X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=87a928f962588bcd69f470206a0399d85155f175;hb=c80103f4512aa43ff38aa01395944f277266e359;hp=7b4ae2ee0fa1958759e5166850cc184cbdb7c344;hpb=ef2386da3ec789b991646bc094d5dd7019638093;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 7b4ae2e..87a928f 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -33,6 +33,7 @@ type WarmupTime: Word; SpawnInvul: Word; ItemRespawnTime: Word; + RulezTimeMultiplier: Word; MaxLives: Byte; Options: LongWord; WAD: String; @@ -131,6 +132,7 @@ procedure g_Game_ChatSound(Text: String; Taunt: Boolean = True); procedure g_Game_Announce_GoodShot(SpawnerUID: Word); procedure g_Game_Announce_KillCombo(Param: Integer); procedure g_Game_Announce_BodyKill(SpawnerUID: Word); +procedure g_Game_Effect_Bubbles(fX, fY: Integer; count: Word; devX, devY: Byte; Silent: Boolean = False); procedure g_Game_StartVote(Command, Initiator: string); procedure g_Game_CheckVote; procedure g_TakeScreenShot(Filename: string = ''); @@ -194,6 +196,7 @@ const GAME_OPTION_TEAMABSORBDAMAGE = 1024; GAME_OPTION_ALLOWDROPFLAG = 2048; GAME_OPTION_THROWFLAG = 4096; + GAME_OPTION_RULEZRANDOM = 8192; STATE_NONE = 0; STATE_MENU = 1; @@ -667,7 +670,7 @@ end; // saves a shitty CSV containing the game stats passed to it procedure SaveGameStat(Stat: TEndCustomGameStat; Path: string); -var +var s: TextFile; dir, fname, map, mode, etime: String; I: Integer; @@ -709,7 +712,7 @@ begin // if it's a coop game: monsters killed, monsters total, secrets found, secrets total // otherwise nothing if Stat.GameMode in [GM_TDM, GM_CTF] then - WriteLn(s, + WriteLn(s, Format('red_score,blue_score' + LineEnding + '%d,%d', [Stat.TeamStat[TEAM_RED].Score, Stat.TeamStat[TEAM_BLUE].Score])) else if Stat.GameMode in [GM_COOP, GM_SINGLE] then WriteLn(s, @@ -728,6 +731,17 @@ begin CloseFile(s); end; +procedure ClearDebugCvars(); +begin + g_debug_Sounds := False; + g_debug_Frames := False; + g_debug_WinMsgs := False; + g_debug_MonsterOff := False; + g_debug_BotAIOff := 0; + g_debug_HealthBar := False; + g_Debug_Player := False; +end; + function g_Game_ModeToText(Mode: Byte): string; begin Result := ''; @@ -4483,6 +4497,7 @@ begin gGameSettings.Options := gGameSettings.Options + GAME_OPTION_BOTVSMONSTER; gGameSettings.Options := gGameSettings.Options + GAME_OPTION_TEAMHITPROJECTILE; gGameSettings.Options := gGameSettings.Options + GAME_OPTION_TEAMHITTRACE; + gGameSettings.Options := gGameSettings.Options + GAME_OPTION_RULEZRANDOM; gSwitchGameMode := GM_SINGLE; gLMSRespawn := LMS_RESPAWN_NONE; @@ -4673,6 +4688,8 @@ begin g_Game_ClearLoading(); + ClearDebugCvars(); + // Íàñòðîéêè èãðû: gGameSettings.GameType := GT_SERVER; gGameSettings.GameMode := GameMode; @@ -4806,6 +4823,8 @@ begin g_Game_ClearLoading(); + ClearDebugCvars(); + // Íàñòðîéêè èãðû: gGameSettings.GameType := GT_CLIENT; @@ -5179,7 +5198,7 @@ begin end; end; - g_Net_UnbanNonPermHosts(); + g_Net_UnbanNonPerm(); end; if