X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=b1a10ea8ba434ccaf0394d86b186678309e2ffaa;hb=54de73776fff070d5c24b38ac996cd02e76fca61;hp=d1246ba0c7dabdc027035501fe4fee5bd9bfc6a7;hpb=06ce403977f0da3911c62eed46414ad03afa9111;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index d1246ba..b1a10ea 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -350,6 +350,7 @@ var gWeaponAction: Array [0..1, WP_FACT..WP_LACT] of Boolean; // [player, weapon_action] gSelectWeapon: Array [0..1, WP_FIRST..WP_LAST] of Boolean; // [player, weapon] gInterReadyCount: Integer = 0; + gMaxBots: Integer = 127; g_dbg_ignore_bounds: Boolean = false; r_smallmap_h: Integer = 0; // 0: left; 1: center; 2: right @@ -4853,12 +4854,6 @@ begin begin if (NetEvent.kind = ENET_EVENT_TYPE_RECEIVE) then begin - if (NetEvent.channelID = NET_CHAN_DOWNLOAD_EX) then - begin - // ignore all download packets, they're processed by separate code - enet_packet_destroy(NetEvent.packet); - continue; - end; Ptr := NetEvent.packet^.data; if not InMsg.Init(Ptr, NetEvent.packet^.dataLength, True) then begin @@ -4958,8 +4953,7 @@ begin end; end; - ProcessLoading(true); - + ProcessLoading(True); if g_Net_UserRequestExit() then begin State := 0; @@ -5162,6 +5156,11 @@ begin if NetMode = NET_SERVER then begin + // reset full state flags + if NetClients <> nil then + for I := 0 to High(NetClients) do + NetClients[I].FullUpdateSent := False; + MH_SEND_GameEvent(NET_EV_MAPSTART, gGameSettings.GameMode, Map); // Ìàñòåðñåðâåð @@ -5807,6 +5806,12 @@ begin (gsTimeLimit div 60) mod 60, gsTimeLimit mod 60])); end + else if cmd = 'g_max_bots' then + begin + if Length(P) > 1 then + gMaxBots := nclamp(StrToIntDef(P[1], gMaxBots), 0, 127); + g_Console_Add('g_max_bots = ' + IntToStr(gMaxBots)); + end else if cmd = 'g_maxlives' then begin if Length(P) > 1 then @@ -7803,7 +7808,7 @@ begin name := e_CatPath(dir, Filename + '.png'); s := createDiskFile(name); try - e_MakeScreenshot(s, gWinSizeX, gWinSizeX); + e_MakeScreenshot(s, gWinSizeX, gWinSizeY); s.Free; g_Console_Add(Format(_lc[I_CONSOLE_SCREENSHOT], [name])) except @@ -8296,8 +8301,7 @@ begin end; g_ActiveWindow := nil; - - ProcessLoading(true); + ProcessLoading(True); end; procedure g_Game_StepLoading(Value: Integer = -1); @@ -8311,10 +8315,11 @@ begin end else CurValue := Value; + if (ShowCount > LOADING_SHOW_STEP) or (Value > -1) then begin ShowCount := 0; - ProcessLoading(); + ProcessLoading(False); end; end; end;