or (yd = wy1) and (rem >= dsx) then exit; + xd := wx0; + e += rem; + if (rem >= dsx) then begin Inc(yd); e -= dx2; end; + end; + + (* + if (y1 > wy1) then + begin + // clip at bottom + temp := dx2*(wy1-y0)+dsx; + term := x0+temp div dy2; + rem := temp mod dy2; + if (rem = 0) then Dec(term); + end; + + if (term > wx1) then term := wx1; // clip at right + + Inc(term); // draw last point + //if (term = xd) then exit; // this is the only point, get out of here + *) + + if (sty = -1) then yd := -yd; + if (stx = -1) then begin xd := -xd; {!term := -term;} end; + //!dx2 -= dy2; + + inx := d0^; + iny := d1^; + result := true; +end; + + // ////////////////////////////////////////////////////////////////////////// // procedure TBodyGridBase.TBodyProxyRec.setup (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer); begin @@ -149,19 +378,25 @@ end; // ////////////////////////////////////////////////////////////////////////// // -constructor TBodyGridBase.Create (aMinPixX, aMinPixY, aPixWidth, aPixHeight: Integer; aTileSize: Integer=GridDefaultTileSize); +constructor TBodyGridBase.Create (aMinPixX, aMinPixY, aPixWidth, aPixHeight: Integer{; aTileSize: Integer=GridDefaultTileSize}); var idx: Integer; begin + dbgShowTraceLog := false; + {$IF DEFINED(D2F_DEBUG)} + dbgRayTraceTileHitCB := nil; + {$ENDIF} + { if aTileSize < 1 then aTileSize := 1; if aTileSize > 8192 then aTileSize := 8192; // arbitrary limit - if aPixWidth < aTileSize then aPixWidth := aTileSize; - if aPixHeight < aTileSize then aPixHeight := aTileSize; mTileSize := aTileSize; + } + if (aPixWidth < mTileSize) then aPixWidth := mTileSize; + if (aPixHeight < mTileSize) then aPixHeight := mTileSize; mMinX := aMinPixX; mMinY := aMinPixY; - mWidth := (aPixWidth+aTileSize-1) div aTileSize; - mHeight := (aPixHeight+aTileSize-1) div aTileSize; + mWidth := (aPixWidth+mTileSize-1) div mTileSize; + mHeight := (aPixHeight+mTileSize-1) div mTileSize; SetLength(mGrid, mWidth*mHeight); SetLength(mCells, mWidth*mHeight); SetLength(mProxies, 8192); @@ -170,6 +405,7 @@ begin for idx := 0 to High(mCells) do begin mCells[idx].bodies[0] := -1; + mCells[idx].bodies[GridCellBucketSize-1] := -1; // "has free room" flag mCells[idx].next := idx+1; end; mCells[High(mCells)].next := -1; // last cell @@ -196,6 +432,7 @@ begin end; +// ////////////////////////////////////////////////////////////////////////// // procedure TBodyGridBase.dumpStats (); var idx, mcb, cidx, cnt: Integer; @@ -216,6 +453,60 @@ begin end; +procedure TBodyGridBase.forEachBodyCell (body: TBodyProxyId; cb: TCellQueryCB); +var + g, f, cidx: Integer; + cc: PGridCell; +begin + if (body < 0) or (body > High(mProxies)) or not assigned(cb) then exit; + for g := 0 to High(mGrid) do + begin + cidx := mGrid[g]; + while (cidx <> -1) do + begin + cc := @mCells[cidx]; + for f := 0 to GridCellBucketSize-1 do + begin + if (cc.bodies[f] = -1) then break; + if (cc.bodies[f] = body) then cb((g mod mWidth)*mTileSize+mMinX, (g div mWidth)*mTileSize+mMinY); + end; + // next cell + cidx := cc.next; + end; + end; +end; + + +function TBodyGridBase.forEachInCell (x, y: Integer; cb: TGridQueryCB): ITP; +var + f, cidx: Integer; + cc: PGridCell; +begin + result := Default(ITP); + if not assigned(cb) then exit; + Dec(x, mMinX); + Dec(y, mMinY); + if (x < 0) or (y < 0) or (x >= mWidth*mTileSize) or (y > mHeight*mTileSize) then exit; + cidx := mGrid[(y div mTileSize)*mWidth+(x div mTileSize)]; + while (cidx <> -1) do + begin + cc := @mCells[cidx]; + for f := 0 to GridCellBucketSize-1 do + begin + if (cc.bodies[f] = -1) then break; + if cb(mProxies[cc.bodies[f]].mObj, mProxies[cc.bodies[f]].mTag) then begin result := mProxies[cc.bodies[f]].mObj; exit; end; + end; + // next cell + cidx := cc.next; + end; +end; + + +// ////////////////////////////////////////////////////////////////////////// // +function TBodyGridBase.getGridWidthPx (): Integer; inline; begin result := mWidth*mTileSize; end; +function TBodyGridBase.getGridHeightPx (): Integer; inline; begin result := mHeight*mTileSize; end; + + function TBodyGridBase.insideGrid (x, y: Integer): Boolean; inline; begin // fix coords @@ -225,6 +516,58 @@ begin end; +function TBodyGridBase.getBodyXY (body: TBodyProxyId; out rx, ry: Integer): Boolean; inline; +begin + if (body >= 0) and (body < Length(mProxies)) then + begin + with mProxies[body] do begin rx := mX; ry := mY; end; + result := true; + end + else + begin + rx := 0; + ry := 0; + result := false; + end; +end; + + +function TBodyGridBase.getBodyWH (body: TBodyProxyId; out rw, rh: Integer): Boolean; inline; +begin + if (body >= 0) and (body < Length(mProxies)) then + begin + with mProxies[body] do begin rw := mWidth; rh := mHeight; end; + result := true; + end + else + begin + rw := 0; + rh := 0; + result := false; + end; +end; + + +function TBodyGridBase.getBodyDims (body: TBodyProxyId; out rx, ry, rw, rh: Integer): Boolean; inline; +begin + if (body >= 0) and (body < Length(mProxies)) then + begin + with mProxies[body] do begin rx := mX; ry := mY; rw := mWidth; rh := mHeight; end; + result := true; + end + else + begin + rx := 0; + ry := 0; + rw := 0; + rh := 0; + result := false; + end; +end; + + + +// ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.getProxyEnabled (pid: TBodyProxyId): Boolean; inline; begin if (pid >= 0) then result := ((mProxies[pid].mTag and TagDisabled) = 0) else result := false; @@ -247,9 +590,11 @@ begin end; -function TBodyGridBase.allocCell: Integer; +// ////////////////////////////////////////////////////////////////////////// // +function TBodyGridBase.allocCell (): Integer; var idx: Integer; + pc: PGridCell; begin if (mFreeCell < 0) then begin @@ -259,14 +604,15 @@ begin for idx := mFreeCell to High(mCells) do begin mCells[idx].bodies[0] := -1; + mCells[idx].bodies[GridCellBucketSize-1] := -1; // 'has free room' flag mCells[idx].next := idx+1; end; mCells[High(mCells)].next := -1; // last cell end; result := mFreeCell; - mFreeCell := mCells[result].next; - mCells[result].next := -1; - mCells[result].bodies[0] := -1; + pc := @mCells[result]; + mFreeCell := pc.next; + pc.next := -1; Inc(mUsedCells); //e_WriteLog(Format('grid: allocated new cell #%d (total: %d)', [result, mUsedCells]), MSG_NOTIFY); end; @@ -276,15 +622,19 @@ procedure TBodyGridBase.freeCell (idx: Integer); begin if (idx >= 0) and (idx < Length(mCells)) then begin - //if mCells[idx].body = -1 then exit; // the thing that should not be - mCells[idx].bodies[0] := -1; - mCells[idx].next := mFreeCell; + with mCells[idx] do + begin + bodies[0] := -1; + bodies[GridCellBucketSize-1] := -1; // 'has free room' flag + next := mFreeCell; + end; mFreeCell := idx; Dec(mUsedCells); end; end; +// ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.allocProxy (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer): TBodyProxyId; var olen, idx: Integer; @@ -323,10 +673,13 @@ begin end; +// ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.forGridRect (x, y, w, h: Integer; cb: TGridInternalCB; bodyId: TBodyProxyId): Boolean; +const + tsize = mTileSize; var gx, gy: Integer; - gw, gh, tsize: Integer; + gw, gh: Integer; begin result := false; if (w < 1) or (h < 1) or not assigned(cb) then exit; @@ -337,7 +690,7 @@ begin if (x+w <= 0) or (y+h <= 0) then exit; gw := mWidth; gh := mHeight; - tsize := mTileSize; + //tsize := mTileSize; if (x >= gw*tsize) or (y >= gh*tsize) then exit; for gy := y div tsize to (y+h-1) div tsize do begin @@ -354,6 +707,7 @@ begin end; +// ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.inserter (grida: Integer; bodyId: TBodyProxyId): Boolean; var cidx: Integer; @@ -366,24 +720,49 @@ begin pc := mGrid[grida]; if (pc <> -1) then begin - pi := @mCells[pc]; - f := 0; - for f := 0 to High(TGridCell.bodies) do + {$IF DEFINED(D2F_DEBUG)} + cidx := pc; + while (cidx <> -1) do + begin + pi := @mCells[cidx]; + for f := 0 to GridCellBucketSize-1 do + begin + if (pi.bodies[f] = -1) then break; + if (pi.bodies[f] = bodyId) then raise Exception.Create('trying to insert already inserted proxy'); + end; + cidx := pi.next; + end; + {$ENDIF} + cidx := pc; + while (cidx <> -1) do begin - if (pi.bodies[f] = -1) then + pi := @mCells[cidx]; + // check "has room" flag + if (pi.bodies[GridCellBucketSize-1] = -1) then begin // can add here - pi.bodies[f] := bodyId; - if (f+1 < Length(TGridCell.bodies)) then pi.bodies[f+1] := -1; - exit; + for f := 0 to GridCellBucketSize-1 do + begin + if (pi.bodies[f] = -1) then + begin + pi.bodies[f] := bodyId; + if (f+1 < GridCellBucketSize) then pi.bodies[f+1] := -1; + exit; + end; + end; + raise Exception.Create('internal error in grid inserter'); end; + // no room, go to next cell in list (if there is any) + cidx := pi.next; end; + // no room in cells, add new cell to list end; // either no room, or no cell at all cidx := allocCell(); - mCells[cidx].bodies[0] := bodyId; - mCells[cidx].bodies[1] := -1; - mCells[cidx].next := pc; + pi := @mCells[cidx]; + pi.bodies[0] := bodyId; + pi.bodies[1] := -1; + pi.next := pc; mGrid[grida] := cidx; end; @@ -397,23 +776,21 @@ begin end; -// absolutely not tested +// assume that we cannot have one object added to bucket twice function TBodyGridBase.remover (grida: Integer; bodyId: TBodyProxyId): Boolean; var - f: Integer; - pidx, idx, tmp: Integer; + f, c: Integer; + pidx, cidx: Integer; pc: PGridCell; begin result := false; // never stop // find and remove cell - pidx := -1; - idx := mGrid[grida]; - while (idx >= 0) do - begin - tmp := mCells[idx].next; - pc := @mCells[idx]; - f := 0; - while (f < High(TGridCell.bodies)) do + pidx := -1; // previous cell index + cidx := mGrid[grida]; // current cell index + while (cidx <> -1) do + begin + pc := @mCells[cidx]; + for f := 0 to GridCellBucketSize-1 do begin if (pc.bodies[f] = bodyId) then begin @@ -421,32 +798,25 @@ begin if (f = 0) and (pc.bodies[1] = -1) then begin // this cell contains no elements, remove it - tmp := mCells[idx].next; - if (pidx = -1) then mGrid[grida] := tmp else mCells[pidx].next := tmp; - freeCell(idx); - end - else + if (pidx = -1) then mGrid[grida] := pc.next else mCells[pidx].next := pc.next; + freeCell(cidx); + exit; + end; + // remove element from bucket + for c := f to GridCellBucketSize-2 do begin - // remove element from bucket - Inc(f); - while (f < High(TGridCell.bodies)) do - begin - pc.bodies[f-1] := pc.bodies[f]; - if (pc.bodies[f] = -1) then break; - Inc(f); - end; - pc.bodies[High(TGridCell.bodies)] := -1; // just in case + pc.bodies[c] := pc.bodies[c+1]; + if (pc.bodies[c] = -1) then break; end; - exit; // assume that we cannot have one object added to bucket twice + pc.bodies[GridCellBucketSize-1] := -1; // "has free room" flag + exit; end; - Inc(f); end; - pidx := idx; - idx := tmp; + pidx := cidx; + cidx := pc.next; end; end; -// absolutely not tested procedure TBodyGridBase.removeInternal (body: TBodyProxyId); var px: PBodyProxyRec; @@ -457,6 +827,7 @@ begin end; +// ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.insertBody (aObj: ITP; aX, aY, aWidth, aHeight: Integer; aTag: Integer=-1): TBodyProxyId; begin aTag := aTag and TagFullMask; @@ -465,43 +836,232 @@ begin end; -procedure TBodyGridBase.removeBody (aObj: TBodyProxyId); +procedure TBodyGridBase.removeBody (body: TBodyProxyId); begin - if (aObj < 0) or (aObj > High(mProxies)) then exit; // just in case - removeInternal(aObj); - freeProxy(aObj); + if (body < 0) or (body > High(mProxies)) then exit; // just in case + removeInternal(body); + freeProxy(body); end; -procedure TBodyGridBase.moveResizeBody (body: TBodyProxyId; dx, dy, sx, sy: Integer); +// ////////////////////////////////////////////////////////////////////////// // +procedure TBodyGridBase.moveResizeBody (body: TBodyProxyId; nx, ny, nw, nh: Integer); var px: PBodyProxyRec; + x0, y0, w, h: Integer; begin if (body < 0) or (body > High(mProxies)) then exit; // just in case - if ((dx = 0) and (dy = 0) and (sx = 0) and (sy = 0)) then exit; - removeInternal(body); px := @mProxies[body]; - Inc(px.mX, dx); - Inc(px.mY, dy); - Inc(px.mWidth, sx); - Inc(px.mHeight, sy); - insertInternal(body); + x0 := px.mX; + y0 := px.mY; + w := px.mWidth; + h := px.mHeight; + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format('proxy #%d: MOVERESIZE: xg=%d;yg=%d;w=%d;h=%d;nx=%d;ny=%d;nw=%d;nh=%d', [body, x0-mMinX, y0-mMinY, w, h, nx-mMinX, ny-mMinY, nw, nh]), MSG_NOTIFY); + {$ENDIF} + if (nx = x0) and (ny = y0) and (nw = w) and (nh = h) then exit; + // map -> grid + Dec(x0, mMinX); + Dec(y0, mMinY); + Dec(nx, mMinX); + Dec(ny, mMinY); + // did any corner crossed tile boundary? + if (x0 div mTileSize <> nx div mTileSize) or + (y0 div mTileSize <> ny div mTileSize) or + ((x0+w) div mTileSize <> (nx+nw) div mTileSize) or + ((y0+h) div mTileSize <> (ny+nh) div mTileSize) then + begin + removeInternal(body); + px.mX := nx+mMinX; + px.mY := ny+mMinY; + px.mWidth := nw; + px.mHeight := nh; + insertInternal(body); + end + else + begin + px.mX := nx+mMinX; + px.mY := ny+mMinY; + px.mWidth := nw; + px.mHeight := nh; + end; end; -procedure TBodyGridBase.moveBody (body: TBodyProxyId; dx, dy: Integer); +//TODO: optimize for horizontal/vertical moves +procedure TBodyGridBase.moveBody (body: TBodyProxyId; nx, ny: Integer); +var + px: PBodyProxyRec; + x0, y0: Integer; + ogx0, ogx1, ogy0, ogy1: Integer; // old grid rect + ngx0, ngx1, ngy0, ngy1: Integer; // new grid rect + gx, gy: Integer; + gw, gh: Integer; + pw, ph: Integer; begin - moveResizeBody(body, dx, dy, 0, 0); + if (body < 0) or (body > High(mProxies)) then exit; // just in case + // check if tile coords was changed + px := @mProxies[body]; + x0 := px.mX; + y0 := px.mY; + if (nx = x0) and (ny = y0) then exit; + // map -> grid + Dec(x0, mMinX); + Dec(y0, mMinY); + Dec(nx, mMinX); + Dec(ny, mMinY); + // check for heavy work + pw := px.mWidth; + ph := px.mHeight; + ogx0 := x0 div mTileSize; + ogy0 := y0 div mTileSize; + ngx0 := nx div mTileSize; + ngy0 := ny div mTileSize; + ogx1 := (x0+pw-1) div mTileSize; + ogy1 := (y0+ph-1) div mTileSize; + ngx1 := (nx+pw-1) div mTileSize; + ngy1 := (ny+ph-1) div mTileSize; + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format('proxy #%d: checkmove: xg=%d;yg=%d;w=%d;h=%d;nx=%d;ny=%d og:(%d,%d)-(%d,%d); ng:(%d,%d)-(%d,%d)', [body, x0, y0, pw, ph, nx, ny, ogx0, ogy0, ogx1, ogy1, ngx0, ngy0, ngx1, ngy1]), MSG_NOTIFY); + {$ENDIF} + if (ogx0 <> ngx0) or (ogy0 <> ngy0) or (ogx1 <> ngx1) or (ogy1 <> ngy1) then + begin + // crossed tile boundary, do heavy work + gw := mWidth; + gh := mHeight; + // cycle with old rect, remove body where it is necessary + // optimized for horizontal moves + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format('proxy #%d: xg=%d;yg=%d;w=%d;h=%d;nx=%d;ny=%d og:(%d,%d)-(%d,%d); ng:(%d,%d)-(%d,%d)', [body, x0, y0, pw, ph, nx, ny, ogx0, ogy0, ogx1, ogy1, ngx0, ngy0, ngx1, ngy1]), MSG_NOTIFY); + {$ENDIF} + // remove stale marks + if not ((ogy0 >= gh) or (ogy1 < 0)) and + not ((ogx0 >= gw) or (ogx1 < 0)) then + begin + if (ogx0 < 0) then ogx0 := 0; + if (ogy0 < 0) then ogy0 := 0; + if (ogx1 > gw-1) then ogx1 := gw-1; + if (ogy1 > gh-1) then ogy1 := gh-1; + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format(' norm og:(%d,%d)-(%d,%d)', [ogx0, ogy0, ogx1, ogy1]), MSG_NOTIFY); + {$ENDIF} + for gx := ogx0 to ogx1 do + begin + if (gx < ngx0) or (gx > ngx1) then + begin + // this column is completely outside of new rect + for gy := ogy0 to ogy1 do + begin + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format(' remove0:(%d,%d)', [gx, gy]), MSG_NOTIFY); + {$ENDIF} + remover(gy*gw+gx, body); + end; + end + else + begin + // heavy checks + for gy := ogy0 to ogy1 do + begin + if (gy < ngy0) or (gy > ngy1) then + begin + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format(' remove1:(%d,%d)', [gx, gy]), MSG_NOTIFY); + {$ENDIF} + remover(gy*gw+gx, body); + end; + end; + end; + end; + end; + // cycle with new rect, add body where it is necessary + if not ((ngy0 >= gh) or (ngy1 < 0)) and + not ((ngx0 >= gw) or (ngx1 < 0)) then + begin + if (ngx0 < 0) then ngx0 := 0; + if (ngy0 < 0) then ngy0 := 0; + if (ngx1 > gw-1) then ngx1 := gw-1; + if (ngy1 > gh-1) then ngy1 := gh-1; + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format(' norm ng:(%d,%d)-(%d,%d)', [ngx0, ngy0, ngx1, ngy1]), MSG_NOTIFY); + {$ENDIF} + for gx := ngx0 to ngx1 do + begin + if (gx < ogx0) or (gx > ogx1) then + begin + // this column is completely outside of old rect + for gy := ngy0 to ngy1 do + begin + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format(' insert0:(%d,%d)', [gx, gy]), MSG_NOTIFY); + {$ENDIF} + inserter(gy*gw+gx, body); + end; + end + else + begin + // heavy checks + for gy := ngy0 to ngy1 do + begin + if (gy < ogy0) or (gy > ogy1) then + begin + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format(' insert1:(%d,%d)', [gx, gy]), MSG_NOTIFY); + {$ENDIF} + inserter(gy*gw+gx, body); + end; + end; + end; + end; + end; + // done + end + else + begin + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format('proxy #%d: GRID OK: xg=%d;yg=%d;w=%d;h=%d;nx=%d;ny=%d og:(%d,%d)-(%d,%d); ng:(%d,%d)-(%d,%d)', [body, x0, y0, pw, ph, nx, ny, ogx0, ogy0, ogx1, ogy1, ngx0, ngy0, ngx1, ngy1]), MSG_NOTIFY); + {$ENDIF} + end; + // update coordinates + px.mX := nx+mMinX; + px.mY := ny+mMinY; end; -procedure TBodyGridBase.resizeBody (body: TBodyProxyId; sx, sy: Integer); +procedure TBodyGridBase.resizeBody (body: TBodyProxyId; nw, nh: Integer); +var + px: PBodyProxyRec; + x0, y0, w, h: Integer; begin - moveResizeBody(body, 0, 0, sx, sy); + if (body < 0) or (body > High(mProxies)) then exit; // just in case + // check if tile coords was changed + px := @mProxies[body]; + x0 := px.mX-mMinX; + y0 := px.mY-mMinY; + w := px.mWidth; + h := px.mHeight; + {$IF DEFINED(D2F_DEBUG_MOVER)} + e_WriteLog(Format('proxy #%d: RESIZE: xg=%d;yg=%d;w=%d;h=%d;nw=%d;nh=%d', [body, x0, y0, w, h, nw, nh]), MSG_NOTIFY); + {$ENDIF} + if ((x0+w) div mTileSize <> (x0+nw) div mTileSize) or + ((y0+h) div mTileSize <> (y0+nh) div mTileSize) then + begin + // crossed tile boundary, do heavy work + removeInternal(body); + px.mWidth := nw; + px.mHeight := nh; + insertInternal(body); + end + else + begin + // nothing to do with the grid, just fix size + px.mWidth := nw; + px.mHeight := nh; + end; end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the first hit -function TBodyGridBase.forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1): ITP; +function TBodyGridBase.forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1; exittag: PInteger=nil): ITP; var f: Integer; idx, curci: Integer; @@ -511,15 +1071,25 @@ var ptag: Integer; begin result := Default(ITP); + if (exittag <> nil) then exittag^ := 0; tagmask := tagmask and TagFullMask; if (tagmask = 0) then exit; + {$IF DEFINED(D2F_DEBUG_XXQ)} + if (assigned(cb)) then e_WriteLog(Format('0: grid pointquery: (%d,%d)', [x, y]), MSG_NOTIFY); + {$ENDIF} + // make coords (0,0)-based Dec(x, mMinX); Dec(y, mMinY); if (x < 0) or (y < 0) or (x >= mWidth*mTileSize) or (y >= mHeight*mTileSize) then exit; curci := mGrid[(y div mTileSize)*mWidth+(x div mTileSize)]; + + {$IF DEFINED(D2F_DEBUG_XXQ)} + if (assigned(cb)) then e_WriteLog(Format('1: grid pointquery: (%d,%d) (%d,%d) %d', [x, y, (x div mTileSize), (y div mTileSize), curci]), MSG_NOTIFY); + {$ENDIF} + // restore coords Inc(x, mMinX); Inc(y, mMinY); @@ -534,26 +1104,44 @@ begin end; lq := mLastQuery; + {$IF DEFINED(D2F_DEBUG_XXQ)} + if (assigned(cb)) then e_WriteLog(Format('2: grid pointquery: (%d,%d); lq=%u', [x, y, lq]), MSG_NOTIFY); + {$ENDIF} + while (curci <> -1) do begin + {$IF DEFINED(D2F_DEBUG_XXQ)} + if (assigned(cb)) then e_WriteLog(Format(' cell #%d', [curci]), MSG_NOTIFY); + {$ENDIF} cc := @mCells[curci]; - for f := 0 to High(TGridCell.bodies) do + for f := 0 to GridCellBucketSize-1 do begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; - ptag := px.mTag; - if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then + {$IF DEFINED(D2F_DEBUG_XXQ)} + if (assigned(cb)) then e_WriteLog(Format(' proxy #%d; qm:%u; tag:%08x; tagflag:%d %u', [cc.bodies[f], px.mQueryMark, px.mTag, (px.mTag and tagmask), LongWord(px.mObj)]), MSG_NOTIFY); + {$ENDIF} + // shit. has to do it this way, so i can change tag in callback + if (px.mQueryMark <> lq) then begin - if (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then + px.mQueryMark := lq; + ptag := px.mTag; + if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and + (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then begin - px.mQueryMark := lq; if assigned(cb) then begin - if cb(px.mObj, ptag) then begin result := px.mObj; exit; end; + if cb(px.mObj, ptag) then + begin + result := px.mObj; + if (exittag <> nil) then exittag^ := ptag; + exit; + end; end else begin result := px.mObj; + if (exittag <> nil) then exittag^ := ptag; exit; end; end; @@ -564,8 +1152,11 @@ begin end; +// ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the first hit function TBodyGridBase.forEachInAABB (x, y, w, h: Integer; cb: TGridQueryCB; tagmask: Integer=-1; allowDisabled: Boolean=false): ITP; +const + tsize = mTileSize; var idx: Integer; gx, gy: Integer; @@ -574,7 +1165,7 @@ var cc: PGridCell = nil; px: PBodyProxyRec; lq: LongWord; - tsize, gw: Integer; + gw: Integer; x0, y0: Integer; ptag: Integer; begin @@ -591,7 +1182,7 @@ begin Dec(y, mMinY); gw := mWidth; - tsize := mTileSize; + //tsize := mTileSize; if (x+w <= 0) or (y+h <= 0) then exit; if (x >= gw*tsize) or (y >= mHeight*tsize) then exit; @@ -621,28 +1212,26 @@ begin while (curci <> -1) do begin cc := @mCells[curci]; - for f := 0 to High(TGridCell.bodies) do + for f := 0 to GridCellBucketSize-1 do begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; + // shit. has to do it this way, so i can change tag in callback + if (px.mQueryMark = lq) then continue; + px.mQueryMark := lq; ptag := px.mTag; if (not allowDisabled) and ((ptag and TagDisabled) <> 0) then continue; - if ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then - //if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then - //if ( ((ptag and TagDisabled) = 0) = ignoreDisabled) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then + if ((ptag and tagmask) = 0) then continue; + if (x0 >= px.mX+px.mWidth) or (y0 >= px.mY+px.mHeight) then continue; + if (x0+w <= px.mX) or (y0+h <= px.mY) then continue; + if assigned(cb) then begin - if (x0 >= px.mX+px.mWidth) or (y0 >= px.mY+px.mHeight) then continue; - if (x0+w <= px.mX) or (y0+h <= px.mY) then continue; - px.mQueryMark := lq; - if assigned(cb) then - begin - if cb(px.mObj, ptag) then begin result := px.mObj; exit; end; - end - else - begin - result := px.mObj; - exit; - end; + if cb(px.mObj, ptag) then begin result := px.mObj; exit; end; + end + else + begin + result := px.mObj; + exit; end; end; curci := cc.next; @@ -654,7 +1243,7 @@ end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the nearest hit -function TBodyGridBase.traceRay (x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; +function TBodyGridBase.traceRay (const x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; var ex, ey: Integer; begin @@ -663,47 +1252,449 @@ end; // no callback: return `true` on the nearest hit -function TBodyGridBase.traceRay (out ex, ey: Integer; x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; +// you are not supposed to understand this +function TBodyGridBase.traceRay (out ex, ey: Integer; const ax0, ay0, ax1, ay1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; +const + tsize = mTileSize; var - i: Integer; - dx, dy, d: Integer; - xerr, yerr: Integer; - incx, incy: Integer; - stepx, stepy: Integer; - x, y: Integer; - maxx, maxy: Integer; - tsize: Integer; // tile size - gw, gh: Integer; - ccidx: Integer; - curci: Integer; - cc: PGridCell; + wx0, wy0, wx1, wy1: Integer; // window coordinates + stx, sty: Integer; // "steps" for x and y axes + dsx, dsy: Integer; // "lengthes" for x and y axes + dx2, dy2: Integer; // "double lengthes" for x and y axes + xd, yd: Integer; // current coord + e: Integer; // "error" (as in bresenham algo) + rem: Integer; + term: Integer; + xptr, yptr: PInteger; + xfixed: Boolean; + temp: Integer; + prevx, prevy: Integer; + lastDistSq: Integer; + ccidx, curci: Integer; hasUntried: Boolean; + lastGA: Integer = -1; + ga, x, y: Integer; + lastObj: ITP; + wasHit: Boolean = false; + gw, gh, minx, miny, maxx, maxy: Integer; + cc: PGridCell; px: PBodyProxyRec; lq: LongWord; - prevX, prevY: Integer; - minx, miny: Integer; - ptag: Integer; - lastDistSq, distSq: Integer; - wasHit: Boolean = false; - lastObj: ITP; - lastWasInGrid: Boolean; - tbcross: Boolean; - f: Integer; + f, ptag, distSq: Integer; + x0, y0, x1, y1: Integer; begin result := Default(ITP); lastObj := Default(ITP); tagmask := tagmask and TagFullMask; - if (tagmask = 0) then begin ex := x0; ey := y0; exit; end; + ex := ax1; // why not? + ey := ay1; // why not? + if (tagmask = 0) then exit; - minx := mMinX; - miny := mMinY; + if (ax0 = ax1) and (ay0 = ay1) then + begin + result := forEachAtPoint(ax0, ay0, nil, tagmask, @ptag); + if (result <> nil) then + begin + if assigned(cb) and not cb(result, ptag, ax0, ay0, ax0, ay0) then result := Default(ITP); + end; + exit; + end; - dx := x1-x0; - dy := y1-y0; + lastDistSq := distanceSq(ax0, ay0, ax1, ay1)+1; + + gw := mWidth; + gh := mHeight; + minx := mMinX; + miny := mMinY; + maxx := gw*tsize-1; + maxy := gh*tsize-1; + + {$IF DEFINED(D2F_DEBUG_RAYTRACE)} + if assigned(dbgRayTraceTileHitCB) then e_WriteLog(Format('TRACING: (%d,%d)-(%d,%d) [(%d,%d)-(%d,%d)]; maxdistsq=%d', [ax0, ay0, ax1, ay1, minx, miny, maxx, maxy, lastDistSq]), MSG_NOTIFY); + {$ENDIF} + + x0 := ax0; + y0 := ay0; + x1 := ax1; + y1 := ay1; + + // offset query coords to (0,0)-based + Dec(x0, minx); + Dec(y0, miny); + Dec(x1, minx); + Dec(y1, miny); + + // clip rectange + wx0 := 0; + wy0 := 0; + wx1 := maxx; + wy1 := maxy; + + // horizontal setup + if (x0 < x1) then + begin + // from left to right + if (x0 > wx1) or (x1 < wx0) then exit; // out of screen + stx := 1; // going right + end + else + begin + // from right to left + if (x1 > wx1) or (x0 < wx0) then exit; // out of screen + stx := -1; // going left + x0 := -x0; + x1 := -x1; + wx0 := -wx0; + wx1 := -wx1; + swapInt(wx0, wx1); + end; + + // vertical setup + if (y0 < y1) then + begin + // from top to bottom + if (y0 > wy1) or (y1 < wy0) then exit; // out of screen + sty := 1; // going down + end + else + begin + // from bottom to top + if (y1 > wy1) or (y0 < wy0) then exit; // out of screen + sty := -1; // going up + y0 := -y0; + y1 := -y1; + wy0 := -wy0; + wy1 := -wy1; + swapInt(wy0, wy1); + end; + + dsx := x1-x0; + dsy := y1-y0; + + if (dsx < dsy) then + begin + xptr := @yd; + yptr := @xd; + swapInt(x0, y0); + swapInt(x1, y1); + swapInt(dsx, dsy); + swapInt(wx0, wy0); + swapInt(wx1, wy1); + swapInt(stx, sty); + end + else + begin + xptr := @xd; + yptr := @yd; + end; + + dx2 := 2*dsx; + dy2 := 2*dsy; + xd := x0; + yd := y0; + e := 2*dsy-dsx; + term := x1; + + xfixed := false; + if (y0 < wy0) then + begin + // clip at top + temp := dx2*(wy0-y0)-dsx; + xd += temp div dy2; + rem := temp mod dy2; + if (xd > wx1) then exit; // x is moved out of clipping rect, nothing to do + if (xd+1 >= wx0) then + begin + yd := wy0; + e -= rem+dsx; + if (rem > 0) then begin Inc(xd); e += dy2; end; + xfixed := true; + end; + end; + + if (not xfixed) and (x0 < wx0) then + begin + // clip at left + temp := dy2*(wx0-x0); + yd += temp div dx2; + rem := temp mod dx2; + if (yd > wy1) or (yd = wy1) and (rem >= dsx) then exit; + xd := wx0; + e += rem; + if (rem >= dsx) then begin Inc(yd); e -= dx2; end; + end; + + if (y1 > wy1) then + begin + // clip at bottom + temp := dx2*(wy1-y0)+dsx; + term := x0+temp div dy2; + rem := temp mod dy2; + if (rem = 0) then Dec(term); + end; + + if (term > wx1) then term := wx1; // clip at right + + Inc(term); // draw last point + //if (term = xd) then exit; // this is the only point, get out of here + + if (sty = -1) then yd := -yd; + if (stx = -1) then begin xd := -xd; term := -term; end; + dx2 -= dy2; + + // first move, to skip starting point + // DON'T DO THIS! loop will take care of that + if (xd = term) then + begin + result := forEachAtPoint(ax0, ay0, nil, tagmask, @ptag); + if (result <> nil) then + begin + if assigned(cb) then + begin + if cb(result, ptag, ax0, ay0, ax0, ay0) then + begin + ex := ax0; + ey := ay0; + end + else + begin + result := nil; + end; + end + else + begin + ex := ax0; + ey := ay0; + end; + end; + exit; + end; + + prevx := xptr^+minx; + prevy := yptr^+miny; + (* + // move coords + if (e >= 0) then begin yd += sty; e -= dx2; end else e += dy2; + xd += stx; + // done? + if (xd = term) then exit; + *) + + {$IF DEFINED(D2F_DEBUG)} + if (xptr^ < 0) or (yptr^ < 0) or (xptr^ >= gw*tsize) and (yptr^ >= gh*tsize) then raise Exception.Create('raycaster internal error (0)'); + {$ENDIF} + // DON'T DO THIS! loop will take care of that + //lastGA := (yptr^ div tsize)*gw+(xptr^ div tsize); + //ccidx := mGrid[lastGA]; + + {$IF DEFINED(D2F_DEBUG_RAYTRACE)} + //if assigned(dbgRayTraceTileHitCB) then e_WriteLog('1:TRACING!', MSG_NOTIFY); + {$ENDIF} + + {$IF DEFINED(D2F_DEBUG_RAYTRACE)} + if assigned(dbgRayTraceTileHitCB) then dbgRayTraceTileHitCB((xptr^ div tsize*tsize)+minx, (yptr^ div tsize*tsize)+miny); + {$ENDIF} + + //if (dbgShowTraceLog) then e_WriteLog(Format('raycast start: (%d,%d)-(%d,%d); xptr^=%d; yptr^=%d', [ax0, ay0, ax1, ay1, xptr^, yptr^]), MSG_NOTIFY); + + // increase query counter + Inc(mLastQuery); + if (mLastQuery = 0) then + begin + // just in case of overflow + mLastQuery := 1; + for f := 0 to High(mProxies) do mProxies[f].mQueryMark := 0; + end; + lq := mLastQuery; + + ccidx := -1; + // draw it; can omit checks + while (xd <> term) do + begin + // check cell(s) + {$IF DEFINED(D2F_DEBUG)} + if (xptr^ < 0) or (yptr^ < 0) or (xptr^ >= gw*tsize) and (yptr^ >= gh*tsize) then raise Exception.Create('raycaster internal error (0)'); + {$ENDIF} + // new tile? + ga := (yptr^ div tsize)*gw+(xptr^ div tsize); + {$IF DEFINED(D2F_DEBUG_RAYTRACE)} + if assigned(dbgRayTraceTileHitCB) then