gLastMap then @@ -5515,6 +5534,7 @@ var a, b: Integer; stat: TPlayerStatArray; cmd: string; + it: PItem; procedure ParseGameFlag(Flag: LongWord; OffMsg, OnMsg: TStrings_Locale; OnMapChange: Boolean = False); var @@ -5594,6 +5614,10 @@ begin begin ParseGameFlag(GAME_OPTION_TEAMHITPROJECTILE, I_MSG_FRIENDLY_PROJECT_TRACE_OFF, I_MSG_FRIENDLY_PROJECT_TRACE_ON); end + else if cmd = 'g_powerup_randomize_respawn' then + begin + ParseGameFlag(GAME_OPTION_RULEZRANDOM, I_MSG_RULEZ_RANDOM_OFF, I_MSG_RULEZ_RANDOM_ON); + end else if cmd = 'g_weaponstay' then begin ParseGameFlag(GAME_OPTION_WEAPONSTAY, I_MSG_WEAPONSTAY_OFF, I_MSG_WEAPONSTAY_ON); @@ -5690,6 +5714,21 @@ begin g_Console_Add(Format('%s %d', [cmd, Integer(gsItemRespawnTime)])); if g_Game_IsServer then g_Console_Add(_lc[I_MSG_ONMAPCHANGE]); end + else if cmd = 'g_powerup_time_multiplier' then + begin + if Length(P) > 1 then + begin + gsRulezTimeMultiplier := nclamp(StrToIntDef(P[1], gsRulezTimeMultiplier), 0, $FFFF); + if g_Game_IsServer then + begin + gGameSettings.RulezTimeMultiplier := gsRulezTimeMultiplier; + if g_Game_IsNet then MH_SEND_GameSettings; + end; + end; + + g_Console_Add(Format('%s %d', [cmd, Integer(gsRulezTimeMultiplier)])); + if g_Game_IsServer then g_Console_Add(_lc[I_MSG_ONMAPCHANGE]); + end else if cmd = 'sv_intertime' then begin if (Length(P) > 1) then @@ -5767,6 +5806,34 @@ begin begin a := StrToIntDef(p[1], 0); g_Force_Model_Set(a); + if (g_Force_Model_Get() <> 0) and (gPlayers <> nil) then + begin + for a := Low(gPlayers) to High(gPlayers) do + begin + if (gPlayers[a] <> nil) then + begin + if (gPlayers[a].UID = gPlayer1.UID) then + continue + else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then + continue; + gPlayers[a].setModel(g_Forced_Model_GetName()); + end; + end + end + else if (g_Force_Model_Get() = 0) and (gPlayers <> nil) then + begin + for a := Low(gPlayers) to High(gPlayers) do + begin + if (gPlayers[a] <> nil) then + begin + if (gPlayers[a].UID = gPlayer1.UID) then + continue + else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then + continue; + gPlayers[a].setModel(gPlayers[a].FActualModelName); + end; + end + end end end else if cmd = 'g_force_model_name' then @@ -5775,7 +5842,7 @@ begin begin cmd := b_Text_Unformat(P[1]); g_Forced_Model_SetName(cmd); - if (gGameSettings.GameType <> GT_SINGLE) and (g_Force_Model_Get() <> 0) and (gPlayers <> nil) then + if (g_Force_Model_Get() <> 0) and (gPlayers <> nil) then begin for a := Low(gPlayers) to High(gPlayers) do begin @@ -5814,7 +5881,7 @@ begin // if someone has a higher score, set it to that instead gsScoreLimit := max(gsScoreLimit, b); gGameSettings.ScoreLimit := gsScoreLimit; - + if g_Game_IsNet then MH_SEND_GameSettings; end; end; @@ -6027,13 +6094,13 @@ begin 'p1_priority_kastet': begin if (Length(P) = 2) then - gPlayer1Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); + gPlayer1Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); end; 