X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=de56a17540e941d289947a4dc780f82bb5555211;hb=1e43b976bfe67d3e27398889d7fb7685bdc52bc5;hp=512f5bf174648cecdfd9d19da857cdf68b2062a2;hpb=23a883f6c44413c380997e61b00a756bda95bc03;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 512f5bf..de56a17 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -127,7 +127,7 @@ procedure g_Game_Announce_KillCombo(Param: Integer); procedure g_Game_Announce_BodyKill(SpawnerUID: Word); procedure g_Game_StartVote(Command, Initiator: string); procedure g_Game_CheckVote; -{$IFNDEF HEADLESS} +{$IFDEF ENABLE_RENDER} procedure g_TakeScreenShot(Filename: string = ''); {$ENDIF} procedure g_FatalError(Text: String); @@ -451,8 +451,20 @@ uses {$IFDEF ENABLE_GFX} g_gfx, {$ENDIF} - {$IFNDEF HEADLESS} - r_render, g_system, + {$IFDEF ENABLE_GIBS} + g_gibs, + {$ENDIF} + {$IFDEF ENABLE_SHELLS} + g_shells, + {$ENDIF} + {$IFDEF ENABLE_CORPSES} + g_corpses, + {$ENDIF} + {$IFDEF ENABLE_RENDER} + r_render, + {$ENDIF} + {$IFDEF ENABLE_SYSTEM} + g_system, {$ENDIF} e_res, g_window, e_input, e_log, g_console, g_items, g_map, g_panel, @@ -1471,7 +1483,16 @@ begin g_Map_Free(freeTextures); g_Player_Free(); - g_Player_RemoveAllCorpses(); + + {$IFDEF ENABLE_GIBS} + g_Gibs_RemoveAll; + {$ENDIF} + {$IFDEF ENALBE_SHELLS} + g_Shells_RemoveAll; + {$ENDIF} + {$IFDEF ENABLE_CORPSES} + g_Corpses_RemoveAll; + {$ENDIF} gGameSettings.GameType := GT_NONE; if gGameSettings.GameMode = GM_SINGLE then @@ -2178,7 +2199,15 @@ begin g_GFX_Update; {$ENDIF} g_Player_UpdateAll(); - g_Player_UpdatePhysicalObjects(); + {$IFDEF ENABLE_GIBS} + g_Gibs_Update; + {$ENDIF} + {$IFDEF ENABLE_CORPSES} + g_Corpses_Update; + {$ENDIF} + {$IFDEF ENABLE_SHELLS} + g_Shells_Update; + {$ENDIF} // server: send newly spawned monsters unconditionally if (gGameSettings.GameType = GT_SERVER) then @@ -2525,7 +2554,7 @@ begin gExit := EXIT_QUIT; - {$IFNDEF HEADLESS} + {$IFDEF ENABLE_SYSTEM} sys_RequestQuit; {$ENDIF} end; @@ -3272,7 +3301,16 @@ var nws: AnsiString; begin g_Map_Free((Map <> gCurrentMapFileName) and (oldMapPath <> gCurrentMapFileName)); - g_Player_RemoveAllCorpses(); + + {$IFDEF ENABLE_GIBS} + g_Gibs_RemoveAll; + {$ENDIF} + {$IFDEF ENALBE_SHELLS} + g_Shells_RemoveAll; + {$ENDIF} + {$IFDEF ENABLE_CORPSES} + g_Corpses_RemoveAll; + {$ENDIF} if (not g_Game_IsClient) and (gSwitchGameMode <> gGameSettings.GameMode) and @@ -3341,7 +3379,7 @@ begin begin //result := g_Map_Load(gGameSettings.WAD + ':\' + ResName); result := g_Map_Load(NewWAD+':\'+ResName); - {$IFNDEF HEADLESS} + {$IFDEF ENABLE_RENDER} r_Render_LoadTextures; {$ENDIF} end; @@ -3597,7 +3635,16 @@ begin Exit; end; - g_Player_RemoveAllCorpses; + {$IFDEF ENABLE_GIBS} + g_Gibs_RemoveAll; + {$ENDIF} + {$IFDEF ENALBE_SHELLS} + g_Shells_RemoveAll; + {$ENDIF} + {$IFDEF ENABLE_CORPSES} + g_Corpses_RemoveAll; + {$ENDIF} + g_Game_Message(_lc[I_MESSAGE_LMS_START], 144); if g_Game_IsNet then MH_SEND_GameEvent(NET_EV_LMS_START); @@ -3970,12 +4017,18 @@ begin begin if Length(p) = 2 then begin - a := Max(0, StrToInt(p[1])); - g_Shells_SetMax(a) + {$IFDEF ENABLE_SHELLS} + a := Max(0, StrToInt(p[1])); + g_Shells_SetMax(a) + {$ENDIF} end else if Length(p) = 1 then begin - e_LogWritefln('%s', [g_Shells_GetMax()]) + {$IFDEF ENABLE_SHELLS} + e_LogWritefln('%s', [g_Shells_GetMax()]) + {$ELSE} + e_LogWritefln('%s', [0]) + {$ENDIF} end else begin @@ -3986,12 +4039,18 @@ begin begin if Length(p) = 2 then begin - a := Max(0, StrToInt(p[1])); - g_Gibs_SetMax(a) + {$IFDEF ENABLE_GIBS} + a := Max(0, StrToInt(p[1])); + g_Gibs_SetMax(a) + {$ENDIF} end else if Length(p) = 1 then begin - e_LogWritefln('%s', [g_Gibs_GetMax()]) + {$IFDEF ENABLE_GIBS} + e_LogWritefln('%s', [g_Gibs_GetMax()]) + {$ELSE} + e_LogWritefln('%s', [0]) + {$ENDIF} end else begin @@ -4002,12 +4061,18 @@ begin begin if Length(p) = 2 then begin - a := Max(0, StrToInt(p[1])); - g_Corpses_SetMax(a) + {$IFDEF ENABLE_CORPSES} + a := Max(0, StrToInt(p[1])); + g_Corpses_SetMax(a) + {$ENDIF} end else if Length(p) = 1 then begin - e_LogWritefln('%s', [g_Corpses_GetMax()]) + {$IFDEF ENABLE_CORPSES} + e_LogWritefln('%s', [g_Corpses_GetMax()]) + {$ELSE} + e_LogWritefln('%s', [0]) + {$ENDIF} end else begin @@ -5525,8 +5590,8 @@ begin end else if cmd = 'screenshot' then begin - {$IFNDEF HEADLESS} - g_TakeScreenShot() + {$IFDEF ENABLE_RENDER} + g_TakeScreenShot; {$ENDIF} end else if cmd = 'weapon' then @@ -5764,7 +5829,7 @@ begin g_Game_Free(); g_Game_Quit(); end; -{$IFNDEF HEADLESS} +{$IFDEF ENABLE_RENDER} 'r_reset': r_Render_Apply; {$ENDIF} @@ -5813,7 +5878,7 @@ begin end; end; -{$IFNDEF HEADLESS} +{$IFDEF ENABLE_RENDER} procedure g_TakeScreenShot(Filename: string = ''); var t: TDateTime; dir, date, name: String; begin