X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=ab82f010edd0b0294f0338d3b6199400797f0efe;hb=5b1aa7467400740cf8ee0fef8206580a3584eed4;hp=c09158d4428909d9041a06e6ea7b2b505f0f56ad;hpb=c81b3c085bea0e6ea549c54bfd9ad5b344c86b01;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index c09158d..ab82f01 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -1440,7 +1440,7 @@ var w: Word; i, b: Integer; - function sendMonsPos (monidx: Integer; mon: TMonster): Boolean; + function sendMonsPos (mon: TMonster): Boolean; begin result := false; // don't stop if (mon.MonsterType = MONSTER_BARREL) then @@ -2442,7 +2442,7 @@ procedure DrawMinimap(p: TPlayer; RenderRect: e_graphics.TRect); var a, aX, aY, aX2, aY2, Scale, ScaleSz: Integer; - function monDraw (monidx: Integer; mon: TMonster): Boolean; + function monDraw (mon: TMonster): Boolean; begin result := false; // don't stop with mon do @@ -3298,8 +3298,12 @@ begin end; procedure g_Game_SetupScreenSize(); +const + RES_FACTOR = 4.0 / 3.0; var - d: Single; + s: Single; + rf: Single; + bw, bh: Word; begin // Ðàçìåð ýêðàíîâ èãðîêîâ: gPlayerScreenSize.X := gScreenWidth-196; @@ -3311,14 +3315,24 @@ begin // Ðàçìåð çàäíåãî ïëàíà: if BackID <> DWORD(-1) then begin - d := SKY_STRETCH; - - if (gScreenWidth*d > gMapInfo.Width) or - (gScreenHeight*d > gMapInfo.Height) then - d := 1.0; - - gBackSize.X := Round(gScreenWidth*d); - gBackSize.Y := Round(gScreenHeight*d); + s := SKY_STRETCH; + if (gScreenWidth*s > gMapInfo.Width) or + (gScreenHeight*s > gMapInfo.Height) then + begin + gBackSize.X := gScreenWidth; + gBackSize.Y := gScreenHeight; + end + else + begin + e_GetTextureSize(BackID, @bw, @bh); + rf := Single(bw) / Single(bh); + if (rf > RES_FACTOR) then bw := Round(Single(bh) * RES_FACTOR) + else if (rf < RES_FACTOR) then bh := Round(Single(bw) / RES_FACTOR); + s := Max(gScreenWidth / bw, gScreenHeight / bh); + if (s < 1.0) then s := 1.0; + gBackSize.X := Round(bw*s); + gBackSize.Y := Round(bh*s); + end; end; end; @@ -4171,7 +4185,7 @@ procedure g_Game_RestartRound(NoMapRestart: Boolean = False); var i, n, nb, nr: Integer; - function monRespawn (monidx: Integer; mon: TMonster): Boolean; + function monRespawn (mon: TMonster): Boolean; begin result := false; // don't stop if not mon.FNoRespawn then mon.Respawn(); @@ -4960,7 +4974,7 @@ begin exit; end; - if cmd = 'dbg_sq_coldet' then + if cmd = 'cd_sq_enabled' then begin case getBool(1) of -1: begin end; @@ -4971,6 +4985,7 @@ begin exit; end; + { if (cmd = 'sq_use_grid') or (cmd = 'sq_use_tree') then begin gdbg_map_use_tree_coldet := (cmd = 'sq_use_tree'); @@ -4984,7 +4999,9 @@ begin if gdbg_map_use_tree_draw then g_Console_Add('render acceleration: tree') else g_Console_Add('render acceleration: grid'); exit; end; + } + { if (cmd = 't_dump_node_queries') then begin case getBool(1) of @@ -4995,6 +5012,29 @@ begin if gdbg_map_dump_coldet_tree_queries then g_Console_Add('grid coldet tree queries: tan') else g_Console_Add('grid coldet tree queries: ona'); exit; end; + } + + if (cmd = 'mon_sq_enabled') then + begin + case getBool(1) of + -1: begin end; + 0: gmon_debug_use_sqaccel := false; + 1: gmon_debug_use_sqaccel := true; + end; + if gmon_debug_use_sqaccel then g_Console_Add('accelerated monster coldet: tan') else g_Console_Add('accelerated monster coldet: ona'); + exit; + end; + + if (cmd = 'wtrace_sq_enabled') then + begin + case getBool(1) of + -1: begin end; + 0: gwep_debug_fast_trace := false; + 1: gwep_debug_fast_trace := true; + end; + if gwep_debug_fast_trace then g_Console_Add('accelerated weapon hitscan: tan') else g_Console_Add('accelerated weapon hitscan: ona'); + exit; + end; end; procedure DebugCommands(P: SArray);