'p2_priority_kastet': begin if (Length(P) = 2) then - gPlayer2Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); - end; + gPlayer2Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); + end; 'p1_priority_saw': begin if (Length(P) = 2) then @@ -6047,13 +6114,13 @@ begin 'p1_priority_pistol': begin if (Length(P) = 2) then - gPlayer1Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); + gPlayer1Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); end; 'p2_priority_pistol': begin if (Length(P) = 2) then - gPlayer2Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); - end; + gPlayer2Settings.WeaponPreferences[WEAPON_KASTET] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); + end; 'p1_priority_shotgun1': begin if (Length(P) = 2) then @@ -6133,17 +6200,17 @@ begin begin if (Length(P) = 2) then gPlayer2Settings.WeaponPreferences[WEAPON_FLAMETHROWER] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); - end; + end; 'p1_priority_berserk': begin if (Length(P) = 2) then - gPlayer1Settings.WeaponPreferences[WP_LAST+1] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); + gPlayer1Settings.WeaponPreferences[WP_LAST+1] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); end; 'p2_priority_berserk': begin if (Length(P) = 2) then - gPlayer2Settings.WeaponPreferences[WP_LAST+1] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); - end; + gPlayer2Settings.WeaponPreferences[WP_LAST+1] := EnsureRange(StrToIntDef(P[1], WP_FIRST), WP_FIRST, WP_LAST+1); + end; end; end; @@ -6516,6 +6583,7 @@ var nm: Boolean; listen: LongWord; found: Boolean; + t: Byte; begin // Îáùèå êîìàíäû: cmd := LowerCase(P[0]); @@ -6560,7 +6628,7 @@ begin if (pl <> nil) then begin s := g_Net_ClientName_ByID(pl^.ID); - enet_peer_disconnect(pl^.Peer, NET_DISC_KICK); + g_Net_Host_Kick(pl^.ID, NET_DISC_KICK); g_Console_Add(Format(_lc[I_PLAYER_KICK], [s])); MH_SEND_GameEvent(NET_EV_PLAYER_KICK, 0, s); g_Net_Slist_ServerPlayerLeaves(); @@ -6604,7 +6672,7 @@ begin if NetClients[a].Used and (NetClients[a].Peer <> nil) then begin s := g_Net_ClientName_ByID(NetClients[a].ID); - enet_peer_disconnect(NetClients[a].Peer, NET_DISC_KICK); + g_Net_Host_Kick(NetClients[a].ID, NET_DISC_KICK); g_Console_Add(Format(_lc[I_PLAYER_KICK], [s])); MH_SEND_GameEvent(NET_EV_PLAYER_KICK, 0, s); g_Net_Slist_ServerPlayerLeaves(); @@ -6633,7 +6701,7 @@ begin if (pl <> nil) and pl^.Used and (pl^.Peer <> nil) then begin s := g_Net_ClientName_ByID(pl^.ID); - enet_peer_disconnect(pl^.Peer, NET_DISC_KICK); + g_Net_Host_Kick(pl^.ID, NET_DISC_KICK); g_Console_Add(Format(_lc[I_PLAYER_KICK], [s])); MH_SEND_GameEvent(NET_EV_PLAYER_KICK, 0, s); g_Net_Slist_ServerPlayerLeaves(); @@ -6658,14 +6726,8 @@ begin pl := g_Net_Client_ByName(P[1]); if (pl <> nil) then - begin - s := g_Net_ClientName_ByID(pl^.ID); - g_Net_BanHost(pl^.Peer^.address.host, False); - enet_peer_disconnect(pl^.Peer, NET_DISC_TEMPBAN); - g_Console_Add(Format(_lc[I_PLAYER_BAN], [s])); - MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s); - g_Net_Slist_ServerPlayerLeaves(); - end else + g_Net_Host_Ban(pl, False) + else g_Console_Add(Format(_lc[I_NET_ERR_NAME404], [P[1]])); end else g_Console_Add(_lc[I_MSG_SERVERONLY]); @@ -6688,14 +6750,7 @@ begin a := StrToIntDef(P[1], 0); if (NetClients <> nil) and (a <= High(NetClients)) then if NetClients[a].Used and (NetClients[a].Peer <> nil) then - begin - s := g_Net_ClientName_ByID(NetClients[a].ID); - g_Net_BanHost(NetClients[a].Peer^.address.host, False); - enet_peer_disconnect(NetClients[a].Peer, NET_DISC_TEMPBAN); - g_Console_Add(Format(_lc[I_PLAYER_BAN], [s])); - MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s); - g_Net_Slist_ServerPlayerLeaves(); - end; + g_Net_Host_Ban(pl, False); end else g_Console_Add(_lc[I_MSG_SERVERONLY]); end @@ -6717,14 +6772,7 @@ begin a := StrToIntDef(P[1], 0); pl := g_Net_Client_ByPlayer(a); if (pl <> nil) and pl^.Used and (pl^.Peer <> nil) then - begin - s := g_Net_ClientName_ByID(pl^.ID); - g_Net_BanHost(pl^.Peer^.address.host, False); - enet_peer_disconnect(pl^.Peer, NET_DISC_TEMPBAN); - g_Console_Add(Format(_lc[I_PLAYER_BAN], [s])); - MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s); - g_Net_Slist_ServerPlayerLeaves(); - end; + g_Net_Host_Ban(pl, False); end else g_Console_Add(_lc[I_MSG_SERVERONLY]); end @@ -6745,15 +6793,8 @@ begin pl := g_Net_Client_ByName(P[1]); if (pl <> nil) then - begin - s := g_Net_ClientName_ByID(pl^.ID); - g_Net_BanHost(pl^.Peer^.address.host); - enet_peer_disconnect(pl^.Peer, NET_DISC_BAN); - g_Net_SaveBanList(); - g_Console_Add(Format(_lc[I_PLAYER_BAN], [s])); - MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s); - g_Net_Slist_ServerPlayerLeaves(); - end else + g_Net_Host_Ban(pl, True) + else g_Console_Add(Format(_lc[I_NET_ERR_NAME404], [P[1]])); end else g_Console_Add(_lc[I_MSG_SERVERONLY]); @@ -6776,15 +6817,7 @@ begin a := StrToIntDef(P[1], 0); if (NetClients <> nil) and (a <= High(NetClients)) then if NetClients[a].Used and (NetClients[a].Peer <> nil) then - begin - s := g_Net_ClientName_ByID(NetClients[a].ID); - g_Net_BanHost(NetClients[a].Peer^.address.host); - enet_peer_disconnect(NetClients[a].Peer, NET_DISC_BAN); - g_Net_SaveBanList(); - g_Console_Add(Format(_lc[I_PLAYER_BAN], [s])); - MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s); - g_Net_Slist_ServerPlayerLeaves(); - end; + g_Net_Host_Ban(@NetClients[a], True); end else g_Console_Add(_lc[I_MSG_SERVERONLY]); end @@ -6806,15 +6839,7 @@ begin a := StrToIntDef(P[1], 0); pl := g_Net_Client_ByPlayer(a); if (pl <> nil) and pl^.Used and (pl^.Peer <> nil) then - begin - s := g_Net_ClientName_ByID(pl^.ID); - g_Net_BanHost(pl^.Peer^.address.host); - enet_peer_disconnect(pl^.Peer, NET_DISC_BAN); - g_Net_SaveBanList(); - g_Console_Add(Format(_lc[I_PLAYER_BAN], [s])); - MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s); - g_Net_Slist_ServerPlayerLeaves(); - end; + g_Net_Host_Ban(pl, True); end