X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_gfx.pas;h=87b60c17c8b1bd7374069158cbe9d7b577ff6f8b;hb=ac201b02f10ef558087d50f6b03b4519ab567558;hp=82a45e3e21e8724a2c9b5c66864b394f0d508e1a;hpb=88ce644db1b40111bdb380f4357fa59bdb5173be;p=d2df-sdl.git diff --git a/src/game/g_gfx.pas b/src/game/g_gfx.pas index 82a45e3..87b60c1 100644 --- a/src/game/g_gfx.pas +++ b/src/game/g_gfx.pas @@ -1,3 +1,4 @@ +{$MODE DELPHI} unit g_gfx; interface @@ -98,7 +99,7 @@ begin if Width < 0 then Exit; - + if y < 0 then begin Height := Height + y; @@ -674,12 +675,12 @@ begin Green := 255; Blue := 255; Alpha := 255; - + State := STATE_NORMAL; Time := 0; LiveTime := 65535; ParticleType := PARTICLE_BUBBLES; - + CorrectOffsets(CurrentParticle); end; @@ -1254,7 +1255,7 @@ begin begin glDisable(GL_TEXTURE_2D); glPointSize(2); - + glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);