X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=c83fb8e455e06decf3ce5a07a13f94a8aa06a33c;hb=8cd6b5c965cd6cae75db5f554e61d0d150d08b46;hp=2d1c41a7c17db93ea5e910d6c87bd8456fa31422;hpb=5c0e145428d60023677261d107632740cec9342b;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 2d1c41a..c83fb8e 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -794,7 +794,7 @@ begin {$IF DEFINED(D2F_DEBUG)} if gPlayer1 <> nil then gPlayer1.NoTarget := True; - gAimLine := true; + gAimLine := g_dbg_aimline_on; {$ENDIF} end; @@ -2495,7 +2495,7 @@ var result := false; // don't stop with mon do begin - if Live then + if alive then begin // Ëåâûé âåðõíèé óãîë aX := Obj.X div ScaleSz + 1; @@ -2658,7 +2658,7 @@ begin // Ðèñóåì èãðîêîâ: for a := 0 to High(gPlayers) do if gPlayers[a] <> nil then with gPlayers[a] do - if Live then begin + if alive then begin // Ëåâûé âåðõíèé óãîë: aX := Obj.X div ScaleSz + 1; aY := Obj.Y div ScaleSz + 1; @@ -3229,7 +3229,7 @@ begin else e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0); end; // F3 at menu will show game loading dialog - if e_KeyPressed(IK_F3) then g_Menu_Show_LoadMenu(); + if e_KeyPressed(IK_F3) then g_Menu_Show_LoadMenu(true); if (g_ActiveWindow <> nil) then begin //e_DrawFillQuad(0, 0, gScreenWidth-1, gScreenHeight-1, 48, 48, 48, 180); @@ -3240,7 +3240,7 @@ begin // F3 at titlepic will show game loading dialog if e_KeyPressed(IK_F3) then begin - g_Menu_Show_LoadMenu(); + g_Menu_Show_LoadMenu(true); if (g_ActiveWindow <> nil) then e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150); end; end; @@ -5100,18 +5100,18 @@ begin end else if cmd = 'd_monster' then begin - if gGameOn and (gPlayer1 <> nil) and (gPlayer1.Live) and (not g_Game_IsNet) then + if gGameOn and (gPlayer1 <> nil) and (gPlayer1.alive) and (not g_Game_IsNet) then if Length(P) < 2 then begin g_Console_Add(cmd + ' [ID | Name] [behaviour]'); g_Console_Add('ID | Name'); for b := MONSTER_DEMON to MONSTER_MAN do - g_Console_Add(Format('%2d | %s', [b, g_Monsters_GetNameByID(b)])); + g_Console_Add(Format('%2d | %s', [b, g_Mons_NameByTypeId(b)])); end else begin a := StrToIntDef(P[1], 0); if (a < MONSTER_DEMON) or (a > MONSTER_MAN) then - a := g_Monsters_GetIDByName(P[1]); + a := g_Mons_TypeIdByName(P[1]); if (a < MONSTER_DEMON) or (a > MONSTER_MAN) then g_Console_Add(Format(_lc[I_MSG_NO_MONSTER], [P[1]])) @@ -6125,6 +6125,21 @@ begin Exit; end; end + else if cmd = 'suicide' then + begin + if gGameOn then + begin + if g_Game_IsClient then + MC_SEND_CheatRequest(NET_CHEAT_SUICIDE) + else + begin + if gPlayer1 <> nil then + gPlayer1.Damage(SUICIDE_DAMAGE, gPlayer1.UID, 0, 0, HIT_SELF); + if gPlayer2 <> nil then + gPlayer2.Damage(SUICIDE_DAMAGE, gPlayer2.UID, 0, 0, HIT_SELF); + end; + end; + end // Êîìàíäû Ñâîåé èãðû: else if gGameSettings.GameType in [GT_CUSTOM, GT_SERVER, GT_CLIENT] then begin @@ -6142,21 +6157,6 @@ begin else g_Bot_Add(TEAM_BLUE, 2); end - else if cmd = 'suicide' then - begin - if gGameOn then - begin - if g_Game_IsClient then - MC_SEND_CheatRequest(NET_CHEAT_SUICIDE) - else - begin - if gPlayer1 <> nil then - gPlayer1.Damage(SUICIDE_DAMAGE, gPlayer1.UID, 0, 0, HIT_SELF); - if gPlayer2 <> nil then - gPlayer2.Damage(SUICIDE_DAMAGE, gPlayer2.UID, 0, 0, HIT_SELF); - end; - end; - end else if cmd = 'spectate' then begin if not gGameOn then