else g_Console_Add(_lc[I_MSG_SERVERONLY]); end @@ -6833,7 +6858,7 @@ begin Exit; end; - g_Net_BanHost(P[1]); + g_Net_BanAddress(P[1]); g_Net_SaveBanList(); g_Console_Add(Format(_lc[I_PLAYER_BAN], [P[1]])); end else @@ -6854,7 +6879,7 @@ begin Exit; end; - if g_Net_UnbanHost(P[1]) then + if g_Net_UnbanAddress(P[1]) then begin g_Console_Add(Format(_lc[I_MSG_UNBAN_OK], [P[1]])); g_Net_SaveBanList(); @@ -6934,23 +6959,29 @@ begin else if (cmd = 'addbot') or (cmd = 'bot_add') then begin - if Length(P) > 2 then - g_Bot_Add(TEAM_NONE, StrToIntDef(P[1], 2), StrToIntDef(P[2], 100)) - else if Length(P) > 1 then - g_Bot_Add(TEAM_NONE, StrToIntDef(P[1], 2)) + case Length(P) of + 1: g_Bot_Add(TEAM_NONE, 2); + 2: g_Bot_Add(TEAM_NONE, StrToIntDef(P[1], 2)); else - g_Bot_Add(TEAM_NONE, 2); + g_Bot_Add(TEAM_NONE, StrToIntDef(P[1], 2), StrToIntDef(P[2], 100)); + end; end else if cmd = 'bot_addlist' then begin - if Length(P) > 1 then - begin - if Length(P) = 2 then - g_Bot_AddList(TEAM_NONE, P[1], StrToIntDef(P[1], -1)) - else if Length(P) = 3 then - g_Bot_AddList(TEAM_NONE, P[1], StrToIntDef(P[1], -1), StrToIntDef(P[2], 100)) + case Length(P) of + 1: g_Bot_AddList(TEAM_NONE, ''); + 2: g_Bot_AddList(TEAM_NONE, P[1], StrToIntDef(P[1], -1)); + else + if P[2] = 'red' then + t := TEAM_RED + else if P[2] = 'blue' then + t := TEAM_BLUE else - g_Bot_AddList(IfThen(P[2] = 'red', TEAM_RED, TEAM_BLUE), P[1], StrToIntDef(P[1], -1)); + t := TEAM_NONE; + + if Length(P) = 3 + then g_Bot_AddList(t, P[1], StrToIntDef(P[1], -1)) + else g_Bot_AddList(t, P[1], StrToIntDef(P[1], -1), StrToIntDef(P[3], 100)); end; end else if cmd = 'bot_removeall' then @@ -7168,6 +7199,10 @@ begin g_Console_Add(_lc[I_MSG_GM_UNAVAIL]) end end + else if not e_IsValidResourceName(P[1]) then + begin + g_Console_Add('wad name must not be absolute or relative'); + end else begin if g_Game_IsServer and (gGameSettings.GameType <> GT_SINGLE) then @@ -7295,6 +7330,10 @@ begin g_Console_Add(_lc[I_MSG_GM_UNAVAIL]); end; end + else if not e_IsValidResourceName(P[1]) then + begin + g_Console_Add('wad name must not be absolute or relative'); + end else begin nm := False; @@ -7835,7 +7874,7 @@ begin DateTimeToString(date, 'yyyy-mm-dd-hh-nn-ss', t); Filename := 'screenshot-' + date; end; - + name := e_CatPath(dir, Filename + '.png'); s := createDiskFile(name); try @@ -8187,6 +8226,14 @@ begin hahasnd[Random(3)].Play(); end; +procedure g_Game_Effect_Bubbles (fX, fY: Integer; count: Word; devX, devY: Byte; Silent: Boolean); +begin + g_GFX_Bubbles(fX, fY, count, devX, devY); + if not Silent then if Random(2) = 0 + then g_Sound_PlayExAt('SOUND_GAME_BUBBLE1', fX, fY) + else g_Sound_PlayExAt('SOUND_GAME_BUBBLE2', fX, fY); +end; + procedure g_Game_StartVote(Command, Initiator: string); var Need: Integer;