e_WriteLog(Format(' xd=%d; term=%d; gx=%d; gy=%d; ga=%d; lastga=%d', [xd, term, xptr^, yptr^, ga, lastGA]), MSG_NOTIFY); + {$ENDIF} + if (ga <> lastGA) then + begin + // yes + {$IF DEFINED(D2F_DEBUG)} + if assigned(dbgRayTraceTileHitCB) then dbgRayTraceTileHitCB((xptr^ div tsize*tsize)+minx, (yptr^ div tsize*tsize)+miny); + {$ENDIF} + if (ccidx <> -1) then + begin + // signal cell completion + if assigned(cb) then + begin + if cb(nil, 0, xptr^+minx, yptr^+miny, prevx, prevy) then begin result := lastObj; exit; end; + end + else if wasHit then + begin + result := lastObj; + exit; + end; + end; + lastGA := ga; + ccidx := mGrid[lastGA]; + end; + // has something to process in this tile? + if (ccidx <> -1) then + begin + // process cell + curci := ccidx; + hasUntried := false; // this will be set to `true` if we have some proxies we still want to process at the next step + // convert coords to map (to avoid ajdusting coords inside the loop) + x := xptr^+minx; + y := yptr^+miny; + // process cell list + while (curci <> -1) do + begin + cc := @mCells[curci]; + for f := 0 to GridCellBucketSize-1 do + begin + if (cc.bodies[f] = -1) then break; + px := @mProxies[cc.bodies[f]]; + ptag := px.mTag; + if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then + begin + // can we process this proxy? + if (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then + begin + px.mQueryMark := lq; // mark as processed + if assigned(cb) then + begin + if cb(px.mObj, ptag, x, y, prevx, prevy) then + begin + result := lastObj; + ex := prevx; + ey := prevy; + exit; + end; + (* + {$IF DEFINED(D2F_DEBUG_RAYTRACE)} + distSq := distanceSq(ax0, ay0, prevx, prevy); + if assigned(dbgRayTraceTileHitCB) then e_WriteLog(Format(' hit(%d): a=(%d,%d), h=(%d,%d), p=(%d,%d); distsq=%d; lastsq=%d', [cc.bodies[f], ax0, ay0, x, y, prevx, prevy, distSq, lastDistSq]), MSG_NOTIFY); + if (distSq < lastDistSq) then + begin + wasHit := true; + lastDistSq := distSq; + ex := prevx; + ey := prevy; + lastObj := px.mObj; + end; + {$ENDIF} + *) + end + else + begin + // remember this hitpoint if it is nearer than an old one + distSq := distanceSq(ax0, ay0, prevx, prevy); + {$IF DEFINED(D2F_DEBUG_RAYTRACE)} + if assigned(dbgRayTraceTileHitCB) then e_WriteLog(Format(' hit(%d): a=(%d,%d), h=(%d,%d), p=(%d,%d); distsq=%d; lastsq=%d', [cc.bodies[f], ax0, ay0, x, y, prevx, prevy, distSq, lastDistSq]), MSG_NOTIFY); + {$ENDIF} + if (distSq < lastDistSq) then + begin + wasHit := true; + lastDistSq := distSq; + ex := prevx; + ey := prevy; + lastObj := px.mObj; + end; + end; + end + else + begin + // this is possibly interesting proxy, set "has more to check" flag + hasUntried := true; + end; + end; + end; + // next cell + curci := cc.next; + end; + // still has something interesting in this cell? + if not hasUntried then + begin + // nope, don't process this cell anymore; signal cell completion + ccidx := -1; + if assigned(cb) then + begin + if cb(nil, 0, x, y, prevx, prevy) then begin result := lastObj; exit; end; + end + else if wasHit then + begin + result := lastObj; + exit; + end; + end; + end; + //putPixel(xptr^, yptr^); + // move coords + prevx := xptr^+minx; + prevy := yptr^+miny; + if (e >= 0) then begin yd += sty; e -= dx2; end else e += dy2; + xd += stx; + end; + // we can travel less than one cell + if wasHit and not assigned(cb) then + begin + result := lastObj; + end + else + begin + ex := ax1; // why not? + ey := ay1; // why not? + end; +end; + + +// ////////////////////////////////////////////////////////////////////////// // +//FIXME! optimize this with real tile walking +function TBodyGridBase.forEachAlongLine (const x0, y0, x1, y1: Integer; cb: TGridAlongQueryCB; tagmask: Integer=-1; log: Boolean=false): ITP; +const + tsize = mTileSize; +var + i: Integer; + dx, dy, d: Integer; + xerr, yerr: Integer; + incx, incy: Integer; + stepx, stepy: Integer; + x, y: Integer; + maxx, maxy: Integer; + gw, gh: Integer; + ccidx: Integer; + curci: Integer; + cc: PGridCell; + px: PBodyProxyRec; + lq: LongWord; + minx, miny: Integer; + ptag: Integer; + lastWasInGrid: Boolean; + tbcross: Boolean; + f: Integer; + //tedist: Integer; +begin + log := false; + result := Default(ITP); + tagmask := tagmask and TagFullMask; + if (tagmask = 0) or not assigned(cb) then exit; + + minx := mMinX; + miny := mMinY; + + dx := x1-x0; + dy := y1-y0; if (dx > 0) then incx := 1 else if (dx < 0) then incx := -1 else incx := 0; if (dy > 0) then incy := 1 else if (dy < 0) then incy := -1 else incy := 0; + if (incx = 0) and (incy = 0) then exit; // just incase + dx := abs(dx); dy := abs(dy); @@ -724,14 +1715,13 @@ begin lq := mLastQuery; // cache various things - tsize := mTileSize; + //tsize := mTileSize; gw := mWidth; gh := mHeight; maxx := gw*tsize-1; maxy := gh*tsize-1; // setup distance and flags - lastDistSq := (x1-x0)*(x1-x0)+(y1-y0)*(y1-y0)+1; lastWasInGrid := (x >= 0) and (y >= 0) and (x <= maxx) and (y <= maxy); // setup starting tile ('cause we'll adjust tile vars only on tile edge crossing) @@ -741,21 +1731,26 @@ begin xerr := -d; yerr := -d; + if (log) then e_WriteLog(Format('tracing: (%d,%d)-(%d,%d)', [x, y, x1-minx, y1-miny]), MSG_NOTIFY); + // now trace - for i := 1 to d do + i := 0; + while (i < d) do begin - // prevs are always in map coords - prevX := x+minx; - prevY := y+miny; + Inc(i); // do one step xerr += dx; yerr += dy; // invariant: one of those always changed + {$IF DEFINED(D2F_DEBUG)} if (xerr < 0) and (yerr < 0) then raise Exception.Create('internal bug in grid raycaster (0)'); + {$ENDIF} if (xerr >= 0) then begin xerr -= d; x += incx; stepx := incx; end else stepx := 0; if (yerr >= 0) then begin yerr -= d; y += incy; stepy := incy; end else stepy := 0; // invariant: we always doing a step + {$IF DEFINED(D2F_DEBUG)} if ((stepx or stepy) = 0) then raise Exception.Create('internal bug in grid raycaster (1)'); + {$ENDIF} begin // check for crossing tile/grid boundary if (x >= 0) and (y >= 0) and (x <= maxx) and (y <= maxy) then @@ -771,97 +1766,385 @@ begin // crossed tile edge? if tbcross then begin - // had something in the cell we're leaving? - if (ccidx <> -1) then + // setup new cell index + ccidx := mGrid[(y div tsize)*gw+(x div tsize)]; + if (log) then e_WriteLog(Format(' stepped to new tile (%d,%d) -- (%d,%d)', [(x div tsize), (y div tsize), x, y]), MSG_NOTIFY); + end + else + if (ccidx = -1) then + begin + // we have nothing interesting here anymore, jump directly to tile edge + (* + if (incx = 0) then begin - // yes, signal cell completion - if assigned(cb) then + // vertical line + if (incy < 0) then tedist := y-(y and (not tsize)) else tedist := (y or (tsize-1))-y; + if (tedist > 1) then begin - if cb(nil, 0, x+minx, y+miny, prevX, prevY) then begin result := lastObj; exit; end; - end - else if wasHit then + if (log) then e_WriteLog(Format(' doing vertical jump from tile (%d,%d) - (%d,%d) by %d steps', [(x div tsize), (y div tsize), x, y, tedist]), MSG_NOTIFY); + y += incy*tedist; + Inc(i, tedist); + if (log) then e_WriteLog(Format(' jumped to tile (%d,%d) - (%d,%d) by %d steps', [(x div tsize), (y div tsize), x, y, tedist]), MSG_NOTIFY); + end; + end + else if (incy = 0) then + begin + // horizontal line + if (incx < 0) then tedist := x-(x and (not tsize)) else tedist := (x or (tsize-1))-x; + if (tedist > 1) then begin - result := lastObj; - exit; + if (log) then e_WriteLog(Format(' doing horizontal jump from tile (%d,%d) - (%d,%d) by %d steps', [(x div tsize), (y div tsize), x, y, tedist]), MSG_NOTIFY); + x += incx*tedist; + Inc(i, tedist); + if (log) then e_WriteLog(Format(' jumped to tile (%d,%d) - (%d,%d) by %d steps', [(x div tsize), (y div tsize), x, y, tedist]), MSG_NOTIFY); end; end; - // setup new cell index - ccidx := mGrid[(y div tsize)*gw+(x div tsize)]; + *) + (* + else if ( + // get minimal distance to tile edges + if (incx < 0) then tedist := x-(x and (not tsize)) else if (incx > 0) then tedist := (x or (tsize+1))-x else tedist := 0; + {$IF DEFINED(D2F_DEBUG)} + if (tedist < 0) then raise Exception.Create('internal bug in grid raycaster (2.x)'); + {$ENDIF} + if (incy < 0) then f := y-(y and (not tsize)) else if (incy > 0) then f := (y or (tsize+1))-y else f := 0; + {$IF DEFINED(D2F_DEBUG)} + if (f < 0) then raise Exception.Create('internal bug in grid raycaster (2.y)'); + {$ENDIF} + if (tedist = 0) then tedist := f else if (f <> 0) then tedist := minInt(tedist, f); + // do jump + if (tedist > 1) then + begin + if (log) then e_WriteLog(Format(' doing jump from tile (%d,%d) - (%d,%d) by %d steps', [(x div tsize), (y div tsize), x, y, tedist]), MSG_NOTIFY); + xerr += dx*tedist; + yerr += dy*tedist; + if (xerr >= 0) then begin x += incx*((xerr div d)+1); xerr := (xerr mod d)-d; end; + if (yerr >= 0) then begin y += incy*((yerr div d)+1); yerr := (yerr mod d)-d; end; + Inc(i, tedist); + if (log) then e_WriteLog(Format(' jumped to tile (%d,%d) - (%d,%d) by %d steps', [(x div tsize), (y div tsize), x, y, tedist]), MSG_NOTIFY); + end; + *) end; end else begin - // out of grid, had something in the last processed cell? - if (ccidx <> -1) then + // out of grid + if lastWasInGrid then exit; // oops, stepped out of the grid -- there is no way to return + end; + end; + + // has something to process in the current cell? + if (ccidx <> -1) then + begin + // process cell + curci := ccidx; + // convert coords to map (to avoid ajdusting coords inside the loop) + //Inc(x, minx); + //Inc(y, miny); + // process cell list + while (curci <> -1) do + begin + cc := @mCells[curci]; + for f := 0 to GridCellBucketSize-1 do begin - // yes, signal cell completion - ccidx := -1; - if assigned(cb) then - begin - if cb(nil, 0, x+minx, y+miny, prevX, prevY) then begin result := lastObj; exit; end; - end - else if wasHit then + if (cc.bodies[f] = -1) then break; + px := @mProxies[cc.bodies[f]]; + ptag := px.mTag; + if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then begin - result := lastObj; - exit; + px.mQueryMark := lq; // mark as processed + if cb(px.mObj, ptag) then begin result := px.mObj; exit; end; end; end; - if lastWasInGrid then exit; // oops, stepped out of the grid -- there is no way to return + // next cell + curci := cc.next; end; + ccidx := -1; // don't process this anymore + // convert coords to grid + //Dec(x, minx); + //Dec(y, miny); end; + end; +end; - // has something to process in the current cell? + +// ////////////////////////////////////////////////////////////////////////// // +(* +function TBodyGridBase.traceRayWhileIn (const x0, y0, x1, y1: Integer; tagmask: Integer=-1): ITP; overload; +var + ex, ey: Integer; +begin + result := traceRayWhileIn(ex, ey, x0, y0, x1, y1, tagmask); +end; + + +// FUCKIN' PASTA! +function TBodyGridBase.traceRayWhileIn (out ex, ey: Integer; const ax0, ay0, ax1, ay1: Integer; tagmask: Integer=-1): ITP; +const + tsize = mTileSize; +var + wx0, wy0, wx1, wy1: Integer; // window coordinates + stx, sty: Integer; // "steps" for x and y axes + dsx, dsy: Integer; // "lengthes" for x and y axes + dx2, dy2: Integer; // "double lengthes" for x and y axes + xd, yd: Integer; // current coord + e: Integer; // "error" (as in bresenham algo) + rem: Integer; + term: Integer; + xptr, yptr: PInteger; + xfixed: Boolean; + temp: Integer; + prevx, prevy: Integer; + lastDistSq: Integer; + ccidx, curci: Integer; + hasUntried: Boolean; + lastGA: Integer = -1; + ga, x, y: Integer; + lastObj: ITP; + wasHit: Boolean = false; + gw, gh, minx, miny, maxx, maxy: Integer; + cc: PGridCell; + px: PBodyProxyRec; + lq: LongWord; + f, ptag, distSq: Integer; + x0, y0, x1, y1: Integer; + inx, iny: Integer; +begin + result := Default(ITP); + lastObj := Default(ITP); + tagmask := tagmask and TagFullMask; + ex := ax1; // why not? + ey := ay1; // why not? + if (tagmask = 0) then exit; + + if (ax0 = ax1) and (ay0 = ay1) then exit; // doesn't matter + + // we should start inside + if (forEachAtPoint(ax0, ay0, nil, tagmask, @ptag) = nil) then + begin + ex := ax0; // why not? + ey := ay0; // why not? + exit; + end; + + lastDistSq := distanceSq(ax0, ay0, ax1, ay1)+1; + + gw := mWidth; + gh := mHeight; + minx := mMinX; + miny := mMinY; + maxx := gw*tsize-1; + maxy := gh*tsize-1; + + x0 := ax0; + y0 := ay0; + x1 := ax1; + y1 := ay1; + + // offset query coords to (0,0)-based + Dec(x0, minx); + Dec(y0, miny); + Dec(x1, minx); + Dec(y1, miny); + + // clip rectange + wx0 := 0; + wy0 := 0; + wx1 := maxx; + wy1 := maxy; + + // horizontal setup + if (x0 < x1) then + begin + // from left to right + if (x0 > wx1) or (x1 < wx0) then exit; // out of screen + stx := 1; // going right + end + else + begin + // from right to left + if (x1 > wx1) or (x0 < wx0) then exit; // out of screen + stx := -1; // going left + x0 := -x0; + x1 := -x1; + wx0 := -wx0; + wx1 := -wx1; + swapInt(wx0, wx1); + end; + + // vertical setup + if (y0 < y1) then + begin + // from top to bottom + if (y0 > wy1) or (y1 < wy0) then exit; // out of screen + sty := 1; // going down + end + else + begin + // from bottom to top + if (y1 > wy1) or (y0 < wy0) then exit; // out of screen + sty := -1; // going up + y0 := -y0; + y1 := -y1; + wy0 := -wy0; + wy1 := -wy1; + swapInt(wy0, wy1); + end; + + dsx := x1-x0; + dsy := y1-y0; + + if (dsx < dsy) then + begin + xptr := @yd; + yptr := @xd; + swapInt(x0, y0); + swapInt(x1, y1); + swapInt(dsx, dsy); + swapInt(wx0, wy0); + swapInt(wx1, wy1); + swapInt(stx, sty); + end + else + begin + xptr := @xd; + yptr := @yd; + end; + + dx2 := 2*dsx; + dy2 := 2*dsy; + xd := x0; + yd := y0; + e := 2*dsy-dsx; + term := x1; + + xfixed := false; + if (y0 < wy0) then + begin + // clip at top + temp := dx2*(wy0-y0)-dsx; + xd += temp div dy2; + rem := temp mod dy2; + if (xd > wx1) then exit; // x is moved out of clipping rect, nothing to do + if (xd+1 >= wx0) then + begin + yd := wy0; + e -= rem+dsx; + if (rem > 0) then begin Inc(xd); e += dy2; end; + xfixed := true; + end; + end; + + if (not xfixed) and (x0 < wx0) then + begin + // clip at left + temp := dy2*(wx0-x0); + yd += temp div dx2; + rem := temp mod dx2; + if (yd > wy1) or (yd = wy1) and (rem >= dsx) then exit; + xd := wx0; + e += rem; + if (rem >= dsx) then begin Inc(yd); e -= dx2; end; + end; + + if (y1 > wy1) then + begin + // clip at bottom + temp := dx2*(wy1-y0)+dsx; + term := x0+temp div dy2; + rem := temp mod dy2; + if (rem = 0) then Dec(term); + end; + + if (term > wx1) then term := wx1; // clip at right + + Inc(term); // draw last point + //if (term = xd) then exit; // this is the only point, get out of here + + if (sty = -1) then yd := -yd; + if (stx = -1) then begin xd := -xd; term := -term; end; + dx2 -= dy2; + + // first move, to skip starting point + // DON'T DO THIS! loop will take care of that + if (xd = term) then + begin + result := forEachAtPoint(ax0, ay0, nil, tagmask, @ptag); + if (result <> nil) and ((ptag and tagmask) <> 0) then result := nil; + exit; + end; + + prevx := xptr^+minx; + prevy := yptr^+miny; + + // increase query counter + Inc(mLastQuery); + if (mLastQuery = 0) then + begin + // just in case of overflow + mLastQuery := 1; + for f := 0 to High(mProxies) do mProxies[f].mQueryMark := 0; + end; + lq := mLastQuery; + + ccidx := -1; + // draw it; can omit checks + while (xd <> term) do + begin + // check cell(s) + // new tile? + ga := (yptr^ div tsize)*gw+(xptr^ div tsize); + if (ga <> lastGA) then + begin + // yes + lastGA := ga; + ccidx := mGrid[lastGA]; + // no objects in cell == exit + if (ccidx = -1) then exit; + end; + // has something to process in this tile? if (ccidx <> -1) then begin // process cell curci := ccidx; - hasUntried := false; // this will be set to `true` if we have some proxies we still want to process at the next step // convert coords to map (to avoid ajdusting coords inside the loop) - Inc(x, minx); - Inc(y, miny); + x := xptr^+minx; + y := yptr^+miny; + wasHit := false; // process cell list while (curci <> -1) do begin cc := @mCells[curci]; - for f := 0 to High(TGridCell.bodies) do + for f := 0 to GridCellBucketSize-1 do begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; ptag := px.mTag; - if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then + if ((ptag and TagDisabled) = 0) and (px.mQueryMark <> lq) then begin +function lineAABBIntersects (x0, y0, x1, y1: Integer; bx, by, bw, bh: Integer; out inx, iny: Integer): Boolean; // can we process this proxy? if (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then begin px.mQueryMark := lq; // mark as processed - if assigned(cb) then + if ((ptag and tagmask) = 0) then begin - if cb(px.mObj, ptag, x, y, prevX, prevY) then - begin - result := lastObj; - ex := prevX; - ey := prevY; - exit; - end; - end - else + result := px.mObj; + ex := x; + ey := y; + exit; + end; + // march out of the panel/cell + while (xd <> term) do begin - // remember this hitpoint if it is nearer than an old one - distSq := (prevX-x0)*(prevX-x0)+(prevY-y0)*(prevY-y0); - if (distSq < lastDistSq) then - begin - wasHit := true; - lastDistSq := distSq; - ex := prevX; - ey := prevY; - lastObj := px.mObj; - end; + if (e >= 0) then begin yd += sty; e -= dx2; end else e += dy2; + xd += stx; + // new cell? + ga := (yptr^ div tsize)*gw+(xptr^ div tsize); + if (ga <> lastGA) then break; + // out of panel? + if not ((x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight)) then break; end; - end - else - begin - // this is possibly interesting proxy, set "has more to check" flag - hasUntried := true; end; end; end; @@ -875,7 +2158,7 @@ begin ccidx := -1; if assigned(cb) then begin - if cb(nil, 0, x, y, prevX, prevY) then begin result := lastObj; exit; end; + if cb(nil, 0, x, y, prevx, prevy) then begin result := lastObj; exit; end; end else if wasHit then begin @@ -883,12 +2166,26 @@ begin exit; end; end; - // convert coords to grid - Dec(x, minx); - Dec(y, miny); end; + //putPixel(xptr^, yptr^); + // move coords + prevx := xptr^+minx; + prevy := yptr^+miny; + if (e >= 0) then begin yd += sty; e -= dx2; end else e += dy2; + xd += stx; + end; + // we can travel less than one cell + if wasHit and not assigned(cb) then + begin + result := lastObj; + end + else + begin + ex := ax1; // why not? + ey := ay1; // why not? end; end; +*) end.